Commit Graph

6069 Commits

Author SHA1 Message Date
mafiesto4 8bf128dc0a Merge branch 'PE-1.4-5' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-5 2022-11-28 23:22:49 +01:00
mafiesto4 69ad8bc672 Fix tests hanging if scripting compilation fails (eg. build tool issue) 2022-11-28 20:34:50 +01:00
mafiesto4 db6aab1cf6 Fix regression in memory allocators 2022-11-28 20:34:26 +01:00
Preben Eriksen cfb25840f9 Merge branch 'PE-1.4-3' into PE-1.4-5
* PE-1.4-3:
  PE: DDS - Improve import time if source already has mipmaps and are compressed.
2022-11-28 12:58:47 +01:00
Preben Eriksen 64debe08a8 Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5
* commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8':
  PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object.
2022-11-28 12:58:18 +01:00
Preben Eriksen 460d0780a1 Merge commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63' into PE-1.4-5
* commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63':
  PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index.
2022-11-28 12:57:53 +01:00
Preben Eriksen d03363b376 Merge commit '29900a3cc005f7f5ac74254d2b7a58920341d73c' into PE-1.4-5
* commit '29900a3cc005f7f5ac74254d2b7a58920341d73c':
  PE: Support importing WAV files that contain "extra format bytes" in "fmt" header.
2022-11-28 12:57:21 +01:00
Preben Eriksen de2374ad40 Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
  PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-28 12:56:30 +01:00
GoaLitiuM 676d87129c Fix array count output parameter handling when returning arrays 2022-11-28 00:07:02 +02:00
GoaLitiuM 4a1c1ebe3a Fix ScriptingObject handles getting released during marshalling 2022-11-27 23:53:30 +02:00
mafiesto4 86431d3d9a Merge branch 'drag-max-panels' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-max-panels 2022-11-27 21:47:52 +01:00
Tryibion 4a9a01a89e Moved check and ops to also fix issue #683 2022-11-27 14:23:01 -06:00
mafiesto4 7cfde78198 Code style fix 2022-11-27 21:05:20 +01:00
mafiesto4 cd23f88d36 Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master 2022-11-27 21:04:44 +01:00
mafiesto4 3da7e8d7ba Additional improvement for RenderListBuffer 2022-11-27 20:33:39 +01:00
GoaLitiuM bf190810dd Fix building VC++-projects 2022-11-27 15:49:39 +02:00
GoaLitiuM 2227642c13 Fix JsonAsset instantiation after script reload 2022-11-27 14:47:02 +02:00
GoaLitiuM 76ee695a59 Cleanup and minor fixes 2022-11-27 14:45:55 +02:00
GoaLitiuM 0d68e90b59 Fix array count output parameter handling when returning arrays 2022-11-27 14:42:11 +02:00
mafiesto4 8e52e2fb10 Merge branch 'master' into 1.5 2022-11-27 12:11:50 +01:00
mafiesto4 373350df1e Improve stability of RenderListBuffer resizing when multiple threads add and resize at the same time 2022-11-27 12:07:10 +01:00
mafiesto4 835a230323 Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants 2022-11-27 12:06:31 +01:00
GoaLitiuM 3b80a01813 Fix build errors on Linux 2022-11-26 23:20:13 +02:00
GoaLitiuM 89ac54520a Add Linux support for nethost module, build tool and build scripts 2022-11-26 23:19:46 +02:00
mafiesto4 189575efec Add GPUDevice::CreateConstantBuffer for custom constants buffers usage 2022-11-26 21:17:05 +01:00
mafiesto4 39dc439cd8 Revert "Remove unused LodProxyView feature from RenderContext (shadow projections are using the same draw batch as main view now)"
This reverts commit c33fe04645.
2022-11-26 20:37:04 +01:00
GoaLitiuM 96dc279ebd Implement .NET 7 runtime support and bindings generation 2022-11-26 14:37:07 +02:00
GoaLitiuM fe943ca010 Temporary fix to build errors in VC++ projects 2022-11-26 13:55:19 +02:00
GoaLitiuM 3396e10613 Implement FlaxVersionConverter for JSON serialization 2022-11-26 13:55:19 +02:00
GoaLitiuM 6bfb0205fd Implement JSON difference serialization 2022-11-26 13:55:18 +02:00
GoaLitiuM c4be764f61 Add nethost module and EngineConfiguration for .NET runtime 2022-11-26 13:50:32 +02:00
GoaLitiuM cb09fb570d Change build scripts to call build tool with dotnet 2022-11-26 13:50:32 +02:00
GoaLitiuM 7e80a4fe0f Use Roslyn C#-compiler for build rules compilation 2022-11-26 13:50:31 +02:00
GoaLitiuM 44d1527759 Fix CopyFiles not working on Linux 2022-11-26 13:50:31 +02:00
GoaLitiuM 5e6fcc9669 Prepare Flax.Build project for .NET 7
Add .NET SDK project generator and upgrade Flax.Build project files
2022-11-26 13:50:31 +02:00
mafiesto4 bdb27fef1b Minor optimizations 2022-11-26 12:08:53 +01:00
mafiesto4 c33fe04645 Remove unused LodProxyView feature from RenderContext (shadow projections are using the same draw batch as main view now) 2022-11-25 23:04:17 +01:00
Tryibion 8707d658f1 Added ability to drag maximized panels. 2022-11-25 15:14:04 -06:00
mafiesto4 b1618a88be Fix invalid rounding up to power of two in allocators
#833
2022-11-25 22:07:13 +01:00
mafiesto4 b4fdb0cc26 Improvements and fixes for multiplayer networking 2022-11-25 16:50:44 +01:00
Ruan Lucas 66ce8abe01 Adds side mouse button shortcuts to the Content window 2022-11-24 23:58:24 -04:00
mafiesto4 f9cb2ece6e Merge branch 'rename-on-click' of https://github.com/Tryibion/FlaxEngine into Tryibion-rename-on-click 2022-11-24 21:55:21 +01:00
mafiesto4 e713273942 Fix textbox defocus on edit end
#789
2022-11-24 21:54:54 +01:00
mafiesto4 18c4e34af8 Fix invalid Math::RoundUpToPowerOf2
#833
2022-11-24 20:21:34 +01:00
mafiesto4 63c4eb17e4 Fix invalid Math::RoundUpToPowerOf2
#833
2022-11-24 20:20:36 +01:00
mafiesto4 5cc66d60dc Tweaks 2022-11-24 20:14:47 +01:00
mafiesto4 9076d3b82b Add Tracy profile zone to in-build profiling tools CPU update 2022-11-24 20:01:46 +01:00
mafiesto4 6f95f162d0 Move MotionVectors pass draw calls sorting to be together with the rest of the sortings 2022-11-24 20:01:28 +01:00
mafiesto4 33910eb310 Fix transform deltas check to prevent player teleporing against server will 2022-11-24 12:27:02 +01:00
mafiesto4 dbcb333ba9 Fix crash when using material in PostFx global graphics settings (asset loaded before GPU init) 2022-11-24 09:58:46 +01:00