Commit Graph

14068 Commits

Author SHA1 Message Date
mafiesto4 0579abab5a Merge branch 'infinite-grid-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-infinite-grid-fix 2026-08-16 14:35:15 +02:00
mafiesto4 b5ced07326 Fix terrain patch destruction crash regression 2026-08-16 14:34:42 +02:00
Olly Rybak 17f70d4090 Quick fix to make the infinite grid infinite. 2026-08-14 00:07:56 +10:00
mafiesto4 a0639e310a Merge branch 'Tryibion-fix-dynamic' 2026-08-13 11:40:50 +02:00
mafiesto4 ffc7598acc Merge branch 'fix-dynamic' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-dynamic 2026-08-13 11:40:46 +02:00
mafiesto4 6ac7a5ac4c Merge branch 'Duroxxigar-disable-effects-default' 2026-08-13 11:40:33 +02:00
mafiesto4 11e80d52d8 Merge branch 'disable-effects-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-disable-effects-default 2026-08-13 11:38:11 +02:00
Jake Young 3f43c9622b Disable eye adaptation and motion blur by default 2026-08-13 02:45:04 -04:00
mafiesto4 782e7415a7 Add auto-select of newly copied/moved content items 2026-08-13 06:01:55 +02:00
mafiesto4 6663f08917 Merge branch 'GoaLitiuM-ref_temp_v3' 2026-08-13 05:51:28 +02:00
mafiesto4 e990e4432f Merge branch 'ref_temp_v3' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-ref_temp_v3 2026-08-13 05:50:30 +02:00
mafiesto4 5d4b2a6737 Merge branch 'GoaLitiuM-terrain_patch_collision_fix' 2026-08-13 05:49:31 +02:00
mafiesto4 374e7380e7 Merge branch 'terrain_patch_collision_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_collision_fix 2026-08-13 05:49:28 +02:00
mafiesto4 06709e4c70 Merge branch 'GoaLitiuM-terrain_patch_add_scale_fix' 2026-08-13 05:48:14 +02:00
mafiesto4 2bbd79d4ec Merge branch 'terrain_patch_add_scale_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_add_scale_fix 2026-08-13 05:48:10 +02:00
mafiesto4 b55c1c73da Merge branch 'GoaLitiuM-wayland_drag_fix2' 2026-08-13 05:47:29 +02:00
mafiesto4 89d03497e3 Merge branch 'wayland_drag_fix2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix2 2026-08-13 05:47:19 +02:00
Ari Vuollet c61392c722 Fix terrain patch add mode not picking patches in scaled terrain 2026-08-11 12:46:10 +03:00
Ari Vuollet c5c96b1dac Remove terrain patch collision when patch is removed
Fixes #4212
2026-08-11 12:45:40 +03:00
Ari Vuollet cf052489df Fix Wayland dragging regression 2026-08-11 11:38:11 +03:00
Ari Vuollet 0c9431e7d7 Pass converted non-const lvalue reference parameters as temporaries 2026-08-10 20:30:48 +03:00
mafiesto4 8688695b28 Clarify UI Control Enabled doc 2026-08-10 07:14:22 +02:00
mafiesto4 b7cfb110c3 Disable Eye Adaptation in material previews by default 2026-08-10 06:05:33 +02:00
mafiesto4 716f665e39 Improve model bounds debug draw for better depth-readability of occluded pixels 2026-08-10 06:04:27 +02:00
mafiesto4 5b648b1824 Fixes 2026-08-08 06:50:32 +02:00
mafiesto4 b8d403f32d Minor changes after backporting changes 2026-08-08 06:31:00 +02:00
David Svez 53df912261 Add layers settings shortcut to actor layer dropdown 2026-08-08 06:19:34 +02:00
David Svez 042c3b7220 Skip indexed properties in generic editor 2026-08-08 06:18:46 +02:00
David Svez a67ff38ed5 Fallback when DirectX debug layer is unavailable 2026-08-08 06:16:13 +02:00
David Svez 236e9c27c7 Window live resize + second monitor High DPI support without turning black 2026-08-08 06:10:01 +02:00
David Svez caa670949b Clarify DDGI settings guidance 2026-08-08 05:58:30 +02:00
David Svez a057ea41ab Clear inactive DDGI dispatch arguments 2026-08-08 05:57:58 +02:00
mafiesto4 bd66f102f3 Merge branch 'Duroxxigar-add-editor-return-after-play' 2026-08-08 05:36:40 +02:00
mafiesto4 4b5e32df74 Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play 2026-08-08 05:36:36 +02:00
mafiesto4 8b8baca7ab Merge branch 'GoaLitiuM-wayland_drag_fix' 2026-08-08 05:35:30 +02:00
mafiesto4 5ac864229d Merge branch 'wayland_drag_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix 2026-08-08 05:35:26 +02:00
mafiesto4 d2241cdf4f Merge branch 'GoaLitiuM-sdl_asset_popup_focus_fix' 2026-08-08 05:34:20 +02:00
mafiesto4 688f76580f Merge branch 'sdl_asset_popup_focus_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_asset_popup_focus_fix 2026-08-08 05:34:15 +02:00
Ari Vuollet de08b3b9a5 Fix Wayland window not getting attached to the drag operation 2026-08-08 02:19:32 +03:00
Ari Vuollet 8d0fb85dd5 Fix content browser stealing focus from popup asset windows 2026-08-08 00:10:26 +03:00
Jake Young 6489b7d7b7 Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects. 2026-08-07 16:21:12 -04:00
mafiesto4 19caa5e533 Fix material drag over highlights to not flicker 2026-08-07 07:08:17 +02:00
mafiesto4 de0bf0d552 Fix missing distortion rendering on Deformable materials
#4045
2026-08-07 06:16:30 +02:00
mafiesto4 ec0617bbcc Merge branch 'GoaLitiuM-sdl_displayserver_name_fix' 2026-08-06 06:58:52 +02:00
mafiesto4 3c67963e57 Merge branch 'sdl_displayserver_name_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_displayserver_name_fix 2026-08-06 06:58:49 +02:00
mafiesto4 ef35bb906d Fix game window to maintain resolution and be centered when going out the fullscreen on Windows
#3699
2026-08-06 06:57:26 +02:00
mafiesto4 e0346f506e Fix game window resolution when resizing during fullscreen on Windows
#3699
2026-08-06 06:56:41 +02:00
Ari Vuollet 39ffdcc096 Fix SDL display server name when running on Linux 2026-08-06 01:46:57 +03:00
mafiesto4 abb5de31df Fix game window resize to maintain placement within screen (eg. centered)
#3699
2026-08-05 20:41:48 +02:00
mafiesto4 70498fa42c Merge branch 'ifromstone-dev/FixBackbufferSwapchain' 2026-08-05 06:53:47 +02:00