Commit Graph

10730 Commits

Author SHA1 Message Date
mafiesto4 31b6d4d658 Merge branch 'minor_mem_layout_opt' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-minor_mem_layout_opt 2025-12-09 10:00:16 +01:00
mafiesto4 776b6259cd Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload 2025-12-09 09:59:34 +01:00
mafiesto4 5c81c71116 Move constant buffer init for instanced draws only, others do it in all paths 2025-12-09 09:51:53 +01:00
mafiesto4 188b635ea0 Merge remote-tracking branch 'origin/master' 2025-12-09 09:48:05 +01:00
mafiesto4 56066a3212 Porting to a famous blue platform 2025-12-08 14:41:55 -08:00
mafiesto4 bd78db72b9 Add Mono AOT dynamic module preloading to speed up startup time 2025-12-05 03:46:28 -08:00
mafiesto4 32bd72fecd Minor fix to the game cooker assets summary log of a single asset 2025-12-04 23:51:07 +01:00
mafiesto4 3a798a70fa Fix collections capacity growing to use the closest power of two
Capacity was incorrectly 2x larger than needed.
Added unit test to ensure it stays correct.
2025-12-04 23:29:15 +01:00
mafiesto4 02429266b1 Fix Array::RemoveAtKeepOrder to avoid memory override with large mem copy 2025-12-03 05:03:21 -08:00
mafiesto4 77aea0c69c Fix fatal error reporting from multiple therads to sync and properly log (eg. out of memory) 2025-12-01 08:18:54 -08:00
mafiesto4 93217da619 Add option to merge vertex layout with reference order maintained 2025-11-29 15:04:11 -08:00
mafiesto4 a1999183f2 Fix compilation regression 2025-11-27 09:13:14 +01:00
mafiesto4 1e3ce48024 Fix compilation regression 2025-11-26 23:43:20 -08:00
mafiesto4 403d2cedc0 Updates to engine for porting to blue platform 2025-11-26 06:28:54 -08:00
mafiesto4 c8839b8587 Add support for Cooperative Suspend when running on Mono
Informs mono runtime that Job System, Thread Pool or Content Load threads can wait when they are going idle between tasks.
2025-11-26 00:22:48 -08:00
mafiesto4 cf048c9804 Fix path filter query warning 2025-11-26 00:07:00 -08:00
mafiesto4 bea75f51bd Fix AOT libs cooking to avoid file dirtying for more accurate iterative cooking 2025-11-26 00:02:40 -08:00
Tryibion 1bf6612002 Fix exception thrown when reloading open windows. 2025-11-25 17:26:57 -06:00
Michael Herzog 465f30661f Minor memory layout optimization 2025-11-25 17:36:49 +01:00
mafiesto4 92254eefcc SImplify some code and update code for platforms 2025-11-25 00:20:14 -08:00
mafiesto4 2a55cda583 Add fallback location of engine managed library on AOT platforms 2025-11-20 14:58:30 -08:00
mafiesto4 7c91c03adf Merge remote-tracking branch 'origin/master' 2025-11-20 06:26:09 -08:00
mafiesto4 caa902ea9b Fix shader compilation without HLSL 2021 on Vulkan 2025-11-20 13:47:23 +01:00
mafiesto4 fb07071e24 Restore Global Surface Atlas and DDGI on Apple platforms
#3797
2025-11-20 13:47:18 +01:00
mafiesto4 a1cb7dcbe7 Fix GPU BVH shader compilation for macOS/iOS 2025-11-20 13:47:11 +01:00
mafiesto4 032f698c7b Fix shader warning 2025-11-19 23:29:28 -08:00
mafiesto4 e2aaef9b88 Fix shader warning 2025-11-19 08:27:33 -08:00
mafiesto4 1523c7b4ce Merge branch 'fix-spline-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-spline-draw 2025-11-18 21:30:50 +01:00
mafiesto4 9ff9d48ffd Merge branch 'fix-anim-event-edge' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-event-edge 2025-11-18 21:30:01 +01:00
mafiesto4 dfb1fb91a5 Fix ability to override material instance hidden parameters
#3802
2025-11-18 21:29:51 +01:00
mafiesto4 8f56ab9534 Fix crash when creating empty material instance 2025-11-18 18:45:43 +01:00
mafiesto4 c0dda45c7b Fix crash on exit when C# code was bound to asset unloading event called after C# shutdown 2025-11-18 18:00:02 +01:00
mafiesto4 3efb981f00 Fix rare issues on input bugs in Visject 2025-11-18 16:51:43 +01:00
mafiesto4 ed408917c6 Fix Visject Surface node dependent connection types init on load
#3802
2025-11-18 16:41:24 +01:00
mafiesto4 2ca435a414 Fix shader graph assets loading to wait for async task
#3802
2025-11-18 16:11:31 +01:00
mafiesto4 de9e282bad Fix config version in GDK manifest 2025-11-18 05:42:21 -08:00
mafiesto4 c437daf9be Fix new compiler DXC changes 2025-11-18 05:42:02 -08:00
mafiesto4 1e4f96486f Fix audio playback bug from video on Xbox 2025-11-18 03:55:52 -08:00
mafiesto4 e03d0f3322 Fix shader compilation with HLSL 2021 2025-11-18 12:09:20 +01:00
mafiesto4 5f0e1253cc Refactor DX12 Root Signature creation to support offline construction
Fix running D3D12 on integrated AMD GPU
2025-11-18 12:08:54 +01:00
mafiesto4 7e6b040258 Update DXC shader compiler to 1.8 version (for D3D12) 2025-11-18 12:08:11 +01:00
mafiesto4 329ebb6482 Add custom shader compiler for Xbox Scarlett 2025-11-18 12:07:39 +01:00
mafiesto4 7a9c58003d Fix video playback on Xbox 2025-11-17 04:41:57 -08:00
mafiesto4 371a16e37b Fixes for Xbox with Mono AOT 2025-11-16 14:50:22 -08:00
Tryibion 95629e792d Fix additional edge cases 2025-11-15 22:12:35 -06:00
Tryibion e79af2fd60 Handle additional edge cases for anim event. 2025-11-15 21:39:21 -06:00
mafiesto4 4aba0153f8 Prioritize Dotnet libs on Mono AOT 2025-11-15 14:57:12 -08:00
mafiesto4 f91c33e17c Another fix for shader compilation on Vulkan 2025-11-15 23:42:03 +01:00
Tryibion 6c29877b20 Fix spline bezier drawing. 2025-11-15 15:58:50 -06:00
mafiesto4 b42168eee5 Merge branch 'fix_bvh_generation_crash' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-fix_bvh_generation_crash 2025-11-15 22:31:49 +01:00