Commit Graph

5854 Commits

Author SHA1 Message Date
mafiesto4 15da2d59e5 Add GPUTexture::DownloadData to C#
#2973 #1446
2025-04-07 23:32:37 +02:00
mafiesto4 4a10905464 Fix regression in float parsing change 2025-04-07 22:22:38 +02:00
mafiesto4 09a3eaef83 Merge branch 'restore_tabs_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-restore_tabs_fix 2025-04-07 21:52:31 +02:00
mafiesto4 2ac8144ac2 Merge branch 'NoExpandFlipChannel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoExpandFlipChannel 2025-04-07 21:48:03 +02:00
Ari Vuollet 063f3c69ad Fix error when Control state is cleared during scripts reload 2025-04-07 22:22:15 +03:00
mafiesto4 0ea37879e8 Add wait on asset load when accessing material parameter values directly 2025-04-07 19:28:59 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 210c8e8fe4 Fix incorrect result array memory copy from native to managed code 2025-04-04 00:36:35 +02:00
mafiesto4 5873c48ed6 Fix dummy vertex buffer on d3d11 and d3d12 to be float4 instead of byte4 2025-04-03 19:09:12 +02:00
mafiesto4 0cfab003ef Potential fix for rare streaming bug in Audio Clip asset dispose when streaming failed 2025-04-03 18:47:00 +02:00
mafiesto4 0c6f1ff9dc Optimize NavMesh to not allocate tile memory twice and add safelock to asset data 2025-04-03 17:21:48 +02:00
mafiesto4 fcddd4eca7 SImplify editor state changes logging 2025-04-02 09:24:11 +02:00
mafiesto4 854d0cc23c Add profiler zone for native library loading 2025-04-02 09:23:55 +02:00
mafiesto4 d00a2ea63f Fix crash when using anim graph asset after it's reloaded (after editing) 2025-04-02 09:22:23 +02:00
mafiesto4 311a7b8c02 Improve a8eca76cd1 2025-04-01 23:32:12 +02:00
mafiesto4 3e7ec2b28d Fix missing animation playback information for state transition when using root motion modify nodes 2025-04-01 17:28:33 +02:00
mafiesto4 968044a6c7 Minor fixes 2025-03-31 22:59:15 +02:00
mafiesto4 a8eca76cd1 Fix sampling Multi Blend 1D animation at out of bounds to the right point 2025-03-31 20:52:08 +02:00
mafiesto4 5202d11af4 Fix looping animations with different speed in blend space 2025-03-31 20:31:20 +02:00
xxSeys1 af3054e5e0 minor code style 2025-03-31 15:55:04 +02:00
xxSeys1 e5d0158c92 remove texture flip channels default group expand 2025-03-31 15:53:40 +02:00
mafiesto4 e0251afe79 Fix last frame importing from animations to correctly loop 2025-03-31 13:38:13 +02:00
mafiesto4 4c133fb6ff Add minor improvement to anim graph editing 2025-03-29 22:33:31 +01:00
mafiesto4 5bee99cb93 Add ArrayExtensions::First and fix usage for object pointers 2025-03-28 15:36:03 +01:00
mafiesto4 54f73fe35a Fix regression in new triplanar to still support scale as Float3 for per-axis scaling 2025-03-28 11:15:14 +01:00
mafiesto4 5017bdd470 Fix parsing floating point values with . separator instead of , 2025-03-28 10:50:06 +01:00
mafiesto4 62273db725 Fix bone socket update on load while in game 2025-03-28 10:49:40 +01:00
mafiesto4 e468a77a22 Add HighestSetBit and LowestSetBit utilities 2025-03-28 10:49:23 +01:00
mafiesto4 cc32af3919 Add utility operators for LayersMask bit operations 2025-03-28 10:48:41 +01:00
mafiesto4 0041a17b7d Add Script::IsEnabledInHierarchy 2025-03-27 21:05:32 +01:00
mafiesto4 98834131f1 Add smooth shadows blending between directional light cascades
It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
2025-03-27 10:48:35 +01:00
mafiesto4 fa1469514b Fix binding missing vertex buffer slots to zero data on D3D11 and D3D12 2025-03-26 22:54:00 +01:00
mafiesto4 f94543aac8 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Flax.flaxproj
2025-03-26 19:48:47 +01:00
mafiesto4 bf2974b6cc Fix reading Variant Type in C# 2025-03-26 19:47:39 +01:00
mafiesto4 faa3f62813 Fix crash when using different values in various math nodes in Visject
#3315
2025-03-26 18:20:09 +01:00
mafiesto4 e67b9a2e05 Merge branch 'ModelToolSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelToolSliders 2025-03-26 15:59:23 +01:00
mafiesto4 45ec633fec Merge branch 'compilationFailedMessage' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-compilationFailedMessage 2025-03-26 15:58:16 +01:00
mafiesto4 38c3d88a8a Fix crash on incorrect MultiBlend2D triangles memory
#3302
2025-03-25 17:12:14 +01:00
mafiesto4 7e145c56fd Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
mafiesto4 9cf7046a5b Add leaderboards to Online interface
https://github.com/FlaxEngine/OnlinePlatformSteam/issues/2
2025-03-25 13:35:50 +01:00
xxSeys1 bde4aec113 make script compilation failed warning a bit nicer 2025-03-24 19:12:16 +01:00
xxSeys1 82bdc5d869 adjust sensitivity of some sliders in Model Tool 2025-03-24 18:14:54 +01:00
mafiesto4 9459eff58c Fix regression in game viewport DPI scale usage
#2976 809fd2653a
2025-03-18 20:07:30 +01:00
mafiesto4 d123dd3eb4 Use limited attempts for assembly context reload and dont use Debug Log for warning
#2469
2025-03-18 17:42:21 +01:00
mafiesto4 abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
mafiesto4 68967de1f5 Fix custom GUI material writing depth when it's not needed
#3294
2025-03-18 10:57:12 +01:00
mafiesto4 e25efa8c6f Fix naming convention 2025-03-18 09:09:06 +01:00
mafiesto4 80df074b5f Minor fixes 2025-03-17 16:37:28 +01:00
mafiesto4 7ee2e66881 Fix Rich Text Box ascender usage in line breaks for correct images placement
#3292
2025-03-17 16:37:15 +01:00
mafiesto4 7144e9352d Optimize image size access 2025-03-17 15:19:53 +01:00