Commit Graph
4918 Commits
Author SHA1 Message Date
xxSeys1 b44d4107c0 fixes 2025-06-13 22:25:02 +02:00
xxSeys1 f40c67ddf0 add support to move visject socket connections 2025-06-13 22:05:57 +02:00
xxSeys1 e2f741cab9 adjust model window and animated model slider speeds 2025-06-12 18:45:02 +02:00
xxSeys1 47e1547d29 improve behaviour of visject node cm menu 2025-06-12 18:12:06 +02:00
mafiesto4 eadb4411ff Fix crash in GPU Memory profiler if resource went null 2025-06-12 17:35:02 +02:00
mafiesto4 bdc87c7bc6 Update min supported version of macOS to 13 and iOS to 15 2025-06-12 17:26:39 +02:00
xxSeys1 214ec9f2b1 fix node delete button not checking if the user is performing certain actions on the surface before deleting node 2025-06-12 00:49:39 +02:00
Zode 27ac755bbe Make particle emitter editor window source code button disable itself is no source code is available 2025-06-11 23:15:11 +03:00
Zode bed1f6e9cc Make tag editor expand all if holding shift while clicking the ... button 2025-06-11 19:06:23 +03:00
Zode 00055ef663 Make tool strip buttons more responsive by also reaction to double left clicks 2025-06-11 17:47:27 +03:00
Zode aa59a6faf7 Extract function to lessen repeat code for debug group buttons, add shift functionality to quick toggle others. 2025-06-11 17:46:37 +03:00
xxSeys1 6997cbeb47 add options for viewport icons 2025-06-11 13:08:59 +02:00
xxSeys1 dacc0068e0 dont scroll to node after scripts compilation 2025-06-10 16:49:30 +02:00
xxSeys1 b418ab5275 reduce flickering in highlights and boxes 2025-06-10 14:58:31 +02:00
Zode c1e782bb32 Add hotkey to quick focus debug console input 2025-06-09 23:34:02 +03:00
mafiesto4 cfd2f42b0c Optimize managed memory allocations in Editor profiler 2025-06-09 22:06:49 +02:00
Tryibion e1a2a36978 Add GetOrAddButton utility for MainMenu. 2025-06-09 15:02:43 -05:00
Zode 4bacceb19f Make comparisons automatically expand if needed so it contains the inputs 2025-06-09 22:49:30 +03:00
Zode 846065007b Make visject inputboxes uniform size of 50 pixels 2025-06-09 22:49:13 +03:00
xxSeys1 793bc33b2f fix right clicking on item reset search and scroll 2025-06-09 18:40:33 +02:00
xxSeys1 2109a2d261 update content finder popup to wrap on keyboard navigation
- Fixes auto scroll
- Make it wrap
- Add pressing backspace to focus search bar and select all text
2025-06-09 18:40:12 +02:00
xxSeys1 112e728465 fix scroll to node on selection in prefab editor 2025-06-09 13:56:41 +02:00
Zode 9c9d560ce5 Add hotkeys to visject formatting 2025-06-08 03:32:51 +03:00
Zode f1945552ab Add horizontal and vertical distribution 2025-06-08 02:42:28 +03:00
Zode ecd5559aad Clean up a bit code after moving it around. 2025-06-08 00:41:02 +03:00
Zode 1fa83639c2 Fix update order inconsistencies between machines by exposing an action for when defered layout happens. 2025-06-08 00:38:59 +03:00
Zode 568719b615 Fix scroll issue caused by tree's defered layout update 2025-06-07 23:21:41 +03:00
Zode 74000fa766 Expand tree if necessary, so the selected node will be shown 2025-06-07 22:53:07 +03:00
Zode 1d63067614 Add ability to do additive and subtractive selections in visject surfaces using ctrl and shift during selection. 2025-06-07 21:04:59 +03:00
xxSeys1 85fd1389db clear content panel search when selecting asset picker asset 2025-06-07 18:17:40 +02:00
xxSeys1 cce042045e wrap scrolling items with arrow keys and simplify scrolling logic 2025-06-07 17:34:01 +02:00
Zode 53e3cee196 Scroll selected to view when emptying out search box 2025-06-07 17:15:54 +03:00
Zode 6ee3b23261 Add highlighting to layers matrix editor to improve UX 2025-06-07 16:57:28 +03:00
Zode 1a77ba4552 Add node alignment formatting options to visject 2025-06-07 13:15:39 +03:00
mafiesto4 bffb175a9b Code fixes 2025-06-07 01:25:22 +02:00
mafiesto4 091f76bbf2 Add more improvements to usability of memory profiler 2025-06-06 22:40:43 +02:00
mafiesto4 f462a2187f Merge branch 'master' into 1.11 2025-06-05 18:03:17 +02:00
Ari Vuollet 8df3999f85 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-04 19:30:30 +03:00
Tryibion dd4bb2f7f1 Dont scroll to node when play is starting or ending. 2025-06-04 11:16:01 -05:00
Tryibion 6b78b498f7 Use direct count from internal call. 2025-06-04 10:17:41 -05:00
xxSeys1 c4130aa20f fix and improve show all commands on " " behavior 2025-06-04 15:23:42 +02:00
mafiesto4 496856d12e Add shader header proxy for easy .hlsl files creation within Editor 2025-06-04 00:12:43 +02:00
Tryibion 71991ff8c7 Show added and removed actors in prefab diff view. 2025-06-03 15:25:45 -05:00
mafiesto4 8b88def9d0 Revert some changes from #3389 that are not relevant for world units 2025-06-03 17:43:01 +02:00
mafiesto4 fa97229830 Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality 2025-06-03 17:26:12 +02:00
mafiesto4 1946caac6e Fix compilation with Large Worlds 2025-06-03 17:26:04 +02:00
mafiesto4 6f5308126b Fix focus issue after closing context menu 2025-06-03 14:52:45 +02:00
mafiesto4 6a0c734cec Fix Visject surface select with Control to toggle selection of the node 2025-06-03 14:51:31 +02:00
mafiesto4 13b8863f0c Fix some material nodes height 2025-06-03 14:51:04 +02:00
mafiesto4 f2aaad0048 Add viewport icons scale relative to the distance and editor control over it
#2944 #2644
2025-06-03 14:50:47 +02:00