mafiesto4
775e978fed
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Flax.flaxproj
# Source/Engine/Level/Actors/StaticModel.cpp
# Source/Engine/Level/Prefabs/Prefab.cpp
# Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4
e450658834
Remove deprecated mono runtime backend
...
Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4
6daec81db1
Fix crash when using curves inside Anim Graph
...
https://forum.flaxengine.com/t/bug-report-v1-12-using-curves-in-the-animation-graph-causes-a-crash/2594
2026-05-28 13:30:40 +02:00
mafiesto4
ab6b5927f8
Fix missing Int2/Int3/Int4 in Variant support implementation parts
...
#4114
2026-05-27 17:23:22 +02:00
mafiesto4
f87515305b
Add Instance Transform node to Anim Graph
2026-04-16 15:24:50 +02:00
mafiesto4
a14599bb15
Add Per Instance Random node to Anim Graph
2026-04-14 16:02:31 +02:00
mafiesto4
9bb7733b33
Add **Spring Bone Physics** node to Anim Graph
2026-04-14 16:02:17 +02:00
mafiesto4
330049d732
Cleanup anim graph nodes access to share code
2026-04-10 10:48:45 +02:00
mafiesto4
a1399c5157
Optimize Anim Graph retarget to use cached pose to avoid dynamic memory allocation
...
#3827
2026-02-09 18:02:58 +01:00
mafiesto4
3d66316716
Optimize animations retargeting between skeletons
...
Cuts down `RetargetSkeletonPose` time down by over 80%.
#3827
2026-02-09 15:03:42 +01:00
mafiesto4
c828c90161
Add Set Parameter node to Anim Graph
...
#2162
2026-02-03 15:42:26 +01:00
mafiesto4
76700c0b24
Merge branch 'fix-anim-slot-replay' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-slot-replay
2025-12-14 23:01:21 +01:00
mafiesto4
0c887cd29e
Use fix from #3830 in particle and anim graphs too
2025-12-13 23:11:01 +01:00
Tryibion
f8dc8ab903
Fix not being able to replay same animation in animation slot.
2025-11-23 14:19:11 -06:00
Tryibion
95629e792d
Fix additional edge cases
2025-11-15 22:12:35 -06:00
Tryibion
e79af2fd60
Handle additional edge cases for anim event.
2025-11-15 21:39:21 -06:00
mafiesto4
823ed247d2
Merge remote-tracking branch 'origin/master' into 1.11
...
# Conflicts:
# Source/Engine/Level/Actors/Sky.cpp
2025-10-03 22:37:32 +02:00
mafiesto4
4f45b3c1d0
Fix missing root motion copy when using input skeleton pose (eg. IK node)
...
#3445
2025-10-03 11:33:01 +02:00
mafiesto4
1f3f1ea67e
Fix Blend Poses nodes to smoothly blend back when transition goes back
...
#3595
2025-10-03 10:52:01 +02:00
mafiesto4
3e363c8275
Remove ConcurrentSystemLocker and use ReadWriteLock instead of better threading synchronization
2025-09-04 14:48:52 +02:00
mafiesto4
826009c1b4
Merge remote-tracking branch 'origin/master' into 1.11
...
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Engine/Scripting/Scripting.cpp
2025-08-25 23:48:08 +02:00
mafiesto4
7fcf6f9c97
Add various improvements
2025-08-11 23:47:48 +02:00
Tryibion
b8e00f2ed1
Change checking max to use ceiltoint
2025-07-19 21:30:49 -05:00
Tryibion
b6e18ccae5
Fix edge case for anim event on min or max frame when looping. Fix anim event playback when is running negative.
2025-07-19 21:05:57 -05:00
mafiesto4
bffb175a9b
Code fixes
2025-06-07 01:25:22 +02:00
mafiesto4
c639a3103c
Add memory profiling events to the main areas of the engine
2025-05-22 04:47:01 +02:00
xxSeys1
ec93b2ff06
move animation related actors to context submenu
2025-04-07 21:45:21 +02:00
mafiesto4
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
mafiesto4
d00a2ea63f
Fix crash when using anim graph asset after it's reloaded (after editing)
2025-04-02 09:22:23 +02:00
mafiesto4
311a7b8c02
Improve a8eca76cd1
2025-04-01 23:32:12 +02:00
mafiesto4
3e7ec2b28d
Fix missing animation playback information for state transition when using root motion modify nodes
2025-04-01 17:28:33 +02:00
mafiesto4
968044a6c7
Minor fixes
2025-03-31 22:59:15 +02:00
mafiesto4
a8eca76cd1
Fix sampling Multi Blend 1D animation at out of bounds to the right point
2025-03-31 20:52:08 +02:00
mafiesto4
5202d11af4
Fix looping animations with different speed in blend space
2025-03-31 20:31:20 +02:00
mafiesto4
e0251afe79
Fix last frame importing from animations to correctly loop
2025-03-31 13:38:13 +02:00
mafiesto4
f94543aac8
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Flax.flaxproj
2025-03-26 19:48:47 +01:00
mafiesto4
38c3d88a8a
Fix crash on incorrect MultiBlend2D triangles memory
...
#3302
2025-03-25 17:12:14 +01:00
mafiesto4
7e145c56fd
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
mafiesto4
e25efa8c6f
Fix naming convention
2025-03-18 09:09:06 +01:00
mafiesto4
09b23e2376
Minor fixes
2025-03-09 23:02:06 +01:00
mafiesto4
2ab9adab24
Merge remote-tracking branch 'origin/master' into 1.10
2025-02-24 23:27:56 +01:00
mafiesto4
937d369856
Fix crash in particles system when assets gets loading/unloaded while async jobs are active
2025-02-18 23:27:49 +01:00
mafiesto4
060bc0aaf8
Fix crash in animations system when assets gets loading/unloaded while async jobs are active
...
#2974
2025-02-18 22:30:49 +01:00
mafiesto4
80a44b5f5c
Remove old code
2025-01-24 11:08:31 +01:00
mafiesto4
8a7ceef288
Add content deprecation system that auto-saves assets in Editor that use old data format
2025-01-20 23:46:49 +01:00
mafiesto4
668f3fa68d
Update read and write streaming api to use the newest format
2024-12-29 23:00:40 +01:00
mafiesto4
35e9e048f2
Merge remote-tracking branch 'origin/master' into 1.10
2024-12-10 11:07:31 +01:00
mafiesto4
12d9d94138
Add support for curves in C++ scripting api
...
#2546
2024-12-04 13:30:56 +01:00
mafiesto4
57628c3d5f
Refactor Bezier splines drawing and editing to property evaluate value and match curve evaluation
...
#3051
2024-12-02 19:10:28 +01:00
mafiesto4
74993dcf9e
Fix animation retargetting to properly handle different skeleton nodes orientation
2024-11-22 12:29:05 +01:00