Commit Graph
12251 Commits
Author SHA1 Message Date
mafiesto4 d06be3d1d6 Fix crash on invalid prefab data size
#3979
2026-03-25 13:45:21 +01:00
mafiesto4 7c5b1942e6 Fix MaterialBase::GetParameterValue when parameter is not overridden
#3965
2026-03-25 12:44:42 +01:00
mafiesto4 9850761b5c Fix crash when cloth sim is still active 2026-03-25 12:27:50 +01:00
mafiesto4 9d478b570f Attempt to fix Github Action issues 2026-03-25 09:11:26 +01:00
mafiesto4 35fb320ff0 Merge remote-tracking branch 'origin/master' into 1.12 2026-03-24 23:59:41 +01:00
mafiesto4 e000a6727e Fix format support on Vulkan 2026-03-24 23:58:01 +01:00
mafiesto4 3a3b997e97 Fix compilation regression 2026-03-24 23:46:21 +01:00
mafiesto4 f3c957481c Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
#	Source/Editor/GUI/Dialogs/ColorSelector.cs
2026-03-24 23:41:58 +01:00
mafiesto4 e8134803c4 Fix invalid index buffer format returned by MeshAccessor when model is not yet loaded
#4017
2026-03-24 23:13:50 +01:00
mafiesto4 7b3cfd989f Add memory profiler category for Cloth 2026-03-24 23:01:09 +01:00
mafiesto4 13f5222ec7 Fix MeshAccessor to properly reference model asset data during the usage 2026-03-24 23:00:51 +01:00
mafiesto4 29abfbcdc9 Fix Cloth with models that use compressed vertex buffer
#4017
2026-03-24 22:59:21 +01:00
mafiesto4 a63e05d444 Fix Cloth to snap to the parent actor on spawn in Editor 2026-03-24 20:10:20 +01:00
mafiesto4 f0f1c57ff1 Add scrolling scene tree hierarchy to the newly spawned actor after drag and drop 2026-03-24 19:43:37 +01:00
mafiesto4 d2ef0671e3 Fix incorrect terrain debug buffers disposing 2026-03-24 19:32:17 +01:00
mafiesto4 1318dde3ca Add new HSV wheel material, maintain Editor icons atlas for now
#3987
2026-03-24 18:58:32 +01:00
mafiesto4 90e96678a6 Merge branch 'NewColorPicker' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NewColorPicker 2026-03-24 18:50:06 +01:00
mafiesto4 32d0241f54 Merge branch 'FixedTimlineZoomAndAutoZoom' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixedTimlineZoomAndAutoZoom 2026-03-24 18:35:23 +01:00
mafiesto4 956a9b8fab Merge branch 'PhysicsSphereCullFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PhysicsSphereCullFix 2026-03-24 18:34:30 +01:00
mafiesto4 601b40dd86 Merge branch 'Fix-Dropdown' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-Fix-Dropdown 2026-03-24 18:33:56 +01:00
mafiesto4 7f1add4bdd Fix missing Length in Vector4 2026-03-24 18:26:45 +01:00
mafiesto4 fa17d83501 Fix showing internal surface parameters (eg. Base Model in Anim Graph)
#3936
2026-03-24 18:25:40 +01:00
mafiesto4 99d3da467e Fix deadlock when hot-reloading scripts in Editor while Animation asset gets auto-saved
#3942
2026-03-24 17:45:06 +01:00
mafiesto4 b54794255a Fix .pch files rebuilds after MSVC toolchain updates 2026-03-24 17:14:30 +01:00
mafiesto4 ce5dd6bc16 Fix render image output flags when UAV is not supported 2026-03-24 17:00:26 +01:00
mafiesto4 45feda8f07 Fix Firefox and Safari bug with missing bind group layout 2026-03-24 16:59:49 +01:00
mafiesto4 bd4c20d9ce Add auto-converting unsupported GPU texture format at runtime (excluding compressed textures) 2026-03-24 15:57:50 +01:00
mafiesto4 cc89a1e1ca Add check for minimum browser version when running on Web 2026-03-24 15:23:33 +01:00
mafiesto4 df6b550c3d Add Web to engine build distro 2026-03-24 01:01:46 +01:00
mafiesto4 0cb5e3421a Revert "Optimize Visject native graph connections loading with less loops"
This reverts commit 1e44bb1832.
2026-03-24 00:31:22 +01:00
mafiesto4 4d5bf4ec0c Fix SSR with HiZ on WebGPU on Android device when R32_Float cannnot be sampled 2026-03-24 00:26:47 +01:00
mafiesto4 88fe9ba186 Fix WebGPU crashes when resizing canvas 2026-03-23 18:37:58 +01:00
mafiesto4 b756c16018 Add renaming underlying GPU resource (eg. for pooled render targets) 2026-03-23 18:37:18 +01:00
mafiesto4 1e44bb1832 Optimize Visject native graph connections loading with less loops 2026-03-23 18:29:01 +01:00
mafiesto4 3baec506e2 Optimize various initial pre-allocs to happen within memory tracing 2026-03-23 18:25:05 +01:00
mafiesto4 90a0cc0e03 Add warning about Web platform being not finished yet 2026-03-23 18:19:53 +01:00
Saas a4a99cf320 add shortcut to show editor windows content (Ctrl + 0) 2026-03-23 12:47:18 +01:00
Saas a7c9eff959 add zooming in and out (FOV) in editor viewport using C and Z 2026-03-21 14:49:34 +01:00
Saas a346e258d3 make "Flow" group archetype color more legible 2026-03-21 12:53:10 +01:00
Saas c673e9f52d minor fixes 2026-03-20 20:18:12 +01:00
Saas 1bd86ca28b temporary fix for "Copy Node" node size 2026-03-20 20:17:10 +01:00
Saas 4594a84753 disable vertex snapping for Blend Points of Animation Blend 1D and 2D 2026-03-20 19:07:11 +01:00
Saas a1af870874 fix surface elements resizing the node 2026-03-20 19:01:52 +01:00
Saas a831e15bf7 fix rare bug where tracks pannel wouldn't scroll all the way through 2026-03-19 20:47:34 +01:00
Saas d77e1e9a53 wrap GetShowDebugDrawOptions() with USE_EDITOR preprocessor 2026-03-19 18:25:00 +01:00
Saas 699fb12604 improve Properties Panel layout for SkinnedModel 2026-03-19 17:35:57 +01:00
Saas 9505be310f fix spelling in ShowBitDepth 2026-03-19 17:34:01 +01:00
Saas 503a0e6763 add slider to adjust skeleton name font size 2026-03-19 17:33:45 +01:00
mafiesto4 b8d5ea595e Optimize Web app a bit more 2026-03-18 23:22:45 +01:00
mafiesto4 5404dff5c2 Rebuild PhysX Vehicle lib for Web without dummy symbol export 2026-03-18 23:09:44 +01:00