mafiesto4
775e978fed
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Flax.flaxproj
# Source/Engine/Level/Actors/StaticModel.cpp
# Source/Engine/Level/Prefabs/Prefab.cpp
# Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4
e450658834
Remove deprecated mono runtime backend
...
Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4
e0f234c667
Add enum serialization as string via EnumString attribute
2026-06-03 13:00:43 +02:00
mafiesto4
0f38fca0b1
Minor fixes
2026-05-30 14:28:28 +02:00
mafiesto4
ab6b5927f8
Fix missing Int2/Int3/Int4 in Variant support implementation parts
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#4114
2026-05-27 17:23:22 +02:00
mafiesto4
9e96206d67
Merge remote-tracking branch 'origin/master' into 1.13
2026-05-19 10:55:14 +02:00
mafiesto4
ec73cc6b0d
Merge branch '1.12'
2026-05-14 15:32:53 +02:00
mafiesto4
d9c787a661
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
# Source/Engine/Graphics/Graphics.h
# Source/Engine/Renderer/ShadowsPass.cpp
2026-05-13 16:03:53 +02:00
mafiesto4
40413edbab
Fix property get/set function name length in dotnet bindings
2026-05-13 10:43:03 +02:00
mafiesto4
834cb94110
Fix loading engine managed assembly on iOS regression
2026-05-11 21:35:27 +02:00
mafiesto4
2f05a0987e
Add ShowInPlayMode to HideInEditor attribute for properties/fields that should display in editor only during play mode
2026-05-06 16:54:34 +02:00
mafiesto4
2ce1103530
Add VersionControlInfo to output game build info and log game version with branch/commit info
2026-04-22 23:11:29 +02:00
mafiesto4
f1f17c8289
Fix compilation for Web
2026-04-17 15:59:51 +02:00
mafiesto4
b6c7358953
Fix crash when caching DebugCommands and classes cache gets modified
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#4054
2026-04-16 22:33:36 +02:00
mafiesto4
2fc95bdf57
Merge remote-tracking branch 'origin/master' into 1.12
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# Conflicts:
# Content/Editor/MaterialTemplates/Deformable.shader
# Flax.flaxproj
# Source/Engine/Content/Content.h
# Source/Engine/Serialization/JsonTools.cpp
2026-04-01 17:14:21 +02:00
mafiesto4
e2fbd83086
Optimize VariantType name allocs to use static type when possible
2026-03-30 21:56:01 +02:00
mafiesto4
d96e1297f7
Optimize MMethod::GetParameterIsOut to cache all parameters in a single bit-flag
2026-03-30 19:56:32 +02:00
mafiesto4
bf20f5d2bf
Fix scripting bindings in searching virtual methods to invoke when there is a name and parameter count collision
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#3649
2026-03-30 19:54:47 +02:00
mafiesto4
3baec506e2
Optimize various initial pre-allocs to happen within memory tracing
2026-03-23 18:25:05 +01:00
mafiesto4
45a8d82a83
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GUI.flax
# Flax.flaxproj
# Source/Editor/Windows/AboutDialog.cs
# Source/Engine/Serialization/Stream.cpp
# Source/Shaders/GUICommon.hlsl
2026-03-13 08:09:16 +01:00
mafiesto4
8cdb6d77ab
Merge branch 'req-actor-inherited-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-req-actor-inherited-type
2026-03-10 20:01:37 +01:00
mafiesto4
7bc687194f
Fix Web to run without dotnet
2026-02-16 11:49:34 +01:00
mafiesto4
f045b5b6b6
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2026-02-11 00:20:38 +01:00
mafiesto4
7b7a92758f
Optimize VariantType to use static type name in game or from non-reloadable assemblies
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This avoids many dynamic memory allocations in Visual Scripts and Anim Graph.
#
2026-02-09 18:01:47 +01:00
mafiesto4
610c76578b
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Flax.flaxproj
2026-01-13 14:29:44 +01:00
mafiesto4
e0062a6ff1
Add RenderColorFormat option to graphics settings for rendering pipeline buffer format
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#3618
2026-01-13 09:07:22 +01:00
mafiesto4
5dbaf3f94e
Fix to not crash after unhandled exception
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#3570
2026-01-11 23:23:04 +01:00
mafiesto4
8facb46def
Fix regression from 6f6dd2f4a3 on script interface vtable setup
2026-01-02 17:06:27 +01:00
mafiesto4
6f6dd2f4a3
Fix crash on script VTable setup due to async
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#3580
2025-12-29 22:06:55 +01:00
mafiesto4
517ee5bb25
Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix
2025-12-09 10:00:51 +01:00
mafiesto4
56066a3212
Porting to a famous blue platform
2025-12-08 14:41:55 -08:00
mafiesto4
bd78db72b9
Add Mono AOT dynamic module preloading to speed up startup time
2025-12-05 03:46:28 -08:00
mafiesto4
1e3ce48024
Fix compilation regression
2025-11-26 23:43:20 -08:00
mafiesto4
403d2cedc0
Updates to engine for porting to blue platform
2025-11-26 06:28:54 -08:00
mafiesto4
c8839b8587
Add support for Cooperative Suspend when running on Mono
...
Informs mono runtime that Job System, Thread Pool or Content Load threads can wait when they are going idle between tasks.
2025-11-26 00:22:48 -08:00
Michael Herzog
a62ca5452e
Fixed missing move semantics in script object reference
2025-11-25 17:33:11 +01:00
mafiesto4
92254eefcc
SImplify some code and update code for platforms
2025-11-25 00:20:14 -08:00
mafiesto4
2a55cda583
Add fallback location of engine managed library on AOT platforms
2025-11-20 14:58:30 -08:00
mafiesto4
c0dda45c7b
Fix crash on exit when C# code was bound to asset unloading event called after C# shutdown
2025-11-18 18:00:02 +01:00
mafiesto4
4aba0153f8
Prioritize Dotnet libs on Mono AOT
2025-11-15 14:57:12 -08:00
mafiesto4
4008e19ca9
Fix various build issuesin uncommon configurations
2025-11-14 00:52:14 -08:00
Ari Vuollet
3fc1895b56
Fix compiler error and wrong CPU architecture warnings on WoA
2025-10-31 02:12:14 +02:00
Ari Vuollet
2c8c9b1637
Fix .NET version preprocessor definitions
2025-10-29 08:26:39 +02:00
Ari Vuollet
32b4efc175
Add missing .NET installation architecture info to error messages
2025-10-24 23:27:17 +03:00
Ari Vuollet
6b9c727a6a
Fix compiler warning
2025-10-19 22:16:34 +03:00
mafiesto4
87e2c4c4d5
Merge remote-tracking branch 'origin/master' into 1.11
...
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Editor/Windows/OutputLogWindow.cs
# Source/Engine/Level/Actor.cpp
2025-09-24 18:18:27 +02:00
mafiesto4
88773e71e5
Fix warning when cloning actor from prefab that is not a root
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#3578
2025-09-14 14:25:19 +02:00
mafiesto4
64e127a47a
Fix crashes of scripting backend on Android
2025-09-09 15:25:24 +02:00
mafiesto4
14a69a11df
Add Android native crashes caching
2025-09-07 23:50:41 +02:00
Tryibion
2901e3898c
Add IncludeInheritedTypes to RequireActor
2025-08-29 16:03:44 -05:00