mafiesto4
db94f423d1
Merge branch 'bool_array_warning_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-bool_array_warning_fix
2026-09-19 06:22:28 +02:00
mafiesto4
e5a6b73caa
Remove SoftObjectInterfaceReference
...
#2746
2026-09-14 07:00:24 +02:00
mafiesto4
0fc3972cea
Refactor #2746 to use ScriptingObjectInterfaceReference for C# too instead of attribute
...
Use `MarshalAs=ScriptingObject*` for more universal way of marshaling data between C++ and C#
2026-09-14 06:58:40 +02:00
mafiesto4
a7754f3137
Merge branch 'dev/ObjectInterfaceReferences' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/ObjectInterfaceReferences
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# Conflicts:
# Source/Engine/Scripting/Internal/ManagedDictionary.cpp
2026-09-12 12:40:59 +02:00
Ari Vuollet
66de97c850
Fix In/Out attribute warning in generated bindings for boolean arrays
2026-08-18 01:16:12 +03:00
Ari Vuollet
0c9431e7d7
Pass converted non-const lvalue reference parameters as temporaries
2026-08-10 20:30:48 +03:00
mafiesto4
e0f234c667
Add enum serialization as string via EnumString attribute
2026-06-03 13:00:43 +02:00
mafiesto4
bdeb89538c
Optimize auto generated Variant Types in bindings to reduce dynamic memory allocs in game builds
2026-06-03 11:05:17 +02:00
Andrei Gagua
d6fb11cca3
Upd: Fixed C# script resolution bug, fixed object lookup for interfaces, fixed serialization bug.
2026-05-24 19:45:22 +03:00
Andrei Gagua
54a103d840
Upd: Array & Dictionary support for the ObjectInterfaceReferences
2026-05-24 13:27:46 +03:00
Andrei Gagua
f8d436ca75
New: Add interface-filtered object references
...
Add native hard and soft reference types for scene objects that implement
a scripting interface:
- ScriptingObjectInterfaceReference<T>
- SoftObjectInterfaceReference<T>
2026-05-24 10:12:31 +03:00
mafiesto4
d697bd7402
Update old API usage
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#4080 #4081
2026-05-12 18:40:21 +02:00
mafiesto4
fc864cb504
Fix internal function name collision with base class function in bindings
2026-04-20 14:57:33 +02:00
mafiesto4
2fc95bdf57
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Content/Editor/MaterialTemplates/Deformable.shader
# Flax.flaxproj
# Source/Engine/Content/Content.h
# Source/Engine/Serialization/JsonTools.cpp
2026-04-01 17:14:21 +02:00
mafiesto4
8b383d4dbe
Fix regression on Large Worlds build and bunch of warnings
2026-03-30 23:50:03 +02:00
mafiesto4
e2fbd83086
Optimize VariantType name allocs to use static type when possible
2026-03-30 21:56:01 +02:00
mafiesto4
2748216190
Fix using Dictionary as virtual method parameter in scripting bindings
2026-03-30 19:55:44 +02:00
mafiesto4
bf20f5d2bf
Fix scripting bindings in searching virtual methods to invoke when there is a name and parameter count collision
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#3649
2026-03-30 19:54:47 +02:00
mafiesto4
45a8d82a83
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GUI.flax
# Flax.flaxproj
# Source/Editor/Windows/AboutDialog.cs
# Source/Engine/Serialization/Stream.cpp
# Source/Shaders/GUICommon.hlsl
2026-03-13 08:09:16 +01:00
mafiesto4
afe917a7f3
Improve e7016564b1 to reduce recompilation on commit changes
2026-03-12 22:51:29 +01:00
mafiesto4
e7016564b1
Add Git repository branch name and commit hash injection into generated code module metadata
2026-03-12 14:27:34 +01:00
mafiesto4
3cfa110a48
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp
# Source/Engine/Graphics/Graphics.cpp
# Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.h
# Source/Engine/GraphicsDevice/Vulkan/Config.h
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
# Source/Engine/GraphicsDevice/Vulkan/QueueVulkan.cpp
2026-03-10 15:08:43 +01:00
Ari Vuollet
5f9e8dedec
Pass String reference values via temporary values
2026-03-02 23:40:41 +02:00
mafiesto4
c4d20f06ee
Move GetDisplayServer to LinuxPlatform (add support for custom platform scripting api)
...
