mafiesto4
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253442abd1
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Add filtering whitespaces to Xml doc comments of type members and optimize filtering
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2026-05-13 10:58:50 +02:00 |
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mafiesto4
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c8912ad100
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Add help support to Debug Commands via XML docs parsing
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2026-05-13 10:47:21 +02:00 |
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mafiesto4
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40413edbab
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Fix property get/set function name length in dotnet bindings
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2026-05-13 10:43:03 +02:00 |
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mafiesto4
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5739c0bef4
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Fix assertion on shader load failure
#2702
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2026-05-12 22:53:29 +02:00 |
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mafiesto4
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d697bd7402
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Update old API usage
#4080 #4081
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2026-05-12 18:40:21 +02:00 |
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mafiesto4
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de76d3623e
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Fix BehaviorKnowledge of object type casting
#4072
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2026-05-12 18:24:59 +02:00 |
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mafiesto4
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33caae6935
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Merge branch 'blackboard-utils' of https://github.com/Tryibion/FlaxEngine into Tryibion-blackboard-utils
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2026-05-12 18:22:30 +02:00 |
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mafiesto4
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72f2c8f5cd
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Merge branch 'change-lookingatdirection-name' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-change-lookingatdirection-name
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2026-05-12 18:21:31 +02:00 |
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mafiesto4
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62d6658444
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Merge branch 'change-direction-naming' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-change-direction-naming
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2026-05-12 18:20:51 +02:00 |
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mafiesto4
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cc4fdf5cc2
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Merge branch 'gameplayglobal-getval' of https://github.com/Tryibion/FlaxEngine into Tryibion-gameplayglobal-getval
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2026-05-12 18:20:24 +02:00 |
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mafiesto4
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65c1a8258e
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Merge branch 'AddVideoPlayerStatus' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddVideoPlayerStatus
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2026-05-12 18:19:49 +02:00 |
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mafiesto4
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746bd2273f
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Fix memory alloc when renaming GPU resource on Vulkan
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2026-05-12 17:40:09 +02:00 |
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Jake Young
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ba48b2e4f3
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Deprecate the Direction properties and replace with forward. Also give more descriptive description of what they do.
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2026-05-08 13:48:28 -04:00 |
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Jake Young
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64708a14d9
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Update LookingAt to be a more descriptive name.
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2026-05-08 13:47:59 -04:00 |
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Tryibion
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af3836d611
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Add GetValue by type in c# for gameplay globals
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2026-05-07 18:04:50 -05:00 |
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Phantom
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a421effd1b
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Add Video playback value
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2026-05-07 20:53:35 +02:00 |
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mafiesto4
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9957166723
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Optimize RendererAllocation by reducing fragmentation with operating on power-of-2 blocks
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2026-05-06 13:02:57 +02:00 |
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mafiesto4
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378ce066cd
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Fix error when drag&drop new actor on Windows in Editor
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2026-05-06 13:01:55 +02:00 |
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mafiesto4
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da716dde6a
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Fix directional light cascaded shadow maps rendering stability
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2026-05-04 10:31:01 +02:00 |
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Tryibion
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94e529e801
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Add way to get blackboard by type.
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2026-05-01 16:27:15 -05:00 |
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mafiesto4
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caef258e1a
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Fix missing ChannelMask parameter type clone for Material Instance
#4070
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2026-04-27 16:39:15 +02:00 |
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mafiesto4
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913892f3c1
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Fix unnecessary memory allocations within D3D object debug name assignment
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2026-04-27 16:09:49 +02:00 |
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mafiesto4
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e6c0836b09
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Revert "Fix Blend Mode on Terrain materials to be unenviable due to not implemented"
This reverts commit 641f70d4ac.
Transparent material on terrain is used by terrain brushes and terrain highlight tools in editor.
