Commit Graph

14342 Commits

Author SHA1 Message Date
mafiesto4 05ebbe7448 Add new temporal upsampling option (TAAU) when using location DuringAntiAliasing
Refactor `RenderingUpscaleLocation` enum item names.
2026-08-13 11:26:27 +02:00
mafiesto4 371a7cd091 Fixes 2026-08-12 15:19:36 +02:00
mafiesto4 babeb3409e Fix regression for editor builds on non-Windows 2026-08-12 14:38:59 +02:00
mafiesto4 b0233cf1b3 Merge branch 'GoaLitiuM-build_fix' into 1.13 2026-08-12 14:35:39 +02:00
mafiesto4 3f393b9429 Merge branch 'build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_fix 2026-08-12 14:35:29 +02:00
mafiesto4 287185435d Add online presence API 2026-08-12 11:49:20 +02:00
mafiesto4 98ced280e0 Add game overlay UI utilities to IOnlinePlatform 2026-08-12 05:50:56 +02:00
mafiesto4 fcdc541e9a Add Online memory group 2026-08-11 06:43:54 +02:00
mafiesto4 ab84878fc3 Fix linking platform-specific online modules into the engine 2026-08-10 20:28:58 +02:00
Ari Vuollet 7d945d47e8 Fix build regression 2026-08-10 20:34:06 +03:00
mafiesto4 b57c837157 Minor improvements 2026-08-10 14:58:52 +02:00
mafiesto4 68d2c41539 Fix GDK build with the latest version 2026-08-10 14:58:42 +02:00
mafiesto4 809f469404 Add GetUserAvarar to Online Platform interface 2026-08-10 14:58:18 +02:00
mafiesto4 a7baf9ca37 Add FromMemory and LoadMemory to Texture for loading images from memory 2026-08-10 14:58:09 +02:00
mafiesto4 fff611e7d2 Fix delay on virtual GPU texture upload 2026-08-09 07:18:21 +02:00
mafiesto4 1bcc39179f Update shader 2026-08-08 06:46:22 +02:00
mafiesto4 7a67864136 Add material drag drop to animated models (with highlight) 2026-08-08 06:43:13 +02:00
mafiesto4 59227bbc8b Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/Graphics/Materials/DeformableMaterialShader.h
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.h
2026-08-08 06:40:11 +02:00
mafiesto4 b8d403f32d Minor changes after backporting changes 2026-08-08 06:31:00 +02:00
David Svez 53df912261 Add layers settings shortcut to actor layer dropdown 2026-08-08 06:19:34 +02:00
David Svez 042c3b7220 Skip indexed properties in generic editor 2026-08-08 06:18:46 +02:00
David Svez a67ff38ed5 Fallback when DirectX debug layer is unavailable 2026-08-08 06:16:13 +02:00
David Svez 236e9c27c7 Window live resize + second monitor High DPI support without turning black 2026-08-08 06:10:01 +02:00
David Svez caa670949b Clarify DDGI settings guidance 2026-08-08 05:58:30 +02:00
David Svez a057ea41ab Clear inactive DDGI dispatch arguments 2026-08-08 05:57:58 +02:00
mafiesto4 bd66f102f3 Merge branch 'Duroxxigar-add-editor-return-after-play' 2026-08-08 05:36:40 +02:00
mafiesto4 4b5e32df74 Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play 2026-08-08 05:36:36 +02:00
mafiesto4 8b8baca7ab Merge branch 'GoaLitiuM-wayland_drag_fix' 2026-08-08 05:35:30 +02:00
mafiesto4 5ac864229d Merge branch 'wayland_drag_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix 2026-08-08 05:35:26 +02:00
mafiesto4 d2241cdf4f Merge branch 'GoaLitiuM-sdl_asset_popup_focus_fix' 2026-08-08 05:34:20 +02:00
mafiesto4 688f76580f Merge branch 'sdl_asset_popup_focus_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_asset_popup_focus_fix 2026-08-08 05:34:15 +02:00
Ari Vuollet de08b3b9a5 Fix Wayland window not getting attached to the drag operation 2026-08-08 02:19:32 +03:00
Ari Vuollet 8d0fb85dd5 Fix content browser stealing focus from popup asset windows 2026-08-08 00:10:26 +03:00
Jake Young 6489b7d7b7 Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects. 2026-08-07 16:21:12 -04:00
mafiesto4 19caa5e533 Fix material drag over highlights to not flicker 2026-08-07 07:08:17 +02:00
mafiesto4 de0bf0d552 Fix missing distortion rendering on Deformable materials
#4045
2026-08-07 06:16:30 +02:00
mafiesto4 ec0617bbcc Merge branch 'GoaLitiuM-sdl_displayserver_name_fix' 2026-08-06 06:58:52 +02:00
mafiesto4 3c67963e57 Merge branch 'sdl_displayserver_name_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_displayserver_name_fix 2026-08-06 06:58:49 +02:00
mafiesto4 ef35bb906d Fix game window to maintain resolution and be centered when going out the fullscreen on Windows
#3699
2026-08-06 06:57:26 +02:00
mafiesto4 e0346f506e Fix game window resolution when resizing during fullscreen on Windows
#3699
2026-08-06 06:56:41 +02:00
Ari Vuollet 39ffdcc096 Fix SDL display server name when running on Linux 2026-08-06 01:46:57 +03:00
mafiesto4 abb5de31df Fix game window resize to maintain placement within screen (eg. centered)
#3699
2026-08-05 20:41:48 +02:00
mafiesto4 1e5d8e3329 Fix regression on Dotnet AOT deploy when not using .dll renaming feature 2026-08-05 10:16:56 +02:00
mafiesto4 49cb39e1f1 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-05 08:12:00 +02:00
mafiesto4 70498fa42c Merge branch 'ifromstone-dev/FixBackbufferSwapchain' 2026-08-05 06:53:47 +02:00
mafiesto4 470b12bfd3 Post merge 2026-08-04 20:11:42 +02:00
mafiesto4 ddb29955e5 Merge branch 'dev/FixBackbufferSwapchain' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/FixBackbufferSwapchain
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-04 20:08:23 +02:00
mafiesto4 0fc7bb723c Remove not needed newline 2026-08-04 20:06:22 +02:00
mafiesto4 c16abad029 Merge branch 'ifromstone-dev/VulkanSwapchainRecreation' 2026-08-04 20:06:10 +02:00
mafiesto4 4e6e22b539 Merge branch 'dev/VulkanSwapchainRecreation' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/VulkanSwapchainRecreation 2026-08-04 20:04:27 +02:00