Commit Graph
12251 Commits
Author SHA1 Message Date
mafiesto4 6353514188 Merge branch 'woa_alignment' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_alignment 2025-10-20 22:03:32 +02:00
mafiesto4 8467315a1e Fix motion vector stability on Large World origin changes
#3745
2025-10-20 18:08:54 +02:00
Tryibion be5dbbb95f Fix duplicate option for collections being grayed out if nothing is in clipboard. 2025-10-19 15:55:57 -05:00
Ari Vuollet 6b9c727a6a Fix compiler warning 2025-10-19 22:16:34 +03:00
Ari Vuollet 91c0ba1986 Enforce pointer alignment for InlinedAllocation
AssetReferences stored in inlined allocation needs to be aligned to
pointer sized boundary due to atomic operations having strict
requirements for such. Unaligned access seems to only crash on
Windows on ARM systems when trying to allocate TextRender draw chunks.
2025-10-19 22:14:28 +03:00
Tryibion e4bb8001b2 Fix not having undo for items dragged into scene tree into empty space. 2025-10-18 18:23:33 -05:00
Ari Vuollet f52f3920cb Update SDL to 3.2.24 2025-10-18 02:19:56 +03:00
Ari Vuollet f99a244b8e Merge remote-tracking branch 'origin/master' into sdl_platform
# Conflicts:
#	Source/Editor/Windows/GameWindow.cs
2025-10-18 02:19:30 +03:00
Saas 5dd9171316 fix default value 2025-10-17 21:58:55 +02:00
Saas 5ec2476aec add "*" to editor settings window title when settings are dirty 2025-10-16 21:05:10 +02:00
Saas a9fc5f720d break up EnvironmentProbe properties into groups 2025-10-16 20:35:53 +02:00
Saas d323b1c7e2 move skylight and environment probe bake buttons into dedicated groups 2025-10-16 20:28:34 +02:00
Saas d6b1478bf1 make double clicking properties splitter bar auto resize split 2025-10-16 20:04:05 +02:00
mafiesto4 d93c32db9c Merge remote-tracking branch 'origin/1.11'
# Conflicts:
#	Source/Tools/Flax.Build/Deps/Downloader.cs
2025-10-16 14:07:49 +02:00
mafiesto4 ed26a4c182 Fix moving character controller when displacement is zero 2025-10-16 11:34:43 +02:00
mafiesto4 a239984908 Add console logging for VSCode on Mac and Linux inside game projects 2025-10-16 10:47:41 +02:00
mafiesto4 fc3ea44c69 Update OpenAL on Mac/iOS 2025-10-16 10:40:08 +02:00
mafiesto4 fdecad0d29 Fix Vulkan crash on missing handle owner during binding 2025-10-16 10:39:50 +02:00
mafiesto4 c7437ed533 Fix OpenAL Soft building due to missing certs on a website 2025-10-16 10:39:36 +02:00
mafiesto4 dab44f5ceb Minor fixes 2025-10-16 10:20:51 +02:00
Saas 79351f0c4d Hide array editor "Size" text when array title overlaps it 2025-10-15 21:09:24 +02:00
Saas e5bd90f58b revert icon scaling 2025-10-15 19:51:24 +02:00
mafiesto4 c635d93b3c Fix more errors in Visject context menu regressions 2025-10-15 14:44:58 +02:00
Tryibion 7377bad721 Fix check method for type editor not working in a collection. 2025-10-14 21:20:22 -05:00
mafiesto4 09fa3ce4be Minor changes 2025-10-14 15:07:40 +02:00
Tryibion bd0daf7580 Fix tree arrowing up not selecting children in tree. 2025-10-13 21:49:05 -05:00
Tryibion 25744986a3 Special query for closest point on height field. 2025-10-13 20:40:16 -05:00
Ari Vuollet 668a4dbb4d Merge remote-tracking branch 'origin/master' into sdl_platform 2025-10-14 01:09:26 +03:00
mafiesto4 e1b3429b4c Fix regression on game window defocus 2025-10-13 21:50:19 +02:00
mafiesto4 efa963be68 Fix editor error when prefab asset is unloaded 2025-10-13 21:45:31 +02:00
mafiesto4 2d5fdfef2f Merge branch 'ColorValueBoxDisplayAlpha' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ColorValueBoxDisplayAlpha 2025-10-13 20:51:13 +02:00
mafiesto4 a2ee2ec6ac Merge branch 'NicerOldNewEditorWarnings' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NicerOldNewEditorWarnings 2025-10-13 20:50:13 +02:00
Saas d1972a56e2 improve spline editor
- Move "Selected Point" section above keyframes so it is always accessible, even when keyframe array editor is expanded
- Improve icon scaling when editor becomes thin
2025-10-13 18:27:30 +02:00
Saas df28b0d977 fix Content Panel navigation bar scroll bar colors
Same concept as in #2581
2025-10-13 11:31:53 +02:00
Saas 48100cf9fc fix group element text clipping
fixes group element header text clipping outside of the header and into the settings icon (if there is one).
Also some extra code to handle script editor, as that displays some extra icons in the header.
2025-10-13 11:16:07 +02:00
Tryibion b62f331b08 Fix crash when deleting collision data. 2025-10-12 17:04:40 -05:00
mafiesto4 212abe7d90 Update OpenAL for Windows and Android
#3338
2025-10-12 23:25:17 +02:00
mafiesto4 7dfc37f652 Adjustments for #3338 2025-10-12 23:24:34 +02:00
mafiesto4 12decc3320 Merge branch 'openal_pipewire_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openal_pipewire_fixes
# Conflicts:
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2025-10-12 22:39:34 +02:00
mafiesto4 18364d2a8b Merge remote-tracking branch 'origin/1.11' 2025-10-12 21:50:19 +02:00
Saas 5a9eedfadb make old/ new editor dialog boxes nicer to read 2025-10-12 20:14:43 +02:00
Saas 69a7e1f25c expand tooltip to hint at being able to create a new folder on shift + left click 2025-10-12 19:57:05 +02:00
Saas b43ed886b9 add option for what happens with unavailable entries and fix menu positioning 2025-10-12 19:52:18 +02:00
Saas be7871c292 use Render2D based solution rather than shader for alpha grid
https://github.com/FlaxEngine/FlaxEngine/pull/3281#issuecomment-3218049398
2025-10-12 16:50:31 +02:00
Saas 59fb83a469 correctly center buttons 2025-10-12 16:23:54 +02:00
Saas 76f0768b99 float 2025-10-12 16:14:07 +02:00
Saas 7544500be1 polish attribute editor
- Add hint about what to do when there are no attributes
- Swap "Ok" "Cancel" buttons order to match other dialog boxes
- Move buttons to the bottom
- Increase size of menu
- Add some missing "." to add/ remove button tooltips in array editor
2025-10-12 16:07:20 +02:00
Saas b2b855200f allow entering numbers with digit separator into value boxes (f.e. 1_000) 2025-10-11 22:02:14 +02:00
Saas 241a8bc764 add incrementing/ decrementing value boxe's value with arrow keys 2025-10-11 20:30:51 +02:00
mafiesto4 d426c5b0d9 Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Source/Engine/Physics/Colliders/Collider.h
2025-10-11 00:16:10 +02:00