mafiesto4
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cf65c442de
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Add AutoAttachDebugPreviewActor for Behavior Tree editor
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2026-04-17 18:51:50 +02:00 |
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mafiesto4
|
c1de97b77b
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Add drawing particle debug in system editor window
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2026-04-17 12:00:18 +02:00 |
|
mafiesto4
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915f655e2c
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Fix missing shader file in packaged build and startup on broken gizmo material
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2026-04-17 09:51:28 +02:00 |
|
mafiesto4
|
0754ea85a9
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Fix material slot comboboxes update when editing model material slots
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2026-04-17 08:55:41 +02:00 |
|
mafiesto4
|
4e72be1604
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Add selected code editor name to UI button for scripts project opening
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2026-04-16 15:44:28 +02:00 |
|
mafiesto4
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f87515305b
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Add Instance Transform node to Anim Graph
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2026-04-16 15:24:50 +02:00 |
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mafiesto4
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9280cb0036
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Add ManagedEditor to C++ scripting (same as C#)
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2026-04-15 14:21:09 +02:00 |
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mafiesto4
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a14599bb15
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Add Per Instance Random node to Anim Graph
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2026-04-14 16:02:31 +02:00 |
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mafiesto4
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9bb7733b33
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Add **Spring Bone Physics** node to Anim Graph
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2026-04-14 16:02:17 +02:00 |
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mafiesto4
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ffa54b2135
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Merge remote-tracking branch 'origin/1.12' into 1.12
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2026-04-09 17:14:04 +02:00 |
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mafiesto4
|
956b0d85b1
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Fix collection editor of scene object references to use compact inline layout
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2026-04-09 17:13:36 +02:00 |
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mafiesto4
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1d3d20e6c5
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Add option to disable shadows on transparent material
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2026-04-09 14:47:39 +02:00 |
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mafiesto4
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60881a74c9
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Dont use icon on non-SDL macOS window (not implemented)
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2026-04-09 10:44:17 +02:00 |
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mafiesto4
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c59e13b614
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Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes
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2026-04-09 10:16:50 +02:00 |
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mafiesto4
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b3ceda5a6e
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Revert 10c8454e8f to use more common paste logic in scene tree
(duplicate can paste at the same tree level, paste puts new object into the selection by default)
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2026-04-08 22:19:21 +02:00 |
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mafiesto4
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5b922e069e
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Fix importing and using files without extension in Editor content
