Commit Graph
12251 Commits
Author SHA1 Message Date
mafiesto4 dca6736a6f Inline Vulkan func 2021-01-06 23:53:22 +01:00
W2.Wizard 6f727aa483 Corrected additional typos 2021-01-06 22:20:16 +01:00
mafiesto4 eec6957b08 Fix using unsigned integer properties in Visual Script editor 2021-01-06 11:31:38 +01:00
VNC 6da5c704b1 Change 'for' to 'to' 2021-01-06 01:03:19 +01:00
mafiesto4 f10c6b4ff6 Fix Linux build 2021-01-05 19:51:47 +01:00
mafiesto4 efa5d05f5f Fixes for building editor for Linux 2021-01-05 16:23:02 +01:00
mafiesto4 336a3bd484 Move shader source code length adjustment to the main compilation routine 2021-01-05 14:25:38 +01:00
mafiesto4 6adb489276 Fix PCF shadow uvs vector trunc warning 2021-01-05 14:17:20 +01:00
mafiesto4 12f34f33b3 Fix PlatformSettings typedef on Android 2021-01-05 14:17:15 +01:00
mafiesto4 4992d21747 Fix using AssetRefEditor for editing asset reference on Guid property 2021-01-05 14:17:11 +01:00
mafiesto4 0c1d797511 Fix null character at shader sources at during game cooking 2021-01-05 14:17:05 +01:00
mafiesto4 bd3f2b3019 Update DirectXShaderCompiler to 1.6 2021-01-05 14:16:57 +01:00
mafiesto4 153cfad507 Merge remote-tracking branch 'origin/1.0' into 1.1 2021-01-05 14:16:23 +01:00
mafiesto4 d7224670c5 Fix PCF shadow uvs vector trunc warning 2021-01-05 14:16:17 +01:00
mafiesto4 31bab88a5b Fix PlatformSettings typedef on Android 2021-01-05 14:15:49 +01:00
mafiesto4 1e383fde5c Fix using AssetRefEditor for editing asset reference on Guid property 2021-01-05 14:15:42 +01:00
mafiesto4 f5b9a95522 Fix null character at shader sources at during game cooking 2021-01-05 14:15:32 +01:00
mafiesto4 199683897a Update DirectXShaderCompiler to 1.6 2021-01-05 14:15:22 +01:00
mafiesto4 be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
W2.WizardandVNC 4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
VNC 6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
W2.Wizard f7c17d96ce Fixed a typo 2021-01-05 01:06:42 +01:00
jb-perrier f5ac18915a Fixing open save dialog. 2021-01-04 22:44:40 +01:00
jb-perrier ed92489a60 Fixing open file dialog. 2021-01-04 21:59:57 +01:00
mafiesto4 946d69a3ef Bump up the build number 2021-01-04 19:38:02 +01:00
mafiesto4 cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
mafiesto4 b38ccb0fbd Remove submodules 2021-01-04 14:30:33 +01:00
mafiesto4 953f8da84d Update copyright year 2021-01-04 14:25:21 +01:00
mafiesto4 cd8a27ca26 Fix typo 2021-01-04 14:20:00 +01:00
mafiesto4 c5568c8eae Add support for loading JsonAsset instance objects if they implement ISerializable interface 2021-01-04 14:19:51 +01:00
mafiesto4 8dc5b11f51 Add API_INTERFACE to scripting API bindings for implementing interfaces 2021-01-04 14:18:59 +01:00
stefnotch 10cdbc8fbc Add dragging existing connection from input box 2021-01-04 12:33:29 +01:00
mafiesto4 7bbdd25a9e Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev 2021-01-03 23:41:33 +01:00
mafiesto4 566a653c0a Fix using ApiToken constant 2021-01-03 23:38:43 +01:00
mafiesto4 464523f318 Add missing control reference clear 2021-01-03 23:38:30 +01:00
mafiesto4 0d4ac16d18 Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning 2021-01-03 23:36:08 +01:00
mafiesto4 717d02f073 Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update 2021-01-03 23:19:26 +01:00
mafiesto4 786f057971 Fix crash on scripting reload when using Anim Graph with custom nodes 2021-01-03 23:18:53 +01:00
mafiesto4 c1a83662d9 Add additional check for twice plugin initialization in case of error 2021-01-03 23:18:24 +01:00
VNC e62ccd55ba Make constants use the actual const keyword
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
mafiesto4 0b3232d94b Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin 2021-01-03 22:52:55 +01:00
mafiesto4 6c7529f6b3 Update link to Youtube channel 2021-01-03 22:14:04 +01:00
mafiesto4 bf9204f146 Add IconsScale to editor interface options 2021-01-03 22:13:31 +01:00
mafiesto4 add539392a Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling 2021-01-03 21:06:25 +01:00
mafiesto4 c39b201d3a Add more updates for copyright year 2021-01-03 21:00:32 +01:00
mafiesto4 cc399b51f0 Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright 2021-01-03 20:27:08 +01:00
mafiesto4 20969b5d3d Merge branch 'fix-shortcuts-in-play-mode' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-shortcuts-in-play-mode 2021-01-03 20:25:11 +01:00
mafiesto4 fee0a458d0 Adjust AboutDialog bounds 2021-01-03 20:24:03 +01:00
mafiesto4 23b2094dd4 Merge branch 'contributors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-contributors 2021-01-03 20:18:37 +01:00
mafiesto4 23c51694c7 Reimplement Motion Blur 2021-01-03 20:13:09 +01:00