Commit Graph

7220 Commits

Author SHA1 Message Date
mafiesto4 11e80d52d8 Merge branch 'disable-effects-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-disable-effects-default 2026-08-13 11:38:11 +02:00
Jake Young 3f43c9622b Disable eye adaptation and motion blur by default 2026-08-13 02:45:04 -04:00
mafiesto4 374e7380e7 Merge branch 'terrain_patch_collision_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_collision_fix 2026-08-13 05:49:28 +02:00
mafiesto4 89d03497e3 Merge branch 'wayland_drag_fix2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix2 2026-08-13 05:47:19 +02:00
Ari Vuollet c5c96b1dac Remove terrain patch collision when patch is removed
Fixes #4212
2026-08-11 12:45:40 +03:00
Ari Vuollet cf052489df Fix Wayland dragging regression 2026-08-11 11:38:11 +03:00
mafiesto4 8688695b28 Clarify UI Control Enabled doc 2026-08-10 07:14:22 +02:00
David Svez a67ff38ed5 Fallback when DirectX debug layer is unavailable 2026-08-08 06:16:13 +02:00
David Svez 236e9c27c7 Window live resize + second monitor High DPI support without turning black 2026-08-08 06:10:01 +02:00
David Svez caa670949b Clarify DDGI settings guidance 2026-08-08 05:58:30 +02:00
mafiesto4 5ac864229d Merge branch 'wayland_drag_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix 2026-08-08 05:35:26 +02:00
Ari Vuollet de08b3b9a5 Fix Wayland window not getting attached to the drag operation 2026-08-08 02:19:32 +03:00
mafiesto4 de0bf0d552 Fix missing distortion rendering on Deformable materials
#4045
2026-08-07 06:16:30 +02:00
mafiesto4 3c67963e57 Merge branch 'sdl_displayserver_name_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_displayserver_name_fix 2026-08-06 06:58:49 +02:00
mafiesto4 ef35bb906d Fix game window to maintain resolution and be centered when going out the fullscreen on Windows
#3699
2026-08-06 06:57:26 +02:00
mafiesto4 e0346f506e Fix game window resolution when resizing during fullscreen on Windows
#3699
2026-08-06 06:56:41 +02:00
Ari Vuollet 39ffdcc096 Fix SDL display server name when running on Linux 2026-08-06 01:46:57 +03:00
mafiesto4 abb5de31df Fix game window resize to maintain placement within screen (eg. centered)
#3699
2026-08-05 20:41:48 +02:00
mafiesto4 470b12bfd3 Post merge 2026-08-04 20:11:42 +02:00
mafiesto4 ddb29955e5 Merge branch 'dev/FixBackbufferSwapchain' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/FixBackbufferSwapchain
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-04 20:08:23 +02:00
mafiesto4 4e6e22b539 Merge branch 'dev/VulkanSwapchainRecreation' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/VulkanSwapchainRecreation 2026-08-04 20:04:27 +02:00
mafiesto4 bae31b0d50 Fix #4099 2026-08-04 19:05:08 +02:00
mafiesto4 76f1590605 Merge branch 'ImprovementSlider' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-ImprovementSlider 2026-08-04 18:37:03 +02:00
mafiesto4 2d2a4bb671 Merge branch 'dev/MacOS-AndroidSupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOS-AndroidSupport 2026-08-04 18:34:36 +02:00
mafiesto4 e6a9d7582c Merge branch 'fix-split-zero' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-split-zero 2026-08-04 18:29:35 +02:00
mafiesto4 d230d33e94 Merge branch 'dpi-text-highlight' of https://github.com/Tryibion/FlaxEngine into Tryibion-dpi-text-highlight 2026-08-04 13:25:54 +02:00
mafiesto4 1099b5a4b4 Merge branch 'allow-skinnedmesh-lod' of https://github.com/Tryibion/FlaxEngine into Tryibion-allow-skinnedmesh-lod 2026-08-04 13:19:39 +02:00
mafiesto4 f52949d1df Fix shader error when using non-ASCII characters in material 2026-08-04 13:17:00 +02:00
Tryibion 8eb571ad51 Allow more than 1 skinned mesh imported LOD 2026-07-30 22:31:28 -05:00
Tryibion 2eb36590dc Fix highlight height and underline location to be dpi aware. 2026-07-27 21:02:38 -05:00
Tryibion d2057d9c4f Fix caret height. DPI is handled in the GetCharPosition method of the text boxes. 2026-07-27 21:02:16 -05:00
Tryibion 9c1817330d Fix text box highlighting not using DPI 2026-07-27 20:49:41 -05:00
Tryibion c27bc9e150 Prevent crash when split panel has zero width or height 2026-07-27 20:41:43 -05:00
Phantom b69eab0239 Merge branch 'master' into ImprovementSlider 2026-07-23 05:17:32 +02:00
mafiesto4 d92f2a0437 Add IsScriptingObject utility to ScriptType 2026-07-22 11:29:07 +02:00
mafiesto4 2723f91905 Fix errors on Editor shutdown 2026-07-22 09:26:54 +02:00
Phantom 771edbb256 Merge branch 'master' into ImprovementSlider 2026-07-13 19:18:02 +02:00
mafiesto4 4aff336f32 Merge branch 'properties-search' of https://github.com/Tryibion/FlaxEngine into Tryibion-properties-search 2026-07-13 17:51:11 +02:00
mafiesto4 4c0a2e26cd Optimize dirty shadow bounds update for particles and foliage 2026-07-13 17:38:59 +02:00
mafiesto4 7c986a3a09 Fix crash when encoding CJK characters from UTF-16 into UTF-8
#4180
2026-07-13 14:48:25 +02:00
Tryibion 6ba406953b Add initial properties search to properties wndow and prefab properties panel. 2026-07-03 15:54:03 -05:00
Phantom b615578e00 Merge branch 'master' into ImprovementSlider 2026-06-30 11:09:23 +02:00
mafiesto4 96819d2dcd Fix scene texture node with WorldPosition 2026-06-30 08:49:37 +02:00
mafiesto4 768beebd00 Fix reloading assets that failed to load 2026-06-30 08:48:56 +02:00
mafiesto4 db24203b8a Minor adjustment to #4165 2026-06-30 08:42:47 +02:00
mafiesto4 0cffaceecf Merge branch 'draw-debug-point' of https://github.com/TyGrze/FlaxEngine into TyGrze-draw-debug-point 2026-06-29 15:43:13 +02:00
mafiesto4 593b989958 Fix procedural Skinned Mesh creation from code
https://forum.flaxengine.com/t/issues-with-creating-skinnedmodel-procedurally/2627
2026-06-29 15:18:21 +02:00
Tyler Gregorcyk b23f4571ab Halved DrawPoints traingle count by skipping degenerate wedges
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-26 13:39:12 -05:00
Tyler Gregorcyk ff10fa64e2 Corrected comment in DebugDraw::DrawPoint
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-26 13:06:52 -05:00
Tyler Gregorcyk b9c93970d0 Adds camera facing point to debug draw
closes #4133

Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-26 13:01:45 -05:00