14265 Commits
Author SHA1 Message Date
mafiesto4 b7e871ecfd Minor tweaks 2023-09-28 10:58:29 +02:00
MZ 2cc6e80958 Checked my working. 2023-09-28 16:07:38 +10:00
MZ 299f68ebfe Vert color deduplication check 2023-09-28 16:00:31 +10:00
Luke Schneider ad28a3fdbf Better light theme (Style) support, and a Default light theme (as a secondary option)
1) Added ForegroundViewport as a new color.  It is used in the main game viewport (ViewportWidgetButton), and the viewport for rendering of particles and materials.  It is needed because the default foreground in a Light theme is black, but black does not work well in a viewport.  A new color seemed appropriate.

2) Fixed the profiler window to use the Foreground color in multiple text elements, instead of Color.White (or no default TitleColor).  This includes  the Row class, Asset class, SingleChart class, Timeline Class, and more.

3) Added a second theme/Style (DefaultLight) to include with the engine.  It uses RGB float values because those were easier to transfer from the saved values that I had created (and they're easier for me to edit if necessary).  I tried to emulate how the Default theme is created/loaded/etc as closely as possible.
2023-09-27 21:54:34 -05:00
GoaLitiuM bcccb71373 Show full exception message in error message box for managed exceptions 2023-09-28 00:25:26 +03:00
mafiesto4 37d166dce7 Merge branch 'GoaLitiuM-mutex_delegate_fixes' into 1.7 2023-09-27 22:42:36 +02:00
mafiesto4 9a5165ebdd Merge branch 'mutex_delegate_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mutex_delegate_fixes 2023-09-27 22:42:23 +02:00
ontrigger 249ded3d1f fix incorrect link 2023-09-27 22:12:21 +03:00
GoaLitiuM 8338d1cc37 Fix Which not returning the found executable on success 2023-09-27 21:47:45 +03:00
GoaLitiuM d7db26cf89 Detect latest versions of clang 2023-09-27 21:47:41 +03:00
Nils Hausfeld 155d11c07b - Filtering now also applies when dragging a connection from an input port 2023-09-27 19:28:06 +02:00
GoaLitiuM 22e5afdb6f Fix Visual Studio project GUIDs getting randomized during regeneration 2023-09-27 20:17:19 +03:00
Nils Hausfeld 98e9c75cb8 Merge branch 'master' into Visject-ContextSensitiveNodes 2023-09-27 18:52:59 +02:00
GoaLitiuM 0c00dc20a2 Always generate additional Visual Studio solution files for all platforms 2023-09-27 19:43:59 +03:00
GoaLitiuM bff18a5564 Add -genproject -rider option for generating Rider compatible solution files 2023-09-27 19:43:56 +03:00
mafiesto4 2f9c601678 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-27 17:32:47 +02:00
Nils Hausfeld 63c213aec0 - Support for Impulse ports 2023-09-27 17:04:35 +02:00
Nils Hausfeld c4da34a463 - Implemented function node and bind/unbind node compatiblility/filtering
- Added NodeTypeHint enum
2023-09-27 16:24:33 +02:00
mafiesto4 44292efa04 Fix editing array of tags in Editor that is null initially
#1451
2023-09-27 13:38:03 +02:00
mafiesto4 86c06297e8 Merge branch 'GoaLitiuM-unsub_event_nothrow' 2023-09-27 13:21:18 +02:00
mafiesto4 934457ac0b Merge branch 'unsub_event_nothrow' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unsub_event_nothrow 2023-09-27 13:21:12 +02:00
mafiesto4 4dd6653098 Merge branch 'solnem-fix/editor-window-closing-during-camera-flight' 2023-09-27 13:18:17 +02:00
mafiesto4 75711a16bc Merge branch 'fix/editor-window-closing-during-camera-flight' of https://github.com/solnem/FlaxEngine into solnem-fix/editor-window-closing-during-camera-flight 2023-09-27 13:18:10 +02:00
mafiesto4 b00156f519 Add some improvements to particles editing
#1395
2023-09-27 13:04:44 +02:00
mafiesto4 523a14af56 Fix missing Variant marshalling for scripting structures bindings
#1395
2023-09-27 13:04:14 +02:00
Nils Hausfeld be944e35a5 Merge branch 'master' into Visject-ContextSensitiveNodes 2023-09-27 12:48:07 +02:00
mafiesto4 e5e37f3a41 Add android_native_app_glue.h to be included in engine package 2023-09-27 11:31:52 +02:00
mafiesto4 bff9c3419d Merge branch 'GoaLitiuM-fix_uaf' 2023-09-26 21:30:04 +02:00
Tryibion d14dc56b5c Change name to AxisValueChanged. 2023-09-26 10:26:06 -05:00
Tryibion 9b48d1feb8 Update comments 2023-09-26 10:04:08 -05:00
Tryibion 071a73c6d9 Add AxisChanged event to InputAxis. 2023-09-26 10:03:34 -05:00
Tryibion 3a9dd3f8f8 Small wording change 2023-09-26 09:41:41 -05:00
Tryibion ed2dd7211a Add back depriciated Triggered event. 2023-09-26 09:40:30 -05:00
GoaLitiuM e8088f42ac Fix string use-after-free while loading managed assemblies 2023-09-26 17:37:53 +03:00
Tryibion eeab9774a9 Add easily getting action state 2023-09-26 09:31:23 -05:00
Tryibion ea1da0481f Change input event to trigger different input states. 2023-09-26 08:35:10 -05:00
mafiesto4 0ddb0e4350 Merge branch 'Tryibion-ui-adds' 2023-09-26 10:48:32 +02:00
mafiesto4 a919130434 Merge branch 'ui-adds' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-adds 2023-09-26 10:47:24 +02:00
mafiesto4 c015feac84 Merge branch 'stefnotch-patch-13' 2023-09-26 10:46:11 +02:00
mafiesto4 3b26d1e0ea Merge branch 'patch-13' of https://github.com/stefnotch/FlaxEngine into stefnotch-patch-13 2023-09-26 10:46:05 +02:00
mafiesto4 6621e70ae7 Add objects replication and RPC stats table to Network Profiler 2023-09-26 10:33:12 +02:00
stefnotch 1bc7ad5e9d Update SerializeAttribute.cs 2023-09-26 10:30:57 +02:00
Menotdan f06af4d589 Visual studio auto-formatting fixed by just editing it in notepad :) 2023-09-26 00:09:57 -04:00
Menotdan 0f53c486ed Fixed formatting to match master branch 2023-09-26 00:05:50 -04:00
Menotdan fdf760f483 Merge branch 'master' of https://github.com/Menotdan/FlaxEngine into material_import
Merge Upstream Changes.
2023-09-25 23:51:34 -04:00
ontrigger 2d37e59e73 completely remove SmoothingScale 2023-09-26 00:51:44 +03:00
Nils Hausfeld d8e2b06c38 - Minor cleanup 2023-09-25 23:26:33 +02:00
ontrigger 056d8d5b6c don't animate when scrollbar is held 2023-09-25 23:46:16 +03:00
ontrigger a18d2d0eba remove logging 2023-09-25 23:35:52 +03:00
ontrigger 6a62dac49b remove usages of SmoothingScale across the codebase 2023-09-25 23:29:29 +03:00