Commit Graph

6069 Commits

Author SHA1 Message Date
mafiesto4 f701e35c50 Add option to show bounds of the model in Editor preview 2021-06-01 10:45:23 +02:00
mafiesto4 1789e879bf Add option to show bounds of the animated model in Editor preview 2021-06-01 10:36:13 +02:00
mafiesto4 a730c3b1af Add using immediate DebugDraw for animated model skeleton drawing in Editor preview 2021-06-01 10:27:57 +02:00
mafiesto4 623299e59f Add support for AssetPreview to use debug drawing if needed 2021-06-01 10:27:30 +02:00
mafiesto4 6877e14b04 Rename ParticleManager to Particles 2021-05-31 22:40:41 +02:00
mafiesto4 760b687b02 Rename AnimationManager to Animations and expose to public 2021-05-31 19:32:35 +02:00
mafiesto4 2c2c7744eb Add AuxTool to AOT pipeline in Game Cooker 2021-05-31 16:05:35 +02:00
mafiesto4 4ffda55071 Merge branch 'toolchain_definitions_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-toolchain_definitions_fix 2021-05-31 16:04:11 +02:00
GoaLitiuM 5e8da3ba5f Include toolchain preprocessor definitions in binding generation 2021-05-31 16:58:38 +03:00
mafiesto4 d436b71ef5 Fix CharacterController still colliding after being disabled at runtime 2021-05-31 13:30:45 +02:00
mafiesto4 8eadd912f7 Add ClosestPointPointLine for Vector3 to C# 2021-05-31 10:26:15 +02:00
mafiesto4 a74f978f89 Fix lag from single axis gizmo usage on large distance 2021-05-31 10:25:55 +02:00
mafiesto4 d8cb1d15c7 Fix warning 2021-05-31 09:35:52 +02:00
mafiesto4 d2f339dba1 Optimize scripting object data deserialziation 2021-05-30 14:12:41 +02:00
mafiesto4 3c72abad37 Refactor FileSystemWatcher interface to make it simpler 2021-05-30 14:12:17 +02:00
mafiesto4 2a3a15533c Add ignoring memory allocations from profiling tools in Editor Profiler 2021-05-30 14:11:49 +02:00
mafiesto4 9c66ac4656 Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C# 2021-05-30 14:11:25 +02:00
mafiesto4 1bd109395a Optimize managed memory allocations 2021-05-30 14:09:24 +02:00
mafiesto4 4e65215b57 Merge branch 'cpu_idle_sleep' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-cpu_idle_sleep 2021-05-30 12:11:42 +02:00
mafiesto4 99c1b60493 Merge branch 'viewpoint-shortcuts' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-viewpoint-shortcuts 2021-05-30 11:57:47 +02:00
mafiesto4 97de7a627e Add order for Margin properties 2021-05-30 10:53:34 +02:00
GoaLitiuM e06200926f Sleep between frames to save CPU cycles 2021-05-30 02:01:37 +03:00
GoaLitiuM cc60814334 Increase accuracy of Windows Sleep function
Windows 10 version 1803 (build 17134) and later versions support
high-resolution waitable timer, which offers much better accuracy over
Sleep function without the need of increasing the global timer
resolution. For older versions of Windows, we reduce the timer
resolution to 1ms and use normal waitable timer for sleeping.
2021-05-30 01:48:15 +03:00
GoaLitiuM c01a140077 Refactor Windows version logging, log Windows build number 2021-05-30 01:48:14 +03:00
Erdroy 23794c8875 Add NetworkHost id and comparison operator 2021-05-29 20:19:09 +02:00
Erdroy 97a5daf7e6 Fix NetworkMessage read/write asserts 2021-05-29 20:18:07 +02:00
Erdroy 1e22d8e3f8 Add ENet kick/connection disconnect impl 2021-05-29 19:50:28 +02:00
Erdroy 61af4c94bd Add usage of address specified in config for ENet driver 2021-05-29 19:42:22 +02:00
Erdroy 6719e0b326 Cleanup 2021-05-29 19:41:39 +02:00
jb-perrier ccef5f0d73 Fix viewpoints. 2021-05-29 18:53:30 +02:00
jb-perrier 03014dcf08 Register viewpoint shortcuts binding in EditViewport. 2021-05-29 18:51:03 +02:00
jb-perrier 241238d2d7 Add viewpoint shortcuts options. 2021-05-29 18:49:56 +02:00
mafiesto4 e6074149e5 Fix Margin loading 2021-05-29 13:48:38 +02:00
mafiesto4 2bdebdb2ef Improve Margin editing 2021-05-29 13:48:26 +02:00
mafiesto4 44433bf3b4 Add 9-slicking support for UI to draw sprites and textures
#155
2021-05-29 13:48:00 +02:00
mafiesto4 bf32034d91 Fix Margin serialization 2021-05-29 10:14:17 +02:00
mafiesto4 beb79f6107 Use network for UWP from Win32 impl 2021-05-28 19:43:15 +02:00
mafiesto4 518e248494 Add support for focusing on model when painting its vertices 2021-05-28 15:57:40 +02:00
mafiesto4 b1572ecb91 Add support for focusing on foliage instance bounds when editing it 2021-05-28 15:54:54 +02:00
mafiesto4 845198ebe3 Refactor focusing on selection logic in Editor 2021-05-28 15:51:28 +02:00
mafiesto4 e41dfe738b Add support for moving object with transform gizmo when mouse moves outside the viewport during usage 2021-05-28 14:24:19 +02:00
mafiesto4 94ee82b58d Fix Editor UI tree control click to handle selection update before
#533
2021-05-28 12:09:26 +02:00
mafiesto4 77f9010b06 Fix exception in Editor UI is model has invalid material slot index assigned 2021-05-28 11:54:11 +02:00
mafiesto4 29860b838e Fix camera position when changing Editor view EditorViewport
#531
2021-05-28 11:30:28 +02:00
mafiesto4 969db604e5 Fix gizmo in top down view on Z-axis movement (and other combination of perpendicular views)
Fix gizmo stability when using single axis

#530
2021-05-28 11:01:13 +02:00
mafiesto4 a3f0f8ad8c Merge branch 'binding_generator_doc_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-binding_generator_doc_fixes 2021-05-28 09:53:59 +02:00
mafiesto4 a467c96e00 Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support 2021-05-28 09:49:03 +02:00
mafiesto4 2db2d27f12 Merge branch 'build_csharp_bindings_only' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_csharp_bindings_only 2021-05-28 09:35:03 +02:00
mafiesto4 a08e1576ce Merge remote-tracking branch 'origin/master' 2021-05-28 09:12:30 +02:00
mafiesto4 d5a129cb1b Add mono building for Switch 2021-05-28 09:12:15 +02:00