24 Commits

Author SHA1 Message Date
mafiesto4 e551eae30d Update engine assets 2024-04-22 13:32:09 +02:00
mafiesto4 9e74f3ae22 Update engine assets 2023-11-25 17:54:50 +01:00
mafiesto4 73ec370989 Update engine materials 2023-02-03 13:31:00 +01:00
mafiesto4 ee19c8e856 Update engine assets 2023-02-01 11:12:29 +01:00
mafiesto4 1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
mafiesto4 08c035e7d8 Update engine materials 2022-11-27 20:33:45 +01:00
mafiesto4 62cf8bebd0 Bump up materials version after merge of two upgrades 2022-11-22 20:09:59 +01:00
mafiesto4 c41d67c4ac Update engine materials 2022-11-16 09:57:23 +01:00
mafiesto4 ba901d4453 Update engine assets 2022-08-01 22:59:33 +02:00
mafiesto4 03ecb23bae Update engine materials 2022-07-29 16:58:34 +02:00
mafiesto4 033c5eb188 Update assets 2022-07-21 09:43:18 +02:00
mafiesto4 2b76c369ac Update engine assets 2022-07-14 09:22:33 +02:00
mafiesto4 27515585db Improve Global Surface Atlas objects surfaces sampling 2022-06-30 15:14:43 +02:00
mafiesto4 56322005e2 Reformat shaders source code 2022-06-28 14:41:29 +02:00
mafiesto4 f31ba5cad8 Fix 2022-06-20 12:14:09 +02:00
mafiesto4 37295e1ec7 Update engine assets 2022-06-14 23:23:04 +02:00
mafiesto4 1fc26a63a7 Update gi branch changes to large worlds 2022-06-13 00:50:34 +02:00
mafiesto4 6a74ebd62e Add support for cascades to DDGI 2022-06-09 08:55:45 +02:00
mafiesto4 641d04a50e Improve GI quality 2022-05-31 15:52:19 +02:00
mafiesto4 375222a089 Initial DDGI implementation 2022-05-23 10:15:02 +02:00
mafiesto4 738e7d2516 Update engine materials 2022-04-12 22:17:01 +02:00
mafiesto4 babe19a3d6 Update material shaders version 2021-10-07 15:06:43 +02:00
mafiesto4 fd8f7c76a2 Move assets 2021-10-07 10:28:14 +02:00
mafiesto4 98ca7c1726 Add Material Complexity debug view model 2021-10-07 09:28:49 +02:00