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2026-04-08 20:36:02 +02:00 |
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mafiesto4
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96301f20c6
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Fix editor viewport focus to be locked from game when using dock window
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2026-04-08 17:13:00 +02:00 |
|
mafiesto4
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963b2f327f
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.h
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2026-04-08 13:24:29 +02:00 |
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mafiesto4
|
85c134ce2a
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Fix color picker auto-submit on defocus on Linux
#4046
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2026-04-08 00:01:48 +02:00 |
|
mafiesto4
|
4b0aafa1de
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Fix color picker auto-submit on defocus on Linux
#4046
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2026-04-08 00:00:13 +02:00 |
|
mafiesto4
|
59e46077fc
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Fix exception in invalid window layout to avoid hard errors
#4033
|
2026-04-07 13:30:13 +02:00 |
|
mafiesto4
|
1ec58e3563
|
Minor fixes
|
2026-04-07 11:08:03 +02:00 |
|
mafiesto4
|
ee32422796
|
Fix editor packaging errors
|
2026-04-06 21:05:13 +02:00 |
|
mafiesto4
|
8342596133
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Add code signing and disk image notarization for macOS game cooking
|
2026-04-06 21:04:47 +02:00 |
|
Ari Vuollet
|
2ab69e4503
|
Fix client-side window decoration dragging on macOS
|
2026-04-05 19:41:05 +03:00 |
|
Ari Vuollet
|
e4df5320bd
|
Fix missing window icon on macOS
|
2026-04-05 19:41:03 +03:00 |
|
mafiesto4
|
4e6fde17ea
|
Add macOS window impl progress
|
2026-04-04 22:34:39 +02:00 |
|
mafiesto4
|
dccfa76994
|
Fix DPI issues on macOS in Editor windows
|
2026-04-04 21:05:39 +02:00 |
|
Saas
|
6be0b48270
|
tweak visject default curvature
|
2026-04-03 18:47:59 +02:00 |
|
mafiesto4
|
d108e59a84
|
Fix dragging a single dock window via an inner title bar
#4038
|
2026-04-03 18:06:16 +02:00 |
|
mafiesto4
|
ebdf7074d3
|
Fix native window system regression on Windows in Editor due to transparent window as layered
#4039
|
2026-04-03 17:57:13 +02:00 |
|
mafiesto4
|
93e748a981
|
Add bigger default size of Editor windows
|
2026-04-03 12:50:14 +02:00 |
|
mafiesto4
|
2fc95bdf57
|
Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Editor/MaterialTemplates/Deformable.shader
# Flax.flaxproj
# Source/Engine/Content/Content.h
# Source/Engine/Serialization/JsonTools.cpp
|
2026-04-01 17:14:21 +02:00 |
|
mafiesto4
|
2d0da37907
|
Remove ComparisonNode from #3540 that is impl in #3866
|
2026-04-01 16:26:47 +02:00 |
|
mafiesto4
|
42ec33bd9a
|
Fix auto-sizing nodes with hidden default value fields (eg, comparison node)
#3540
|
2026-04-01 16:25:33 +02:00 |
|
mafiesto4
|
806027408a
|
Merge branch 'visject-larger-inputs' of https://github.com/Zode/FlaxEngine into Zode-visject-larger-inputs
|
2026-04-01 16:02:10 +02:00 |
|
mafiesto4
|
7737dbc77f
|
Various minor fixes
#3866
|
2026-04-01 15:58:31 +02:00 |
|
mafiesto4
|
9d9d582598
|
Add undo to preserve connections when changing parameter in param node
|
2026-04-01 09:50:02 +02:00 |
|
mafiesto4
|
f1796dc8c8
|
Fix and improve layout of various Visject nodes and elements
#3866
|
2026-04-01 09:49:29 +02:00 |
|
mafiesto4
|
ebb4ff1dc2
|
Move UseFixedSize property from node archetype to flags and optimize unnecessary layouts during node loading
#3866
|
2026-03-31 22:47:10 +02:00 |
|
mafiesto4
|
ea5e7f1416
|
Add hover highlight to Visject surface boxes
#3866
|
2026-03-31 21:46:21 +02:00 |
|
mafiesto4
|
917e62621d
|
Restore textures background back to Visject surface
#3866
|
2026-03-31 21:45:29 +02:00 |
|
mafiesto4
|
a88e3265cd
|
Merge branch 'VISjectIsNowMoreVISuallyAppealingAndLegible' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VISjectIsNowMoreVISuallyAppealingAndLegible
|
2026-03-31 15:16:55 +02:00 |
|
mafiesto4
|
243173df3c
|
Fix pasted ghost prefab objects when paste target is not defined
#3945
|
2026-03-30 10:14:50 +02:00 |
|
Saas
|
bda0dee371
|
fix curve node
|
2026-03-28 22:32:55 +01:00 |
|
Saas
|
ec756fe626
|
fix custom code node size
|
2026-03-28 22:16:31 +01:00 |
|
Saas
|
b78ff57f6a
|
fix custom code nodes
|
2026-03-28 22:04:41 +01:00 |
|
Saas
|
9fa9e75e08
|
fix decorator size when surface is loaded
|
2026-03-28 21:28:09 +01:00 |
|
mafiesto4
|
095f7277e2
|
Minor fixes
|
2026-03-28 15:13:52 +01:00 |
|
Saas
|
f26dbf530c
|
fix skeleton blend mask node to resize when asset reference is (dis-) connected
|
2026-03-28 13:47:14 +01:00 |
|