mafiesto4
|
0ef35ce257
|
Fix dock window title to properly update on decoration UI
|
2026-04-18 23:44:43 +02:00 |
|
mafiesto4
|
641f70d4ac
|
Fix Blend Mode on Terrain materials to be unenviable due to not implemented
#4056
|
2026-04-18 23:44:21 +02:00 |
|
mafiesto4
|
36157fb01e
|
Fix Behavior time to not reset on root loop
|
2026-04-18 23:22:12 +02:00 |
|
mafiesto4
|
b6dfd1351d
|
Use bundled python from Emscripten SDK on Windows too
|
2026-04-18 22:31:57 +02:00 |
|
mafiesto4
|
925b83e095
|
Fix text box selection height on macOS with custom system scale (hack)
|
2026-04-18 21:01:37 +02:00 |
|
mafiesto4
|
e65cd3799f
|
Fix cooking game for Web on macOS when using old XCode 16.4 to use a newer python from Emscripten SDK
|
2026-04-18 20:44:03 +02:00 |
|
mafiesto4
|
cf319876e6
|
Fix build error on missing Emscripten SDK to be more usable
|
2026-04-18 19:55:37 +02:00 |
|
mafiesto4
|
421e8d5b43
|
FIx codesigning editor package with Web platform tool
|
2026-04-18 19:55:12 +02:00 |
|
mafiesto4
|
cf65c442de
|
Add AutoAttachDebugPreviewActor for Behavior Tree editor
|
2026-04-17 18:51:50 +02:00 |
|
mafiesto4
|
d0ac31c02b
|
Fix incorrect shader sample support for WebGPU texture formats from Tier1 that are only unfilterable-float for shader load-only
|
2026-04-17 17:43:03 +02:00 |
|
mafiesto4
|
f1f17c8289
|
Fix compilation for Web
|
2026-04-17 15:59:51 +02:00 |
|
mafiesto4
|
bfc2b276e1
|
Fix crash when loading Visject graph with a broken connection
|
2026-04-17 14:53:14 +02:00 |
|
mafiesto4
|
fa01d2d8a3
|
Add additional way of loading unsupported texture formats via Texture Tool conversion
This fixes loading `BC7` textures on `D3D10` backend.
|
2026-04-17 14:25:58 +02:00 |
|
mafiesto4
|
f5b5228ddf
|
Add debug drawing particle collision modules
|
2026-04-17 13:22:15 +02:00 |
|
mafiesto4
|
c1de97b77b
|
Add drawing particle debug in system editor window
|
2026-04-17 12:00:18 +02:00 |
|
mafiesto4
|
915f655e2c
|
Fix missing shader file in packaged build and startup on broken gizmo material
|
2026-04-17 09:51:28 +02:00 |
|
mafiesto4
|
0754ea85a9
|
Fix material slot comboboxes update when editing model material slots
|
2026-04-17 08:55:41 +02:00 |
|
mafiesto4
|
e9d61ebf9f
|
Fix Editor packaging on macOS without SDL
|
2026-04-17 08:39:26 +02:00 |
|
mafiesto4
|
cb2f2bf644
|
Fix drawing incorrect LOD transition when using 2 cameras in a scene at once
#4055
|
2026-04-16 23:24:53 +02:00 |
|
mafiesto4
|
9350a4a706
|
Refactor model LOD transition to run only when any material uses Dithered LOD Transition
#4055
|
2026-04-16 23:23:36 +02:00 |
|
mafiesto4
|
b6c7358953
|
Fix crash when caching DebugCommands and classes cache gets modified
#4054
|
2026-04-16 22:33:36 +02:00 |
|
mafiesto4
|
6db9116047
|
Fix crash when using SkeletonMask::GetNodesMask from 2 threads at once *(g. in Anim Graph)
|
2026-04-16 21:30:47 +02:00 |
|
mafiesto4
|
1f5fcdc7c7
|
Fix crash when running with D3D10
|
2026-04-16 15:46:24 +02:00 |
|
mafiesto4
|
4e72be1604
|
Add selected code editor name to UI button for scripts project opening
