Commit Graph

9758 Commits

Author SHA1 Message Date
xxSeys1 344fb908ed clean up Visuals Actor add subcontext menu 2025-04-07 22:02:59 +02:00
xxSeys1 1229a6f398 match box brush context menu name with toolbox name 2025-04-07 21:46:30 +02:00
xxSeys1 ec93b2ff06 move animation related actors to context submenu 2025-04-07 21:45:21 +02:00
xxSeys1 c074b15671 add navigation actors to submenu 2025-04-07 21:41:19 +02:00
mafiesto4 0ea37879e8 Add wait on asset load when accessing material parameter values directly 2025-04-07 19:28:59 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 60c5fbeba3 Disable spline node snapping when using viewport movement 2025-04-07 18:20:02 +02:00
mafiesto4 210c8e8fe4 Fix incorrect result array memory copy from native to managed code 2025-04-04 00:36:35 +02:00
mafiesto4 5873c48ed6 Fix dummy vertex buffer on d3d11 and d3d12 to be float4 instead of byte4 2025-04-03 19:09:12 +02:00
mafiesto4 0cfab003ef Potential fix for rare streaming bug in Audio Clip asset dispose when streaming failed 2025-04-03 18:47:00 +02:00
mafiesto4 0c6f1ff9dc Optimize NavMesh to not allocate tile memory twice and add safelock to asset data 2025-04-03 17:21:48 +02:00
mafiesto4 fcddd4eca7 SImplify editor state changes logging 2025-04-02 09:24:11 +02:00
mafiesto4 854d0cc23c Add profiler zone for native library loading 2025-04-02 09:23:55 +02:00
mafiesto4 d00a2ea63f Fix crash when using anim graph asset after it's reloaded (after editing) 2025-04-02 09:22:23 +02:00
mafiesto4 311a7b8c02 Improve a8eca76cd1 2025-04-01 23:32:12 +02:00
mafiesto4 3e7ec2b28d Fix missing animation playback information for state transition when using root motion modify nodes 2025-04-01 17:28:33 +02:00
mafiesto4 1c9ff2ec03 Fix mouse cursor when opening state in animation state machine 2025-04-01 17:28:05 +02:00
mafiesto4 968044a6c7 Minor fixes 2025-03-31 22:59:15 +02:00
mafiesto4 a8eca76cd1 Fix sampling Multi Blend 1D animation at out of bounds to the right point 2025-03-31 20:52:08 +02:00
mafiesto4 5202d11af4 Fix looping animations with different speed in blend space 2025-03-31 20:31:20 +02:00
mafiesto4 3b518cdf2c Merge remote-tracking branch 'origin/master' into 1.10 2025-03-31 16:58:25 +02:00
mafiesto4 368ef9185b Fix various editor labels placement after UI resizing refactor
#3317
2025-03-31 15:35:32 +02:00
mafiesto4 bf849c860a Fix loading windows layout with assets due to content database load order change 2025-03-31 15:19:23 +02:00
mafiesto4 dd50972fb1 Merge branch 'CollectionsEditorSizeValueBoxWidth' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CollectionsEditorSizeValueBoxWidth 2025-03-31 15:17:33 +02:00
mafiesto4 b5e3d02539 Merge branch 'ContentFinderSearchboxFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentFinderSearchboxFix 2025-03-31 15:15:56 +02:00
mafiesto4 6eb24d59b4 Merge branch 'DebugLogCutoffNewMessageFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugLogCutoffNewMessageFix 2025-03-31 15:15:28 +02:00
mafiesto4 7abc7258ab Merge branch 'LogColors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-LogColors 2025-03-31 15:15:08 +02:00
mafiesto4 ed3ec55561 Add Visject per-node custom search and use it for Multi Blend nodes to filter animations used 2025-03-31 14:12:32 +02:00
mafiesto4 c00876fa94 Fix showing Content Search window to properly use context window 2025-03-31 14:12:03 +02:00
mafiesto4 f947aa3ae2 Fix asset reference window showing temp assets 2025-03-31 13:44:16 +02:00
mafiesto4 e0251afe79 Fix last frame importing from animations to correctly loop 2025-03-31 13:38:13 +02:00
xxSeys1 f53c3d7ad5 increase width of "Size" box to fit max collection size
Max size is 65535
2025-03-30 23:26:59 +02:00
mafiesto4 0046cbe0ef Fix regression in using per-component input fields in Visject nodes values editing 2025-03-30 20:54:32 +02:00
mafiesto4 4c133fb6ff Add minor improvement to anim graph editing 2025-03-29 22:33:31 +01:00
xxSeys1 3acb80f320 turns out flax has a method for this 2025-03-28 22:19:23 +01:00
Ari Vuollet bada6b8886 Fix AssetEditorWindows not getting restored after script recompilation 2025-03-28 23:06:30 +02:00
xxSeys1 ac60dc8068 fix/ change content finder search box text persistency behaviour 2025-03-28 22:02:48 +01:00
xxSeys1 f025d96111 fix new messages being cut off in Debug Log
Happens when there are a lot of messages logged at once
2025-03-28 19:38:51 +01:00
mafiesto4 5bee99cb93 Add ArrayExtensions::First and fix usage for object pointers 2025-03-28 15:36:03 +01:00
mafiesto4 ab348d5f34 Fix incorrect scene object memory leak printing if some objects are destroyed during game plugin shutdown 2025-03-28 15:35:38 +01:00
mafiesto4 54f73fe35a Fix regression in new triplanar to still support scale as Float3 for per-axis scaling 2025-03-28 11:15:14 +01:00
mafiesto4 5017bdd470 Fix parsing floating point values with . separator instead of , 2025-03-28 10:50:06 +01:00
mafiesto4 62273db725 Fix bone socket update on load while in game 2025-03-28 10:49:40 +01:00
mafiesto4 e468a77a22 Add HighestSetBit and LowestSetBit utilities 2025-03-28 10:49:23 +01:00
mafiesto4 cc32af3919 Add utility operators for LayersMask bit operations 2025-03-28 10:48:41 +01:00
mafiesto4 0041a17b7d Add Script::IsEnabledInHierarchy 2025-03-27 21:05:32 +01:00
mafiesto4 38b00f458c Restyle dock window hints to match current drag&drop/selection coloring in Editor 2025-03-27 20:48:16 +01:00
mafiesto4 1c64845169 Fix loading windows layout with assets due to content database load order change 2025-03-27 20:47:47 +01:00
mafiesto4 98834131f1 Add smooth shadows blending between directional light cascades
It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
2025-03-27 10:48:35 +01:00
xxSeys1 40f2067732 improve message readability 2025-03-26 23:39:22 +01:00