mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
4c082ef17f
Codestyle fixes
2024-02-19 14:59:02 +01:00
GoaLitiuM
9fd7a231ca
Fix invalid Visual Studio solution folder nesting
...
Fixes fatal error when loading generated solution files with Rider, also
fixes folders with identical names getting mapped to same folder
(Plugins folders within plugin projects).
2024-01-08 20:45:39 +02:00
GoaLitiuM
a8913d89ac
Fix C++ Intellisense not working with latest version of Rider
...
Project `IncludePath` doesn't seem to include NMake include paths
anymore in Rider, populate the property with same paths to work around
the issue.
2024-01-01 17:47:04 +02:00
GoaLitiuM
84249b3b57
Skip building main C#-project in VS solution when C++-project is present
...
Flax.Build is invoked twice, once for C++-project and one more time for
C#-project. Skip the C#-project by using the custom .targets file to not
break Rider's solution analysis feature.
2023-12-16 14:48:21 +02:00
GoaLitiuM
d614232f8d
Fix VS build issues with C# projects when engine path has spaces
2023-12-16 14:45:28 +02:00
GoaLitiuM
aab88a746d
Use detected .NET and C# language version in generated project files
2023-11-26 20:27:54 +02:00
GoaLitiuM
e5b1a10d34
Fix VSCode intellisense not finding generated C# bindings definitions
2023-11-26 20:27:53 +02:00
mafiesto4
40d6e18e7e
Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build
2023-11-25 12:16:13 +01:00
mafiesto4
3a59cfcf20
Change Globals.BuildErrors into BuildException #1673
2023-11-15 11:57:53 +01:00
GoaLitiuM
bcdd6c0551
Fix FlaxEngine C#-project getting built twice in engine solution
2023-10-15 16:16:53 +03:00
GoaLitiuM
5b3e09baec
Build C# projects in VS/Rider solution configurations
...
Rider's solution wide analysis does not work properly when projects
are not included in the active configuration for build.
2023-10-15 16:16:53 +03:00
GoaLitiuM
0d7e7c30ca
Run Flax.Build when building main C# project
2023-10-15 16:16:53 +03:00
GoaLitiuM
88d9e60bee
Generate Rider-specific user solution configuration files
...
Disables "Use Resharper Build" option by default in generated solutions,
Resharper can't detect file changes in project using custom build
commands.
2023-10-05 19:31:28 +03:00
mafiesto4
1dcad007c7
Merge branch 'launchsettings_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-launchsettings_fix
2023-10-04 18:57:50 +02:00
mafiesto4
0ea3cb0d69
Improve workflow with Android project generated after #1570
2023-10-02 11:05:19 +02:00
mafiesto4
ec7dcc4cfb
Merge branch 'vs_android_intellisense_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs_android_intellisense_fix
2023-10-01 12:29:36 +02:00
GoaLitiuM
6483f95450
Fix Visual Studio project folder GUIDs randomization during regeneration
2023-09-30 03:26:56 +03:00
GoaLitiuM
cc318dddd7
Remap non-native Editor VS build configurations to native configurations
2023-09-30 02:37:05 +03:00
GoaLitiuM
22e5afdb6f
Fix Visual Studio project GUIDs getting randomized during regeneration
2023-09-27 20:17:19 +03:00
GoaLitiuM
10bcb26005
Fix invalid characters in generated C# launch settings paths
2023-09-23 18:29:53 +03:00
mafiesto4
da00d3b971
Merge branch 'csproj_file_structure' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csproj_file_structure
2023-09-22 13:02:20 +02:00
mafiesto4
787479357e
Codestyle fix #1495
2023-09-22 12:57:07 +02:00
Andrew Spiering
ab7ca683bb
Addressing Feedback
...
* use a better method of getting Editor binary folder
2023-09-22 02:59:38 -07:00
Andrew Spiering
1537f49e73
Fixing Editor Path
...
* Again the path was hardcoded to win64
2023-09-22 02:41:09 -07:00
GoaLitiuM
bf68d17afe
Create VS folder structure for BuildScripts and FlaxEngine source files
2023-09-21 19:44:21 +03:00
mafiesto4
38671e0e01
Merge branch 'default_configurations_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-default_configurations_fix
2023-09-21 11:28:59 +02:00
mafiesto4
a420ca72d6
Fix Visual Studio solution project to ensure that main project is the first one
2023-09-21 11:23:57 +02:00
GoaLitiuM
ed51791b58
Prevent generating VS configurations for Win32 and engine projects
2023-09-21 01:00:04 +03:00
mafiesto4
5ae27a0e92
Code style fix
2023-08-14 15:25:12 +02:00
GoaLitiuM
e6878942f9
Fix missing C++ standard version in VC++ projects intellisense options
2023-08-13 21:33:17 +03:00
GoaLitiuM
13e11091fc
Support user defined .NET analyzers/source generators in Flax.Build
2023-07-30 21:58:11 +03:00
mafiesto4
fb6bc75e3a
Fix launchSettings.json generation bug
2023-06-28 13:42:18 +02:00
GoaLitiuM
b82f19a0df
Support changing C# nullable references context build option
2023-06-19 19:33:13 +03:00
mafiesto4
5f019dc79f
Improve Visual Studio solution generation with nested C# project cross-references to properly place projects in group folders
2023-06-16 13:45:54 +02:00
mafiesto4
ee9627bc15
Add launchSettings.json generation for Visual Studio 2022 with .NET 7
2023-06-14 13:14:16 +02:00
mafiesto4
7c39e5726d
Improve csproj project files generation
2023-04-12 14:00:24 +02:00
mafiesto4
60f21d1a92
Update old copyright headers
2023-03-03 17:14:35 +01:00
mafiesto4
0cf40729fa
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-19 15:04:02 +01:00
GoaLitiuM
847a28d133
Fix running VC++-project build commands with Rider on Linux
2023-02-03 22:37:31 +02:00
mafiesto4
7b20bc38a4
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2023-01-17 11:52:52 +01:00
mafiesto4
99ce5cd4d4
Fix for Visual Studio projects when using vs2022
2023-01-16 13:33:36 +01:00
mafiesto4
3df10d1d0a
Add configuration-specific C# libs references to generates csproj file
2023-01-11 16:25:47 +01:00
mafiesto4
eebc4951de
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
mafiesto4
a7e428a21c
Merge branch 'master' into 1.5
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
mafiesto4
0b8d4850f0
Use manual pdb file loading for debug symbols in C#
2023-01-04 09:56:58 +01:00
mafiesto4
26f8e5aa9e
Use embedded debug information for C# dll to have proper stack trace information on game scripts exceptions
2023-01-03 18:38:44 +01:00
mafiesto4
da08b18ec5
Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
...
(cherry picked from commit 6eaecc8793 )
2022-12-29 22:23:37 +01:00
mafiesto4
b2beeb653b
Remove unused using statement
2022-12-21 11:04:13 +01:00