Commit Graph

1319 Commits

Author SHA1 Message Date
mafiesto4 22551e9410 Fix crash when loading empty managed object data 2021-07-30 10:58:06 +02:00
mafiesto4 e970d53787 Fix using C#-only structures as Visual Script properties 2021-07-30 10:34:21 +02:00
mafiesto4 d8f555e8dc Add support for using structures as Visual Script and Anim Graph parameters 2021-07-29 23:35:30 +02:00
mafiesto4 24782bdd2f Fix Is Null and Is Valid nodes in Visual Script to handle managed instances comparison 2021-07-29 22:57:39 +02:00
mafiesto4 22d547e87b Refactor Variant type ManagedObject serialization to be usable for Visual Scripting 2021-07-29 22:56:11 +02:00
mafiesto4 19da74f913 Drop byte from VS types 2021-07-29 19:45:33 +02:00
mafiesto4 f42d2b8a18 Tweaks and improvements 2021-07-29 15:41:58 +02:00
mafiesto4 38249c362d Optimize memory allocations in Vulkan backend 2021-07-29 12:39:21 +02:00
mafiesto4 efe898f151 Merge remote-tracking branch 'origin/master' 2021-07-27 16:38:56 +02:00
mafiesto4 a713899a36 Add support for disabling Vulkan timer queries per-platform via define 2021-07-27 16:38:52 +02:00
mafiesto4 277e31c5dd Add helper FindScript<T> and FindActor<T> to Actor 2021-07-26 21:32:00 +02:00
mafiesto4 2050429d6c Fixes for Vulkan Swapchain on some platforms 2021-07-26 13:39:27 +02:00
mafiesto4 6718b37ca1 Fixes and improvements 2021-07-24 23:38:05 +02:00
mafiesto4 caaae8af78 Add NoUndo attribute for properties without undo usage 2021-07-24 23:37:44 +02:00
mafiesto4 135c0636bf Add GPU profiler events to ProbesRenderer 2021-07-24 16:24:19 +02:00
mafiesto4 f49e20bdb5 Revert unneeded and breaking change from D3D11 context state clearing
Ref: f5a6a18232
2021-07-24 16:23:55 +02:00
mafiesto4 974fb528e9 Merge branch 'patch-11' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-11 2021-07-23 16:25:57 +02:00
mafiesto4 91be427305 Fix typos 2021-07-23 16:25:12 +02:00
mafiesto4 a7a7d816ac Fixes for Vulkan extensions and layers init 2021-07-23 16:08:46 +02:00
stefnotch 970456da91 Update Time.h 2021-07-23 14:27:07 +02:00
mafiesto4 1e6d4026da Change WindowBase to allow for better code sharing for platforms without advanced windowing 2021-07-22 17:02:27 +02:00
mafiesto4 e92bdf164c Fix Mono init on Switch 2021-07-22 13:37:33 +02:00
mafiesto4 2bf736e351 Add MeshDataCache utility for async mesh data caching 2021-07-22 11:19:10 +02:00
mafiesto4 3a5c212985 Change CalculateTangents to false as default and calculate normals/tangents by default if missing 2021-07-22 10:25:01 +02:00
mafiesto4 383ea4d603 Fix crash when importing model mesh with multiple materials but no mapping on a Geometry
#572
2021-07-22 10:20:19 +02:00
mafiesto4 b7a7bc891a Minor tweaks 2021-07-21 15:42:04 +02:00
mafiesto4 d26eabe2bf Fix glitches on Android Vulkan 2021-07-21 14:13:44 +02:00
mafiesto4 0794ab4ee5 Add support for bundling custom assets by GamePlugins 2021-07-20 16:32:55 +02:00
mafiesto4 88902bdb5d Add JsonSerializer.ParseID with return value 2021-07-20 16:29:34 +02:00
mafiesto4 669b99f8e4 Add CustomUpscale postFx to replace upscaler with a custom script 2021-07-20 15:33:12 +02:00
mafiesto4 929bd2a8c8 Add support for rendering percentage scale with upscaling to backbuffer 2021-07-20 11:06:25 +02:00
mafiesto4 5cbf091a7a Fix typos 2021-07-19 16:17:10 +02:00
mafiesto4 f7e47815ae Fix loading game binaries in Editor if they are still missing are recompile 2021-07-19 15:30:06 +02:00
mafiesto4 fc31565f12 Reimplement Temporal AA with less ghosting and better quality 2021-07-19 14:02:46 +02:00
mafiesto4 36f6463028 Fix AnimatedModel bounds calculation to use skeleton bones locations 2021-07-16 17:21:04 +02:00
mafiesto4 4d136af7dd Add culling and render mask check for models rendered via Custom Actors list 2021-07-16 17:13:44 +02:00
mafiesto4 cb59f2185c Add memory usage info to Animation details 2021-07-16 13:08:37 +02:00
Nejcraft 52ba7a7a08 I shouldn't code at 4 in the morning :D 2021-07-16 11:40:57 +02:00
Nejcraft af8856188d Rectangle distance
Will be usefull for my UI nav
2021-07-16 04:32:47 +02:00
mafiesto4 8ae3c23ec8 Add Actor.RotateAround 2021-07-15 22:07:25 +02:00
mafiesto4 2354bc9f4d Increase scroll bars size for easier usage 2021-07-15 21:57:34 +02:00
mafiesto4 4f03acb149 Add support for creating virtual Anim Graph at runtime for a single animation playback 2021-07-15 16:58:26 +02:00
mafiesto4 2711bfdc82 Remove unused code 2021-07-15 16:56:39 +02:00
mafiesto4 fe2419cd11 Fix crash when reloading virtual asset 2021-07-15 16:56:11 +02:00
mafiesto4 50ffdcd9ca Add UpdateSpeed to Animated Model for playback speed scaling 2021-07-15 13:50:50 +02:00
mafiesto4 1062c0b3a0 Fix missing Spline Model bounds refresh 2021-07-15 11:45:44 +02:00
mafiesto4 6f8e18f5b3 Add faked lighting to improve Debug Draw solid shapes rendering readability 2021-07-14 14:51:50 +02:00
mafiesto4 42f05a5072 Add Terrain physics collision debug drawing support 2021-07-14 14:51:20 +02:00
mafiesto4 04c6ecc963 Add Physics Colliders debug view mode to display physical world shapes (solid) 2021-07-14 14:49:41 +02:00
mafiesto4 151b478a97 Add more helper methods for batched debug shapes drawing 2021-07-14 13:40:58 +02:00