mafiesto4
dca6736a6f
Inline Vulkan func
2021-01-06 23:53:22 +01:00
W2.Wizard
6f727aa483
Corrected additional typos
2021-01-06 22:20:16 +01:00
mafiesto4
eec6957b08
Fix using unsigned integer properties in Visual Script editor
2021-01-06 11:31:38 +01:00
VNC
6da5c704b1
Change 'for' to 'to'
2021-01-06 01:03:19 +01:00
mafiesto4
f10c6b4ff6
Fix Linux build
2021-01-05 19:51:47 +01:00
mafiesto4
efa5d05f5f
Fixes for building editor for Linux
2021-01-05 16:23:02 +01:00
mafiesto4
336a3bd484
Move shader source code length adjustment to the main compilation routine
2021-01-05 14:25:38 +01:00
mafiesto4
6adb489276
Fix PCF shadow uvs vector trunc warning
2021-01-05 14:17:20 +01:00
mafiesto4
12f34f33b3
Fix PlatformSettings typedef on Android
2021-01-05 14:17:15 +01:00
mafiesto4
4992d21747
Fix using AssetRefEditor for editing asset reference on Guid property
2021-01-05 14:17:11 +01:00
mafiesto4
0c1d797511
Fix null character at shader sources at during game cooking
2021-01-05 14:17:05 +01:00
mafiesto4
bd3f2b3019
Update DirectXShaderCompiler to 1.6
2021-01-05 14:16:57 +01:00
mafiesto4
153cfad507
Merge remote-tracking branch 'origin/1.0' into 1.1
2021-01-05 14:16:23 +01:00
mafiesto4
d7224670c5
Fix PCF shadow uvs vector trunc warning
2021-01-05 14:16:17 +01:00
mafiesto4
31bab88a5b
Fix PlatformSettings typedef on Android
2021-01-05 14:15:49 +01:00
mafiesto4
1e383fde5c
Fix using AssetRefEditor for editing asset reference on Guid property
2021-01-05 14:15:42 +01:00
mafiesto4
f5b9a95522
Fix null character at shader sources at during game cooking
2021-01-05 14:15:32 +01:00
mafiesto4
199683897a
Update DirectXShaderCompiler to 1.6
2021-01-05 14:15:22 +01:00
mafiesto4
be319c446d
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
W2.Wizard and VNC
4d8cc9aef7
Fixed additional typos
...
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com >
2021-01-05 02:14:21 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
W2.Wizard
f7c17d96ce
Fixed a typo
2021-01-05 01:06:42 +01:00
jb-perrier
f5ac18915a
Fixing open save dialog.
2021-01-04 22:44:40 +01:00
jb-perrier
ed92489a60
Fixing open file dialog.
2021-01-04 21:59:57 +01:00
mafiesto4
946d69a3ef
Bump up the build number
2021-01-04 19:38:02 +01:00
mafiesto4
cc8e78b505
Merge remote-tracking branch 'origin/master' into navigation-features
...
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
mafiesto4
b38ccb0fbd
Remove submodules
2021-01-04 14:30:33 +01:00
mafiesto4
953f8da84d
Update copyright year
2021-01-04 14:25:21 +01:00
mafiesto4
cd8a27ca26
Fix typo
2021-01-04 14:20:00 +01:00
mafiesto4
c5568c8eae
Add support for loading JsonAsset instance objects if they implement ISerializable interface
2021-01-04 14:19:51 +01:00
mafiesto4
8dc5b11f51
Add API_INTERFACE to scripting API bindings for implementing interfaces
2021-01-04 14:18:59 +01:00
stefnotch
10cdbc8fbc
Add dragging existing connection from input box
2021-01-04 12:33:29 +01:00
mafiesto4
7bbdd25a9e
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
2021-01-03 23:41:33 +01:00
mafiesto4
566a653c0a
Fix using ApiToken constant
2021-01-03 23:38:43 +01:00
mafiesto4
464523f318
Add missing control reference clear
2021-01-03 23:38:30 +01:00
mafiesto4
0d4ac16d18
Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
2021-01-03 23:36:08 +01:00
mafiesto4
717d02f073
Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update
2021-01-03 23:19:26 +01:00
mafiesto4
786f057971
Fix crash on scripting reload when using Anim Graph with custom nodes
2021-01-03 23:18:53 +01:00
mafiesto4
c1a83662d9
Add additional check for twice plugin initialization in case of error
2021-01-03 23:18:24 +01:00
VNC
e62ccd55ba
Make constants use the actual const keyword
...
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
mafiesto4
0b3232d94b
Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin
2021-01-03 22:52:55 +01:00
mafiesto4
6c7529f6b3
Update link to Youtube channel
2021-01-03 22:14:04 +01:00
mafiesto4
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
mafiesto4
add539392a
Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling
2021-01-03 21:06:25 +01:00
mafiesto4
c39b201d3a
Add more updates for copyright year
2021-01-03 21:00:32 +01:00
mafiesto4
cc399b51f0
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
2021-01-03 20:27:08 +01:00
mafiesto4
20969b5d3d
Merge branch 'fix-shortcuts-in-play-mode' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-shortcuts-in-play-mode
2021-01-03 20:25:11 +01:00
mafiesto4
fee0a458d0
Adjust AboutDialog bounds
2021-01-03 20:24:03 +01:00
mafiesto4
23b2094dd4
Merge branch 'contributors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-contributors
2021-01-03 20:18:37 +01:00
mafiesto4
23c51694c7
Reimplement Motion Blur
2021-01-03 20:13:09 +01:00