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2026-04-25 10:31:21 +02:00 |
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mafiesto4
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881bc4d629
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Fix crash on Vulkan when constant buffer is missing
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2026-04-24 12:21:36 +02:00 |
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mafiesto4
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d6113be58c
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Fix crash on Android when mouse device is not connected
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2026-04-23 10:19:09 +02:00 |
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mafiesto4
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df059f79c7
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Optimize out loading texture DefaultLensDirt if it's not needed
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2026-04-22 16:53:08 +02:00 |
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mafiesto4
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11aeaba92a
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Fix missing include files in packaged build
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2026-04-22 14:48:54 +02:00 |
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mafiesto4
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3cea8621a7
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Fix Time::Synchronize to not reset time on unpause
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2026-04-20 14:06:51 +02:00 |
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mafiesto4
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633f2fa901
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Fix prefab preview to wait for the assets streaming
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2026-04-20 12:49:43 +02:00 |
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mafiesto4
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7014f40965
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Fix crash when asset loading task remains leftover ref for some unknown reason
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2026-04-20 12:28:47 +02:00 |
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mafiesto4
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0ba611e57f
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Fix compilation
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2026-04-20 10:42:20 +02:00 |
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mafiesto4
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f85836d090
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Add logging timeout size on Vulkan fence wait fail
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2026-04-20 09:47:13 +02:00 |
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mafiesto4
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c474f2e522
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Add GPUDevice.DumpResources command and fix output to be sorted by size and cleaner to read
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2026-04-20 09:46:43 +02:00 |
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mafiesto4
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635ef0ad66
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Fix drawing editor thumbnails when texture used by asset is using dynamic streaming
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2026-04-19 22:37:58 +02:00 |
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mafiesto4
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8553785397
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Fix crash when drawing minor foliage node with both children and instances
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2026-04-19 21:48:23 +02:00 |
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mafiesto4
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54e5e6895d
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Fix material instance parameters order in editor to match from base material
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2026-04-19 10:22:35 +02:00 |
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mafiesto4
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d2cdb85678
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Fix reference on font asset unload 28ea7f134d
#4059
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2026-04-18 23:51:56 +02:00 |
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fibref
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28ea7f134d
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fix fallback font broken when using MSDF
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2026-04-18 23:50:21 +02:00 |
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mafiesto4
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641f70d4ac
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Fix Blend Mode on Terrain materials to be unenviable due to not implemented
#4056
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2026-04-18 23:44:21 +02:00 |
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mafiesto4
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36157fb01e
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Fix Behavior time to not reset on root loop
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2026-04-18 23:22:12 +02:00 |
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mafiesto4
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925b83e095
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Fix text box selection height on macOS with custom system scale (hack)
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2026-04-18 21:01:37 +02:00 |
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mafiesto4
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cf319876e6
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Fix build error on missing Emscripten SDK to be more usable
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2026-04-18 19:55:37 +02:00 |
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mafiesto4
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d0ac31c02b
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Fix incorrect shader sample support for WebGPU texture formats from Tier1 that are only unfilterable-float for shader load-only
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2026-04-17 17:43:03 +02:00 |
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mafiesto4
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f1f17c8289
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Fix compilation for Web
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2026-04-17 15:59:51 +02:00 |
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mafiesto4
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bfc2b276e1
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Fix crash when loading Visject graph with a broken connection
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2026-04-17 14:53:14 +02:00 |
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mafiesto4
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fa01d2d8a3
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Add additional way of loading unsupported texture formats via Texture Tool conversion
This fixes loading `BC7` textures on `D3D10` backend.
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2026-04-17 14:25:58 +02:00 |
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mafiesto4
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f5b5228ddf
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Add debug drawing particle collision modules
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2026-04-17 13:22:15 +02:00 |
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mafiesto4
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cb2f2bf644
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Fix drawing incorrect LOD transition when using 2 cameras in a scene at once
#4055
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2026-04-16 23:24:53 +02:00 |
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mafiesto4
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9350a4a706
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Refactor model LOD transition to run only when any material uses Dithered LOD Transition
#4055
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2026-04-16 23:23:36 +02:00 |
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mafiesto4
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b6c7358953
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Fix crash when caching DebugCommands and classes cache gets modified
#4054
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2026-04-16 22:33:36 +02:00 |
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