mafiesto4
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708bdc7bcb
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Add MaterialTextureMipBias to control texture mip bias in materials for better frame upscaling
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2026-08-16 14:30:53 +02:00 |
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mafiesto4
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1c25519d99
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Backport rendering fixes from https://github.com/RomanZhu/FlaxEngine
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2026-08-16 12:50:44 +02:00 |
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mafiesto4
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926d9a0a0d
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Refactor rendering code by moving RenderContext to a separate harder file
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2026-08-16 12:45:54 +02:00 |
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mafiesto4
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1f9f2b6a39
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Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
# Content/Shaders/GI/DDGI.flax
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2026-08-13 11:46:40 +02:00 |
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mafiesto4
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ad7239a88e
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Merge branch 'fix/tree-dropdown-animations' of https://github.com/xrEugene/FlaxEngine into xrEugene-fix/tree-dropdown-animations
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2026-08-13 11:43:50 +02:00 |
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mafiesto4
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ffc7598acc
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Merge branch 'fix-dynamic' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-dynamic
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2026-08-13 11:40:46 +02:00 |
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mafiesto4
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11e80d52d8
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Merge branch 'disable-effects-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-disable-effects-default
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2026-08-13 11:38:11 +02:00 |
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mafiesto4
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05ebbe7448
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Add new temporal upsampling option (TAAU) when using location DuringAntiAliasing
Refactor `RenderingUpscaleLocation` enum item names.
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2026-08-13 11:26:27 +02:00 |
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Jake Young
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3f43c9622b
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Disable eye adaptation and motion blur by default
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2026-08-13 02:45:04 -04:00 |
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mafiesto4
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782e7415a7
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Add auto-select of newly copied/moved content items
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2026-08-13 06:01:55 +02:00 |
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mafiesto4
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e990e4432f
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Merge branch 'ref_temp_v3' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-ref_temp_v3
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2026-08-13 05:50:30 +02:00 |
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mafiesto4
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374e7380e7
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Merge branch 'terrain_patch_collision_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_collision_fix
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2026-08-13 05:49:28 +02:00 |
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mafiesto4
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2bbd79d4ec
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Merge branch 'terrain_patch_add_scale_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_add_scale_fix
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2026-08-13 05:48:10 +02:00 |
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mafiesto4
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89d03497e3
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Merge branch 'wayland_drag_fix2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix2
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2026-08-13 05:47:19 +02:00 |
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mafiesto4
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371a7cd091
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Fixes
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2026-08-12 15:19:36 +02:00 |
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mafiesto4
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babeb3409e
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Fix regression for editor builds on non-Windows
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2026-08-12 14:38:59 +02:00 |
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mafiesto4
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3f393b9429
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Merge branch 'build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_fix
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2026-08-12 14:35:29 +02:00 |
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mafiesto4
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287185435d
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Add online presence API
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2026-08-12 11:49:20 +02:00 |
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mafiesto4
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98ced280e0
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Add game overlay UI utilities to IOnlinePlatform
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2026-08-12 05:50:56 +02:00 |
|
Ari Vuollet
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c61392c722
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Fix terrain patch add mode not picking patches in scaled terrain
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2026-08-11 12:46:10 +03:00 |
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Ari Vuollet
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c5c96b1dac
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Remove terrain patch collision when patch is removed
Fixes #4212
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2026-08-11 12:45:40 +03:00 |
|
Ari Vuollet
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cf052489df
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Fix Wayland dragging regression
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2026-08-11 11:38:11 +03:00 |
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mafiesto4
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fcdc541e9a
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Add Online memory group
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2026-08-11 06:43:54 +02:00 |
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mafiesto4
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ab84878fc3
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Fix linking platform-specific online modules into the engine
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2026-08-10 20:28:58 +02:00 |
|
Ari Vuollet
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7d945d47e8
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Fix build regression
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2026-08-10 20:34:06 +03:00 |
|
Ari Vuollet
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0c9431e7d7
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Pass converted non-const lvalue reference parameters as temporaries
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2026-08-10 20:30:48 +03:00 |
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mafiesto4
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b57c837157
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Minor improvements
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2026-08-10 14:58:52 +02:00 |
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mafiesto4
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68d2c41539
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Fix GDK build with the latest version
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2026-08-10 14:58:42 +02:00 |
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mafiesto4
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809f469404
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Add GetUserAvarar to Online Platform interface
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2026-08-10 14:58:18 +02:00 |
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mafiesto4
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a7baf9ca37
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Add FromMemory and LoadMemory to Texture for loading images from memory
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2026-08-10 14:58:09 +02:00 |
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mafiesto4
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8688695b28
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Clarify UI Control Enabled doc
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2026-08-10 07:14:22 +02:00 |
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mafiesto4
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b7cfb110c3
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Disable Eye Adaptation in material previews by default
|
2026-08-10 06:05:33 +02:00 |
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mafiesto4
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716f665e39
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Improve model bounds debug draw for better depth-readability of occluded pixels
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2026-08-10 06:04:27 +02:00 |
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mafiesto4
|
fff611e7d2
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Fix delay on virtual GPU texture upload
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2026-08-09 07:18:21 +02:00 |
|
mafiesto4
|
5b648b1824
|
Fixes
|
2026-08-08 06:50:32 +02:00 |
|
mafiesto4
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7a67864136
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Add material drag drop to animated models (with highlight)
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2026-08-08 06:43:13 +02:00 |
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mafiesto4
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59227bbc8b
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Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
# Source/Engine/Graphics/Materials/DeformableMaterialShader.h
# Source/Engine/Platform/Windows/WindowsWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.h
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2026-08-08 06:40:11 +02:00 |
|
mafiesto4
|
b8d403f32d
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Minor changes after backporting changes
|
2026-08-08 06:31:00 +02:00 |
|
David Svez
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53df912261
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Add layers settings shortcut to actor layer dropdown
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2026-08-08 06:19:34 +02:00 |
|
David Svez
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042c3b7220
|
Skip indexed properties in generic editor
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2026-08-08 06:18:46 +02:00 |
|
David Svez
|
a67ff38ed5
|
Fallback when DirectX debug layer is unavailable
|
2026-08-08 06:16:13 +02:00 |
|
David Svez
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236e9c27c7
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Window live resize + second monitor High DPI support without turning black
|
2026-08-08 06:10:01 +02:00 |
|
David Svez
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caa670949b
|
Clarify DDGI settings guidance
|
2026-08-08 05:58:30 +02:00 |
|
David Svez
|
a057ea41ab
|
Clear inactive DDGI dispatch arguments
|
2026-08-08 05:57:58 +02:00 |
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mafiesto4
|
4b5e32df74
|
Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play
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2026-08-08 05:36:36 +02:00 |
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mafiesto4
|
5ac864229d
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Merge branch 'wayland_drag_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix
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2026-08-08 05:35:26 +02:00 |
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mafiesto4
|
688f76580f
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Merge branch 'sdl_asset_popup_focus_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_asset_popup_focus_fix
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2026-08-08 05:34:15 +02:00 |
|
Ari Vuollet
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de08b3b9a5
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Fix Wayland window not getting attached to the drag operation
|
2026-08-08 02:19:32 +03:00 |
|
Ari Vuollet
|
8d0fb85dd5
|
Fix content browser stealing focus from popup asset windows
|
2026-08-08 00:10:26 +03:00 |
|
Jake Young
|
6489b7d7b7
|
Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects.
|
2026-08-07 16:21:12 -04:00 |
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