#2800
2026-02-12 09:24:11 +01:00
mafiesto4
ee22b9dc25
Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform
...
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/Modules/UIModule.cs
2026-02-11 14:08:57 +01:00
mafiesto4
f045b5b6b6
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2026-02-11 00:20:38 +01:00
Ari Vuollet
0084bc051c
Merge branch 'master' into sdl_platform
2026-02-10 23:05:19 +02:00
mafiesto4
15771355cb
Add ShouldSerialize to ISerializable to properly handle serialization of custom C++ types in prefabs
...
#3499
2026-02-03 22:09:41 +01:00
Ari Vuollet
f870fc3ae2
Merge remote-tracking branch 'origin/master' into sdl_platform
...
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
2026-02-03 17:39:43 +02:00
mafiesto4
0d7c04682d
Fix parsing else preprocessor and && conditions in bindings generator
2026-01-16 12:48:58 +01:00
mafiesto4
4b9fa0dcf5
Add OnSerializing/OnSerialized/OnDeserializing/OnDeserialized callbacks to auto serialization code-gen
2026-01-09 10:24:38 +01:00
mafiesto4
d60484b917
Merge remote-tracking branch 'origin/master'
2026-01-06 14:35:58 +01:00
Ari Vuollet
67b33a575a
Merge branch 'master' into sdl_platform
...
# Conflicts:
# .github/workflows/build_linux.yml
# .github/workflows/tests.yml
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2026-01-06 02:57:52 +02:00
mafiesto4
7f56d9456b
Fix bindings warning when using curve property/field
2025-12-30 22:51:37 +01:00
mafiesto4
af29f2f3dc
Merge branch 'bindings_namespace_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-bindings_namespace_fix
2025-12-29 22:29:29 +01:00
mafiesto4
bbcbe305a8
Merge branch 'bindings_gen_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-bindings_gen_fixes
2025-12-29 22:02:47 +01:00
Ari Vuollet
35f8051a62
Fix managed boolean array conversion to native array
2025-12-23 01:37:53 +02:00
Ari Vuollet
4453453d46
Fix managed wrapper function parameter handling for BytesContainer
2025-12-23 00:37:25 +02:00
Ari Vuollet
e3f5af530b
Fix incorrect class namespace in bindings class name lookups
2025-12-19 23:57:41 +02:00
Ari Vuollet
3eb690fe58
Ensure managed converter functions are exported with optimizations
2025-12-19 01:08:45 +02:00
Ari Vuollet
f95cbb0e52
Fix missing exports for managed converter structures
2025-12-19 01:08:44 +02:00
Ari Vuollet
c0b54be692
Fix clang bindings code generation for non-const ref parameters
2025-12-19 01:08:44 +02:00
Ari Vuollet
0ac3ab2329
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-11-19 18:30:08 +02:00
mafiesto4
c0dda45c7b
Fix crash on exit when C# code was bound to asset unloading event called after C# shutdown
2025-11-18 18:00:02 +01:00
Ari Vuollet
1d8f221f1b
Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
...
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
2025-09-07 19:31:16 +03:00
Ari Vuollet
b443b74d18
Merge branch 'master' into sdl_platform
...
# Conflicts:
# Source/Editor/GUI/Docking/DockHintWindow.cs
# Source/Editor/Options/InterfaceOptions.cs
2025-09-07 19:02:09 +03:00
mafiesto4
c57e128ff1
Merge remote-tracking branch 'origin/master' into 1.11
...
# Conflicts:
# Source/Engine/Level/Scene/SceneRendering.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
# Source/Engine/Physics/Colliders/Collider.h
2025-09-02 22:23:45 +02:00
mafiesto4
3f7fe635d8
Fix 5222f1d35c for inactive preprocessor conditional block
2025-08-29 23:04:46 +02:00
mafiesto4
5222f1d35c
Add support for parsing inheritance with preprocessor blocks inside it
2025-08-29 21:03:04 +02:00
mafiesto4
08154d8fe5
Fix support for nesting classes inside other scripting classes
2025-07-31 15:07:57 +02:00