GoaLitiuM
0ac5db45d1
Improve Linux file dialog support
...
Adds support for multi selection, filtering and initial folder for both zenity and kdialog. kdialog is also preferred over zenity when KDE is detected.
2023-02-03 22:27:27 +02:00
mafiesto4
873749b130
Merge branch 'tag-editor-size-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-tag-editor-size-fix
2023-02-03 16:02:39 +01:00
mafiesto4
58e99ca469
Fix crash in renderer due to the same object being registered twice
2023-02-03 16:01:42 +01:00
mafiesto4
d9f1e4253f
Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs
2023-02-03 15:47:45 +01:00
mafiesto4
b959ecd671
Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam
2023-02-03 15:38:38 +01:00
Filip Franik
7c176f4b69
Merge branch 'FlaxEngine:master' into master
2023-02-03 14:19:27 +01:00
mafiesto4
aa8d6f7c79
Fix ribbon particles triangle indices ordering to prevent artifacts
2023-02-03 13:30:48 +01:00
mafiesto4
50faa49c0f
Add spacebar for play/pause in animated model and particles previews
2023-02-02 15:53:55 +01:00
mafiesto4
b64475bcfa
Fix particle module initialization if it reuses graph from other module
2023-02-02 15:53:16 +01:00
mafiesto4
36ba1d9953
Add play/pause widget and keybind for particles preview in asset Editor
2023-02-02 13:05:54 +01:00
Tryibion
2592841793
Code style cleanup
2023-02-01 18:28:00 -06:00
Tryibion
b862126209
Changed to only show ibeam when editing
2023-02-01 18:25:40 -06:00
Tryibion
ade0450c0e
Add cursor to change to Ibeam in text boxes.
2023-02-01 09:32:58 -06:00
mafiesto4
baabc5d16f
Add AfterForwardPass for custom postfx render location
2023-02-01 11:38:22 +01:00
mafiesto4
45a30990ba
Add GPUContext::SetBlendFactor
2023-02-01 11:07:48 +01:00
mafiesto4
ab51ecddb4
Add RenderBuffers::LinkedCustomBuffers to reuse main game viewport rendered state (eg. GI) in sub-rendered view
2023-02-01 11:05:29 +01:00
Filip Franik
836f72481b
Fix to DownloadMeshData calling the Finished event before the _meshDatasInProgress was set to false.
2023-01-31 23:44:33 +01:00
mafiesto4
831af77eff
Fix rendering with custom feature-set
2023-01-31 16:18:04 +01:00
mafiesto4
b071cdb843
Expose various engine features to scripting
2023-01-31 16:01:56 +01:00
mafiesto4
a0c6add732
Add ViewFlags::Sky for conditional sky/skybox rendering
2023-01-31 15:58:02 +01:00
mafiesto4
b93e97dd76
Add EnumHasNoneFlags
2023-01-31 15:19:34 +01:00
mafiesto4
8c5d421c45
Update build number
2023-01-31 15:18:19 +01:00
mafiesto4
0709288eac
Revert Depth Offset (wrong impl, can be done later)
2023-01-31 14:22:37 +01:00
mafiesto4
c46ea56af2
Rename DepthTestEnable to DepthEnable in Graphics PSO to match actual logic
2023-01-31 14:04:00 +01:00
mafiesto4
c39d1283f8
Add sort order for custom model drawing
2023-01-31 09:29:04 +01:00
mafiesto4
c9fce7e4aa
Add GBuffer textures to the C# scripting
2023-01-31 09:28:48 +01:00
mafiesto4
5a30883082
Add AfterGBufferPass for custom PostFx location
2023-01-31 09:28:19 +01:00
mafiesto4
9b3d15aa46
Add Renderer::DrawActors for quick actors rendering in custom render passes
2023-01-30 00:52:32 +01:00
mafiesto4
238095b862
Add DefaultValue support for scripting parameters
2023-01-29 22:10:22 +01:00
mafiesto4
a219a3d2eb
Add **Depth Offset to materials**
2023-01-29 22:09:51 +01:00
mafiesto4
a214c14a4d
Add Sort Order to animated models too
2023-01-28 17:03:18 +01:00
mafiesto4
87549a3e6c
Fix sort order usage in multi-pass drawing of the Mesh
2023-01-28 01:31:07 +01:00
Tryibion
db46d50eff
Fixed sized for tag header drop panel and add tag button to match with other sizing.
2023-01-27 08:28:47 -06:00
mafiesto4
adfe3ad165
Add SortOrder to drawable object types for transparency sorting override
2023-01-26 18:37:40 +01:00
Ruan Lucas
82e9923be3
change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized
2023-01-26 08:54:15 -04:00
mafiesto4
e57481de7d
Adjustments to the new group panels #903
2023-01-24 23:18:12 +01:00
mafiesto4
6931161dce
Merge branch 'add-arrow-to-groups' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-arrow-to-groups
2023-01-24 19:41:37 +01:00
mafiesto4
bde3b98582
Merge branch 'change-filter-length' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-filter-length
2023-01-24 19:34:54 +01:00
mafiesto4
29815e0dd6
Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
2023-01-24 19:20:23 +01:00
mafiesto4
1a8f3d0e97
Merge branch 'fix-rename-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-rename-popup
2023-01-24 19:16:45 +01:00
mafiesto4
c1e0d70646
Fix name overlap
2023-01-24 19:14:18 +01:00
Tryibion
bc7f9f7534
changed min length to 1 to start filtering after first character is entered.
2023-01-23 20:05:34 -06:00
mafiesto4
9e90cb260a
Add support for custom icons for actors in ViewportIconsRenderer
2023-01-23 23:43:59 +01:00
mafiesto4
c854b657c1
Add actor virtual functions OnDebugDraw/OnDebugDrawSelected/OnEnable/OnDisable to override in scripting
2023-01-23 23:43:16 +01:00
mafiesto4
a853850116
Merge branch 'vscode_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_fixes
2023-01-23 20:34:35 +01:00
Tryibion
ff3277edc7
Change CM attributes to not check inhereted class.
2023-01-22 21:33:08 -06:00
Tryibion
e21c8e5fe9
Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
2023-01-22 18:52:28 -06:00
Tryibion
66fd5e716c
various fixes and improvements. size changes for headers, deactivate containement for collections.
2023-01-21 13:35:51 -06:00
Tryibion
634eb0973b
fix header text position
2023-01-21 11:37:31 -06:00
Tryibion
a91990138b
Added arrow as default to groups
2023-01-21 10:32:37 -06:00