Commit Graph

1998 Commits

Author SHA1 Message Date
mafiesto4 277e31c5dd Add helper FindScript<T> and FindActor<T> to Actor 2021-07-26 21:32:00 +02:00
mafiesto4 6718b37ca1 Fixes and improvements 2021-07-24 23:38:05 +02:00
mafiesto4 caaae8af78 Add NoUndo attribute for properties without undo usage 2021-07-24 23:37:44 +02:00
mafiesto4 135c0636bf Add GPU profiler events to ProbesRenderer 2021-07-24 16:24:19 +02:00
mafiesto4 f49e20bdb5 Revert unneeded and breaking change from D3D11 context state clearing
Ref: f5a6a18232
2021-07-24 16:23:55 +02:00
mafiesto4 974fb528e9 Merge branch 'patch-11' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-11 2021-07-23 16:25:57 +02:00
mafiesto4 9cde9b0743 Add tint to timeline navbar buttons 2021-07-23 16:25:29 +02:00
mafiesto4 91be427305 Fix typos 2021-07-23 16:25:12 +02:00
mafiesto4 46a65f99fa Add buttons for play/pause/stop Animation timeline in editor window 2021-07-23 16:18:11 +02:00
mafiesto4 a7a7d816ac Fixes for Vulkan extensions and layers init 2021-07-23 16:08:46 +02:00
stefnotch 970456da91 Update Time.h 2021-07-23 14:27:07 +02:00
mafiesto4 1e6d4026da Change WindowBase to allow for better code sharing for platforms without advanced windowing 2021-07-22 17:02:27 +02:00
mafiesto4 e92bdf164c Fix Mono init on Switch 2021-07-22 13:37:33 +02:00
mafiesto4 0bd41a748f Adjust normals/tangents preview length 2021-07-22 11:24:31 +02:00
mafiesto4 6eea2cc675 Add option to preview model meshes Normals and Tangents in Editor preview 2021-07-22 11:19:54 +02:00
mafiesto4 2bf736e351 Add MeshDataCache utility for async mesh data caching 2021-07-22 11:19:10 +02:00
mafiesto4 3a5c212985 Change CalculateTangents to false as default and calculate normals/tangents by default if missing 2021-07-22 10:25:01 +02:00
mafiesto4 383ea4d603 Fix crash when importing model mesh with multiple materials but no mapping on a Geometry
#572
2021-07-22 10:20:19 +02:00
mafiesto4 b7a7bc891a Minor tweaks 2021-07-21 15:42:04 +02:00
mafiesto4 d26eabe2bf Fix glitches on Android Vulkan 2021-07-21 14:13:44 +02:00
mafiesto4 5a6853ba32 Add optional location for Plugin Icon to be inside plugin project root 2021-07-21 11:49:11 +02:00
mafiesto4 99eb3447ef Fix paths in plugin projects root nodes in Content Database 2021-07-21 11:48:27 +02:00
mafiesto4 36456bfe74 Bump up version to 1.2 2021-07-20 16:50:38 +02:00
mafiesto4 cb21ff359b Fix checking min engine version for referenced projects too 2021-07-20 16:44:02 +02:00
mafiesto4 0794ab4ee5 Add support for bundling custom assets by GamePlugins 2021-07-20 16:32:55 +02:00
mafiesto4 88902bdb5d Add JsonSerializer.ParseID with return value 2021-07-20 16:29:34 +02:00
mafiesto4 669b99f8e4 Add CustomUpscale postFx to replace upscaler with a custom script 2021-07-20 15:33:12 +02:00
mafiesto4 929bd2a8c8 Add support for rendering percentage scale with upscaling to backbuffer 2021-07-20 11:06:25 +02:00
mafiesto4 5cbf091a7a Fix typos 2021-07-19 16:17:10 +02:00
mafiesto4 09c7642819 Add warning log in build tool when target is missing 2021-07-19 15:30:45 +02:00
mafiesto4 f7e47815ae Fix loading game binaries in Editor if they are still missing are recompile 2021-07-19 15:30:06 +02:00
mafiesto4 2c68c4f9f2 Merge branch 'rider_detection_improvements' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_detection_improvements 2021-07-19 14:21:31 +02:00
mafiesto4 fc31565f12 Reimplement Temporal AA with less ghosting and better quality 2021-07-19 14:02:46 +02:00
GoaLitiuM 681c45dcbe Support Rider for Unreal Engine 2021-07-17 21:18:09 +03:00
GoaLitiuM ba266f74ed Improve detection of Rider installed via JetBrains Toolbox 2021-07-17 21:17:49 +03:00
mafiesto4 36f6463028 Fix AnimatedModel bounds calculation to use skeleton bones locations 2021-07-16 17:21:04 +02:00
mafiesto4 4d136af7dd Add culling and render mask check for models rendered via Custom Actors list 2021-07-16 17:13:44 +02:00
mafiesto4 dcd4a41f7d Add preview panel with skinned model to the Animation window 2021-07-16 16:18:34 +02:00
mafiesto4 590ef32165 Refactor animated model previews to unify features used by various windows 2021-07-16 15:24:18 +02:00
mafiesto4 cb59f2185c Add memory usage info to Animation details 2021-07-16 13:08:37 +02:00
mafiesto4 af1c683917 Merge branch 'patch-8' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-8 2021-07-16 12:34:29 +02:00
Nejcraft 52ba7a7a08 I shouldn't code at 4 in the morning :D 2021-07-16 11:40:57 +02:00
mafiesto4 d0eed29f31 Fix rare crash when passing array to managed world with object refs inside structures 2021-07-16 11:02:49 +02:00
mafiesto4 5852887e7d Add option for preview a single mesh UVs 2021-07-16 10:21:22 +02:00
mafiesto4 41a39d5088 Fix range selection in Tree to skip invisible nodes 2021-07-16 10:21:22 +02:00
Nejcraft af8856188d Rectangle distance
Will be usefull for my UI nav
2021-07-16 04:32:47 +02:00
mafiesto4 8ae3c23ec8 Add Actor.RotateAround 2021-07-15 22:07:25 +02:00
mafiesto4 73c283fdd4 Increase items limit for Visject secondary context menu before scroll bar usage 2021-07-15 22:00:24 +02:00
mafiesto4 2354bc9f4d Increase scroll bars size for easier usage 2021-07-15 21:57:34 +02:00
mafiesto4 4f03acb149 Add support for creating virtual Anim Graph at runtime for a single animation playback 2021-07-15 16:58:26 +02:00