|
2026-04-16 15:44:28 +02:00 |
|
mafiesto4
|
7b5b688c68
|
Update engine assets
|
2026-04-16 15:27:24 +02:00 |
|
mafiesto4
|
f87515305b
|
Add Instance Transform node to Anim Graph
|
2026-04-16 15:24:50 +02:00 |
|
mafiesto4
|
a8165f58bc
|
Bump up the build number
|
2026-04-16 14:19:31 +02:00 |
|
mafiesto4
|
712420cca7
|
Merge remote-tracking branch 'origin/master' into 1.12
|
2026-04-16 14:04:21 +02:00 |
|
mafiesto4
|
232db03427
|
Make it easier to enable threads in web build
|
2026-04-16 13:36:25 +02:00 |
|
mafiesto4
|
51af51d008
|
Fix missing OrthoSize property serialization on Camera
#4053
|
2026-04-15 22:34:10 +02:00 |
|
mafiesto4
|
3892bf96e2
|
Fix navmesh generation over terrain regression from 8f50d9faec
#4051
|
2026-04-15 14:49:14 +02:00 |
|
mafiesto4
|
9280cb0036
|
Add ManagedEditor to C++ scripting (same as C#)
|
2026-04-15 14:21:09 +02:00 |
|
mafiesto4
|
2636c5e82f
|
Fix crash on Vulkan buffer upload page logic
#3931
|
2026-04-15 14:20:56 +02:00 |
|
mafiesto4
|
7fde883c3f
|
Fix input issues on floating editor windows by using layered window flag only when transparency is in use
|
2026-04-15 09:59:17 +02:00 |
|
mafiesto4
|
591706d7fd
|
Fix environment probe selection to use closest one to the object
|
2026-04-15 09:59:17 +02:00 |
|
mafiesto4
|
e43c22acfe
|
Fix drag&drop deadlock regression on Linux with X11 and SDL
|
2026-04-15 00:52:40 +02:00 |
|
mafiesto4
|
cdf82df326
|
Add docs about conditional features in public API
|
2026-04-14 16:55:43 +02:00 |
|
mafiesto4
|
3f55833939
|
Fix crash on Vulkan when vkGetPhysicalDeviceSurfaceFormatsKHR returns VK_INCOMPLETE
|
2026-04-14 16:38:03 +02:00 |
|
mafiesto4
|
a14599bb15
|
Add Per Instance Random node to Anim Graph
|
2026-04-14 16:02:31 +02:00 |
|
mafiesto4
|
9bb7733b33
|
Add **Spring Bone Physics** node to Anim Graph
|
2026-04-14 16:02:17 +02:00 |
|
mafiesto4
|
5b7af2e10c
|
Various fixes and improvements
|
2026-04-14 16:00:53 +02:00 |
|
mafiesto4
|
04260f4551
|
Add Drag and StretchLimit to SplineRopeBody for more advanced simulation control
|
2026-04-14 09:11:08 +02:00 |
|
mafiesto4
|
78f1f3ebdd
|
Fix SplineRopeBody simulation when moving spline actor
|
2026-04-14 09:10:41 +02:00 |
|
mafiesto4
|
f4cf822b3c
|
Fix async rendering when Job System is disabled
|
2026-04-14 09:09:42 +02:00 |
|
mafiesto4
|
99d71cdf4a
|
Fix animated model bounds to properly update after animation tick
|
2026-04-14 09:09:19 +02:00 |
|
mafiesto4
|
3830267a1e
|
Add new IgnoreNodesScale option to skip skeleton nodes scale during import
|
2026-04-14 09:05:31 +02:00 |
|
mafiesto4
|
330049d732
|
Cleanup anim graph nodes access to share code
|
2026-04-10 10:48:45 +02:00 |
|
mafiesto4
|
5aa936f69f
|
Add User Agent and browser platform info to Web platform
|
2026-04-09 21:33:54 +02:00 |
|
mafiesto4
|
01ab0ba14d
|
Add LongitudinalSlip/LateralSlip to wheel state
|
2026-04-09 17:35:00 +02:00 |
|
mafiesto4
|
ffa54b2135
|
Merge remote-tracking branch 'origin/1.12' into 1.12
|
2026-04-09 17:14:04 +02:00 |
|