Commit Graph

684 Commits

Author SHA1 Message Date
mafiesto4 27deeff079 Add widgets for animation preview play/pause and speed changing 2021-07-15 14:26:42 +02:00
mafiesto4 04c6ecc963 Add Physics Colliders debug view mode to display physical world shapes (solid) 2021-07-14 14:49:41 +02:00
mafiesto4 1ba84f55ae Fix handling invalid asset in AssetPicker instead of throwing exception 2021-07-13 13:19:51 +02:00
mafiesto4 120ebbb59a Fix handling invalid asset in AssetPicker instead of throwing exception 2021-07-13 13:18:59 +02:00
mafiesto4 1c03b21a43 Fix textures converting when cooking 2021-07-13 12:51:28 +02:00
mafiesto4 716b726589 Fix loading EnumValue with different int32 2021-07-12 11:10:12 +02:00
mafiesto4 612d586e88 Fix adding particle emitter to a system timeline to have full duration 2021-07-12 10:56:44 +02:00
mafiesto4 e95010b1b2 Add Foliage Density Scale option to Graphics Quality Window in Editor 2021-07-09 21:44:20 +02:00
mafiesto4 7fc3e65849 Fix changing prefab root
#488 #544 #489
2021-07-09 17:17:21 +02:00
mafiesto4 f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
mafiesto4 d1b7b2d26d Optimize flushing active transform of physically simulated actors 2021-07-07 16:45:35 +02:00
mafiesto4 6938821467 Add even more profiler events 2021-07-07 15:15:33 +02:00
mafiesto4 ecff38d58d Add preloading initial Editor scene to improve startup performance 2021-07-07 12:25:04 +02:00
mafiesto4 687fa325fa Merge remote-tracking branch 'origin/master' 2021-07-06 09:29:51 +02:00
mafiesto4 347bd7346a Add automatic Game Settings setup after adding new settings asset for the first time 2021-07-05 10:36:10 +02:00
mafiesto4 d7332509f7 Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses) 2021-07-04 11:25:52 +02:00
Erdroy 85398cbf3d Add support for separate native and managed code in packaged build 2021-07-03 19:12:23 +02:00
mafiesto4 22f4137703 Add profiler Sleep event to Editor sleeping phrase when out of focus 2021-07-02 14:48:45 +02:00
mafiesto4 ae58de44e3 Fix instance creation UI refresh for FontReference 2021-06-30 11:31:53 +02:00
mafiesto4 bdefa77226 Fix using nested types in Visual Script 2021-06-30 10:34:36 +02:00
mafiesto4 a3dfb1c5d3 Add support for using per-texture group sampler in Materials 2021-06-29 16:16:56 +02:00
mafiesto4 fca4f4ba40 Optimize CPU particles sorting with Radix sort 2021-06-27 12:30:49 +02:00
mafiesto4 41f0554484 Add texture groups preview to Graphics Quality window in editor 2021-06-18 11:57:51 +02:00
mafiesto4 dc38a55218 Add option to open all selected assets in content window 2021-06-18 11:57:22 +02:00
mafiesto4 3b31fd7c71 Add support for editing texture group in editor (without reimporting) 2021-06-18 10:49:04 +02:00
mafiesto4 2d88ed17d4 Add dedicated editor for Texture Group picking 2021-06-18 09:43:35 +02:00
mafiesto4 289515a78b Add support for stripping texture resolution for target platform when cooking game 2021-06-17 16:01:01 +02:00
mafiesto4 4744fa05ef Refactor Streaming with new settings and textures streaming configuration 2021-06-17 15:33:34 +02:00
mafiesto4 99012725dc Adjust includes 2021-06-17 14:15:19 +02:00
mafiesto4 5ca2729a56 Fix UI after editing Dictionary key value 2021-06-17 14:11:25 +02:00
mafiesto4 d895789296 Add async particles updating via Task Graph 2021-06-15 23:49:45 +02:00
mafiesto4 c91c8b66ce Add Category attribute for types grouping in editor dialogs 2021-06-15 16:39:15 +02:00
mafiesto4 8816e4403d Remove UI Controls from Json Asset picker dialog 2021-06-15 16:38:21 +02:00
mafiesto4 f5cdb0abfd Add Delay node to Visual Scripting 2021-06-14 16:10:08 +02:00
mafiesto4 90105c421d Fix Visual Script method override node auto-size 2021-06-14 14:30:54 +02:00
mafiesto4 428c43e707 Optimize Debug Log window new entries adding (manual placement instead of full layout) 2021-06-14 12:04:49 +02:00
mafiesto4 a8b0612a7f Add new icons and tweaks
#550
2021-06-14 11:08:47 +02:00
mafiesto4 bb39e1d220 Merge branch 'IconPatch' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconPatch 2021-06-14 10:47:20 +02:00
mafiesto4 22c62439ee Fixes and tweaks for profiler window 2021-06-14 10:41:51 +02:00
mafiesto4 5ad222e896 Merge branch 'master' of https://gitlab.flaxengine.com/flax/flaxengine 2021-06-14 09:31:32 +02:00
mafiesto4 b225622eaa Fix typo 2021-06-14 09:31:19 +02:00
W2Wizard 83e6319643 Adjust debug log tab icon 2021-06-13 22:37:47 +02:00
W2Wizard 5408898e15 Increase BoxSize & overhaul debug log icons 2021-06-13 20:16:06 +02:00
W2Wizard 8e781ccf7b Apply asset new icons
Apply the Icons for SwitchSettings, LocalizationSettings and Json Asset.
2021-06-13 17:33:58 +02:00
W2Wizard 7e3b64b328 Adjust track icon size
Go down from 20 to 18 instead.
2021-06-13 16:46:08 +02:00
W2Wizard 96089d5396 Fix timeline track icons 2021-06-13 16:20:23 +02:00
W2Wizard eb6e3a7e8e Replace clickable images with actual buttons
With the new icons the clickable images for adding functions for the Visject surface got too small and unreadable. Instead using more visible buttons should counteract this.
2021-06-13 14:49:10 +02:00
mafiesto4 b8ad4bdd2a Refactor AnimGraph debug flows to use scripting API event 2021-06-12 23:20:07 +02:00
mafiesto4 4cd31ce2b4 Remove some unsued lines 2021-06-12 23:20:04 +02:00
mafiesto4 8f78ccf414 Add pooling for timeline table row controls in profiler 2021-06-11 16:49:12 +02:00