Commit Graph

568 Commits

Author SHA1 Message Date
mafiesto4 9c2c401669 Remove empty spaces 2021-05-19 21:11:08 +02:00
mafiesto4 7edf3e5b36 Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support 2021-05-19 19:50:06 +02:00
mafiesto4 3e3b0e7951 Fix game plugins initialization order in Editor play mode to mock the standalone game
#458
2021-05-18 23:32:50 +02:00
mafiesto4 7f6a6f9fff Fix showing Game Plugins in editor plugins window 2021-05-18 11:41:49 +02:00
Nejcraft 7956ee1e2c revert the viewed types back 2021-05-17 10:15:57 +02:00
honzapatCZ 388ec655bf alpha+showcont 2021-05-17 10:15:56 +02:00
mafiesto4 4392e07cd6 Fix error when actor from unloaded scene is selected
#486
2021-05-17 10:15:55 +02:00
mafiesto4 4b0967b45e Fix Linux executable file renaming check 2021-05-17 10:15:54 +02:00
mafiesto4 d1b142db08 Fix error in context menu search on fail 2021-05-15 16:34:38 +02:00
mafiesto4 c32add161b Add option to copy/paste value from Visject box via context menu 2021-05-15 16:33:32 +02:00
mafiesto4 1adf14ca2b Fix auto-focus for dock window on right-click to prevent Game Window mouse steal when using context menu 2021-05-15 13:00:25 +02:00
mafiesto4 6232b8d557 Add option to show Debug Draw shapes in Game Viewport 2021-05-15 12:58:39 +02:00
mafiesto4 46b1fd944e Fix catching mouse focus in Editor play mode with game is paused 2021-05-15 11:01:11 +02:00
mafiesto4 fb7ef90fce Add option to hide GUI in Game Viewport 2021-05-15 11:00:42 +02:00
mafiesto4 8e31c49f1c Add automatic tooltip for ComboBox baed on selected item tooltip 2021-05-15 10:42:28 +02:00
mafiesto4 5745e4e522 Refactor settings assets proxies 2021-05-14 18:48:35 +02:00
mafiesto4 5f851d2433 Fix reparenting actors in editor to preserve world position
#500
2021-05-14 13:01:25 +02:00
mafiesto4 401bd1c125 Add incremental actors naming when spawning them in viewport
#501
2021-05-14 12:37:20 +02:00
mafiesto4 2dff188eac Add automatic slider speed for float value input fields with limits specified
#499
2021-05-14 12:24:43 +02:00
mafiesto4 f9b979f1c6 Add new icons atlas
#456
2021-05-14 11:02:22 +02:00
mafiesto4 11704740fe Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul 2021-05-14 10:48:18 +02:00
mafiesto4 255255e45c Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name 2021-05-14 10:42:28 +02:00
jb-perrier 465cdae564 Comments. 2021-05-13 17:58:44 +02:00
jb-perrier 41447d4ba0 Add name restriction for scripts, no digits at start. 2021-05-13 17:55:15 +02:00
jb-perrier 41905f9810 Add name restrictions based on proxy. 2021-05-13 17:54:52 +02:00
jb-perrier 2065b949b0 Add IsFileNameValid in ContentProxy. 2021-05-13 17:54:23 +02:00
W2.Wizard 887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
W2Wizard d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
jb-perrier 03c95b5597 Add , to enum. 2021-05-12 18:38:17 +02:00
mafiesto4 94476783da Add option to Delete Sprite in Editor 2021-05-12 16:20:44 +02:00
mafiesto4 480947e0a9 Fix sprite atlas serialization after editing 2021-05-12 16:19:59 +02:00
mafiesto4 a4a3074bb6 Fix naming new sprites in Editor 2021-05-12 14:06:05 +02:00
mafiesto4 6db156513c Merge branch 'patch-9' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-9 2021-05-12 13:12:59 +02:00
mafiesto4 d302675d7e Fix TypeSearchPopup showing types that base type is hidden 2021-05-12 12:42:48 +02:00
mafiesto4 9195e37a23 Refactor cpp script templates after new features 2021-05-12 12:42:24 +02:00
mafiesto4 0950ef1a20 Merge branch 'master' of git://github.com/LCRW/FlaxEngine into LCRW-master 2021-05-12 12:22:23 +02:00
jb-perrier 03cd86b4d7 Fix. 2021-05-11 16:16:37 +02:00
jb-perrier 166f7c2728 Refactor. 2021-05-11 16:09:27 +02:00
jb-perrier 31a446cfab Fix getter only properties not showing. 2021-05-11 14:57:07 +02:00
jb-perrier 98ca916197 Int16 & Uint16 C# serialization. 2021-05-10 22:48:33 +02:00
jb-perrier 74916dddfd Add Uint16 & Int16 names. 2021-05-10 22:47:02 +02:00
jb-perrier 0d6f81904d Uint16 & Int16 ScriptType ToString. 2021-05-10 22:46:24 +02:00
jb-perrier 9eaa6e622b Uint16 & Int16 Scripting support. 2021-05-10 22:24:35 +02:00
LcrW f9e1dc3ffb New Features 2021-05-10 21:04:52 +01:00
jb-perrier 0a32e6bf7d Add digit check at asset creation. 2021-05-10 18:20:58 +02:00
mafiesto4 17e3625e5d Add support for ANSI name and variable name for named profiler events 2021-05-04 00:17:01 +02:00
mafiesto4 28969a7de4 Fix EnumComboBox to support negative items as a cost of lack of uint64 support 2021-05-02 12:04:14 +02:00
mafiesto4 543d1a3c0e Add Tracy profiler support 2021-05-02 11:27:10 +02:00
mafiesto4 e2789214ae Refactor Editor Utils into separate VariantUtils 2021-05-02 11:24:51 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00