Commit Graph

11 Commits

Author SHA1 Message Date
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 618273977c Minor improvements to code style #1541 2023-11-13 17:17:05 +01:00
mafiesto4 13881c7d97 Merge branch 'LightThemeTweaks' of https://github.com/Radiangames/FlaxEngine into Radiangames-LightThemeTweaks 2023-11-13 17:02:12 +01:00
mafiesto4 88f718709b Add data sent/receive rate charts to the network profiler in Editor 2023-10-15 20:13:34 +02:00
mafiesto4 3ac7c4e0ee Codestyle fix 2023-10-09 23:21:02 +02:00
Luke Schneider ad28a3fdbf Better light theme (Style) support, and a Default light theme (as a secondary option)
1) Added ForegroundViewport as a new color.  It is used in the main game viewport (ViewportWidgetButton), and the viewport for rendering of particles and materials.  It is needed because the default foreground in a Light theme is black, but black does not work well in a viewport.  A new color seemed appropriate.

2) Fixed the profiler window to use the Foreground color in multiple text elements, instead of Color.White (or no default TitleColor).  This includes  the Row class, Asset class, SingleChart class, Timeline Class, and more.

3) Added a second theme/Style (DefaultLight) to include with the engine.  It uses RGB float values because those were easier to transfer from the saved values that I had created (and they're easier for me to edit if necessary).  I tried to emulate how the Default theme is created/loaded/etc as closely as possible.
2023-09-27 21:54:34 -05:00
mafiesto4 6621e70ae7 Add objects replication and RPC stats table to Network Profiler 2023-09-26 10:33:12 +02:00
mafiesto4 216a5e9f92 Add support for displaying all active Network Peer stats in Editor Profiler tab 2023-09-25 16:49:18 +02:00
mafiesto4 2ae20c5fc4 Add formatting to network profiler bytes values 2023-05-21 22:36:14 +02:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 7486bc640f Add network profiler tab with network driver data sent/received 2022-11-30 22:05:58 +01:00