mafiesto4
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d06be3d1d6
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Fix crash on invalid prefab data size
#3979
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2026-03-25 13:45:21 +01:00 |
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mafiesto4
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7c5b1942e6
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Fix MaterialBase::GetParameterValue when parameter is not overridden
#3965
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2026-03-25 12:44:42 +01:00 |
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mafiesto4
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9850761b5c
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Fix crash when cloth sim is still active
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2026-03-25 12:27:50 +01:00 |
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mafiesto4
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9d478b570f
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Attempt to fix Github Action issues
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2026-03-25 09:11:26 +01:00 |
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mafiesto4
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35fb320ff0
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Merge remote-tracking branch 'origin/master' into 1.12
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2026-03-24 23:59:41 +01:00 |
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mafiesto4
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e000a6727e
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Fix format support on Vulkan
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2026-03-24 23:58:01 +01:00 |
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mafiesto4
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3a3b997e97
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Fix compilation regression
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2026-03-24 23:46:21 +01:00 |
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mafiesto4
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f3c957481c
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/GUI/Dialogs/ColorSelector.cs
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2026-03-24 23:41:58 +01:00 |
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mafiesto4
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e8134803c4
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Fix invalid index buffer format returned by MeshAccessor when model is not yet loaded
#4017
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2026-03-24 23:13:50 +01:00 |
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mafiesto4
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7b3cfd989f
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Add memory profiler category for Cloth
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2026-03-24 23:01:09 +01:00 |
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mafiesto4
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13f5222ec7
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Fix MeshAccessor to properly reference model asset data during the usage
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2026-03-24 23:00:51 +01:00 |
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mafiesto4
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29abfbcdc9
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Fix Cloth with models that use compressed vertex buffer
#4017
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2026-03-24 22:59:21 +01:00 |
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mafiesto4
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a63e05d444
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Fix Cloth to snap to the parent actor on spawn in Editor
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2026-03-24 20:10:20 +01:00 |
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mafiesto4
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f0f1c57ff1
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Add scrolling scene tree hierarchy to the newly spawned actor after drag and drop
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2026-03-24 19:43:37 +01:00 |
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mafiesto4
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d2ef0671e3
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Fix incorrect terrain debug buffers disposing
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2026-03-24 19:32:17 +01:00 |
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mafiesto4
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1318dde3ca
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Add new HSV wheel material, maintain Editor icons atlas for now
#3987
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2026-03-24 18:58:32 +01:00 |
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mafiesto4
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90e96678a6
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Merge branch 'NewColorPicker' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NewColorPicker
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2026-03-24 18:50:06 +01:00 |
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mafiesto4
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32d0241f54
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Merge branch 'FixedTimlineZoomAndAutoZoom' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixedTimlineZoomAndAutoZoom
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2026-03-24 18:35:23 +01:00 |
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mafiesto4
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956a9b8fab
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Merge branch 'PhysicsSphereCullFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PhysicsSphereCullFix
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2026-03-24 18:34:30 +01:00 |
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mafiesto4
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601b40dd86
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Merge branch 'Fix-Dropdown' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-Fix-Dropdown
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2026-03-24 18:33:56 +01:00 |
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mafiesto4
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7f1add4bdd
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Fix missing Length in Vector4
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2026-03-24 18:26:45 +01:00 |
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mafiesto4
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fa17d83501
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Fix showing internal surface parameters (eg. Base Model in Anim Graph)
#3936
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2026-03-24 18:25:40 +01:00 |
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mafiesto4
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99d3da467e
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Fix deadlock when hot-reloading scripts in Editor while Animation asset gets auto-saved
#3942
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2026-03-24 17:45:06 +01:00 |
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mafiesto4
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b54794255a
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Fix .pch files rebuilds after MSVC toolchain updates
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2026-03-24 17:14:30 +01:00 |
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mafiesto4
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ce5dd6bc16
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Fix render image output flags when UAV is not supported
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2026-03-24 17:00:26 +01:00 |
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mafiesto4
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45feda8f07
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Fix Firefox and Safari bug with missing bind group layout
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2026-03-24 16:59:49 +01:00 |
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mafiesto4
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bd4c20d9ce
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Add auto-converting unsupported GPU texture format at runtime (excluding compressed textures)
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2026-03-24 15:57:50 +01:00 |
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mafiesto4
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cc89a1e1ca
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Add check for minimum browser version when running on Web
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2026-03-24 15:23:33 +01:00 |
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mafiesto4
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df6b550c3d
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Add Web to engine build distro
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2026-03-24 01:01:46 +01:00 |
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mafiesto4
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0cb5e3421a
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Revert "Optimize Visject native graph connections loading with less loops"
This reverts commit 1e44bb1832.
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2026-03-24 00:31:22 +01:00 |
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mafiesto4
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4d5bf4ec0c
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Fix SSR with HiZ on WebGPU on Android device when R32_Float cannnot be sampled
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2026-03-24 00:26:47 +01:00 |
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mafiesto4
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88fe9ba186
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Fix WebGPU crashes when resizing canvas
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2026-03-23 18:37:58 +01:00 |
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mafiesto4
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b756c16018
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Add renaming underlying GPU resource (eg. for pooled render targets)
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2026-03-23 18:37:18 +01:00 |
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mafiesto4
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1e44bb1832
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Optimize Visject native graph connections loading with less loops
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2026-03-23 18:29:01 +01:00 |
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mafiesto4
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3baec506e2
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Optimize various initial pre-allocs to happen within memory tracing
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2026-03-23 18:25:05 +01:00 |
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mafiesto4
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90a0cc0e03
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Add warning about Web platform being not finished yet
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2026-03-23 18:19:53 +01:00 |
|
Saas
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a4a99cf320
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add shortcut to show editor windows content (Ctrl + 0)
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2026-03-23 12:47:18 +01:00 |
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Saas
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a7c9eff959
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add zooming in and out (FOV) in editor viewport using C and Z
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2026-03-21 14:49:34 +01:00 |
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Saas
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a346e258d3
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make "Flow" group archetype color more legible
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2026-03-21 12:53:10 +01:00 |
|
Saas
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c673e9f52d
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minor fixes
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2026-03-20 20:18:12 +01:00 |
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Saas
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1bd86ca28b
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temporary fix for "Copy Node" node size
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2026-03-20 20:17:10 +01:00 |
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Saas
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4594a84753
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disable vertex snapping for Blend Points of Animation Blend 1D and 2D
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2026-03-20 19:07:11 +01:00 |
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Saas
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a1af870874
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fix surface elements resizing the node
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2026-03-20 19:01:52 +01:00 |
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Saas
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a831e15bf7
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fix rare bug where tracks pannel wouldn't scroll all the way through
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2026-03-19 20:47:34 +01:00 |
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Saas
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d77e1e9a53
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wrap GetShowDebugDrawOptions() with USE_EDITOR preprocessor
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2026-03-19 18:25:00 +01:00 |
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Saas
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699fb12604
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improve Properties Panel layout for SkinnedModel
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2026-03-19 17:35:57 +01:00 |
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Saas
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9505be310f
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fix spelling in ShowBitDepth
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2026-03-19 17:34:01 +01:00 |
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Saas
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503a0e6763
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add slider to adjust skeleton name font size
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2026-03-19 17:33:45 +01:00 |
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mafiesto4
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b8d5ea595e
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Optimize Web app a bit more
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2026-03-18 23:22:45 +01:00 |
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mafiesto4
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5404dff5c2
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Rebuild PhysX Vehicle lib for Web without dummy symbol export
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2026-03-18 23:09:44 +01:00 |
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