mafiesto4
775e978fed
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Flax.flaxproj
# Source/Engine/Level/Actors/StaticModel.cpp
# Source/Engine/Level/Prefabs/Prefab.cpp
# Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4
e450658834
Remove deprecated mono runtime backend
...
Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4
e0f234c667
Add enum serialization as string via EnumString attribute
2026-06-03 13:00:43 +02:00
mafiesto4
bdeb89538c
Optimize auto generated Variant Types in bindings to reduce dynamic memory allocs in game builds
2026-06-03 11:05:17 +02:00
mafiesto4
d3be79fdc4
Fix missing SDK print for ones from modules or plugins
2026-06-01 15:50:25 +02:00
mafiesto4
b7a59447a3
Fix Web build files location to properly exist in final package
...
https://forum.flaxengine.com/t/web-build-issue-with-c-script/2590
2026-05-28 11:32:24 +02:00
Ari Vuollet
96d670efb7
Add support for Windows 11 SDK version 28000
2026-05-19 22:49:58 +03:00
mafiesto4
3bf3264f48
Fix compilation with the latest GDK
2026-05-14 18:28:17 +02:00
mafiesto4
d9c787a661
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
# Source/Engine/Graphics/Graphics.h
# Source/Engine/Renderer/ShadowsPass.cpp
2026-05-13 16:03:53 +02:00
mafiesto4
d697bd7402
Update old API usage
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#4080 #4081
2026-05-12 18:40:21 +02:00
mafiesto4
0c1af2f243
Fix various rendering elements with Reversed Z enabled and simplify code
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#2684
2026-05-11 18:26:21 +02:00
mafiesto4
fb21ffd3be
Rename FLAX_REVERSE_Z macro to REVERSE_Z
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#2684
2026-05-08 10:52:46 +02:00
mafiesto4
ead71e6836
Add support for using macros in scripting function parameter default values
2026-05-07 23:01:16 +02:00
mafiesto4
241441d5b9
Merge branch 'reverse-z' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-reverse-z
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# Conflicts:
# Source/Engine/Graphics/GPUDevice.cpp
# Source/Engine/Graphics/Materials/DeferredMaterialShader.cpp
# Source/Engine/Graphics/Materials/ForwardMaterialShader.cpp
# Source/Engine/Graphics/Materials/TerrainMaterialShader.cpp
# Source/Engine/Renderer/LightPass.cpp
# Source/Engine/Renderer/ReflectionsPass.cpp
# Source/Engine/Renderer/ShadowsPass.cpp
# Source/Shaders/SSR.hlsl
# Source/Shaders/ShadowsSampling.hlsl
# Source/Shaders/Sky.shader
2026-05-07 19:55:03 +02:00
mafiesto4
8e76d0d9d8
Fix GPUTexture.DownloadData to use correct bindings api
2026-04-28 00:24:34 +02:00
mafiesto4
2ce1103530
Add VersionControlInfo to output game build info and log game version with branch/commit info
2026-04-22 23:11:29 +02:00
mafiesto4
fc864cb504
Fix internal function name collision with base class function in bindings
2026-04-20 14:57:33 +02:00
mafiesto4
b79335c920
Fix compiling C# scripts that use nuget package to properly resolve it on 1st build
2026-04-19 21:30:16 +02:00
mafiesto4
421e8d5b43
FIx codesigning editor package with Web platform tool
2026-04-18 19:55:12 +02:00
mafiesto4
e9d61ebf9f
Fix Editor packaging on macOS without SDL
2026-04-17 08:39:26 +02:00
mafiesto4
c59e13b614
Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes
2026-04-09 10:16:50 +02:00
mafiesto4
bc30d67c3f
Update XCode min version to 16.4
2026-04-08 09:21:03 +02:00
mafiesto4
057d6c67f7
Move tint compiler to Web package
2026-04-07 13:12:19 +02:00
mafiesto4
0505135d7e
Add file type filters to file dialog on macOS
2026-04-06 23:23:47 +02:00
Ari Vuollet
e4df5320bd
Fix missing window icon on macOS
2026-04-05 19:41:03 +03:00
Ari Vuollet
6606e1356e
Update SDL to 3.4.4
2026-04-05 19:41:03 +03:00
mafiesto4
1d214b20e4
Fix compiler warnings on macOS
2026-04-05 13:02:01 +02:00
mafiesto4
2fc95bdf57
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Content/Editor/MaterialTemplates/Deformable.shader
# Flax.flaxproj
# Source/Engine/Content/Content.h
# Source/Engine/Serialization/JsonTools.cpp
2026-04-01 17:14:21 +02:00
mafiesto4
8b383d4dbe
Fix regression on Large Worlds build and bunch of warnings
2026-03-30 23:50:03 +02:00
mafiesto4
e2fbd83086
Optimize VariantType name allocs to use static type when possible
2026-03-30 21:56:01 +02:00
mafiesto4
2748216190
Fix using Dictionary as virtual method parameter in scripting bindings
2026-03-30 19:55:44 +02:00
mafiesto4
bf20f5d2bf
Fix scripting bindings in searching virtual methods to invoke when there is a name and parameter count collision
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#3649
2026-03-30 19:54:47 +02:00
mafiesto4
81176c98a1
Rebuild tint for macOS with SPIRV reader
2026-03-27 17:25:36 +01:00
mafiesto4
cc9e41fe44
Dont build tint by default
2026-03-27 11:29:16 +01:00
mafiesto4
4d77ced41d
Go back with min .NET version
2026-03-27 11:24:39 +01:00
mafiesto4
f5651de725
Add NDK 27 as minimum for Android to fix 16kb page alignment issue on libc++_shared.so
2026-03-27 10:16:32 +01:00
mafiesto4
eab7794e3b
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# global.json
2026-03-26 23:44:33 +01:00
mafiesto4
78052fbaec
Refactor engine configuration to support platform-specific namespaces in config files
2026-03-26 23:27:51 +01:00
mafiesto4
9fbcce13b3
Add tint shader compiler dependency to manually build it for Mac with SPIR-V reader
...
Official binary doesn't include it, only WGSL reader which blocks usage in Flax.
2026-03-26 21:43:51 +01:00
mafiesto4
d0cc88f82a
Try to fix random hdiutil failure in Continuous Delivery on Github Action
2026-03-26 14:08:03 +01:00
mafiesto4
5ccc33719e
Add basis universal and Web build support for macOS
2026-03-26 10:47:52 +01:00
mafiesto4
0f09cad1cf
Update PhysX with new slim Build
...
Rebuild for win64 and android only
2026-03-26 09:33:56 +01:00
mafiesto4
914e0869b1
Fix warning when building C# lib with newer .NET than base version used on deps
2026-03-25 17:23:11 +01:00
mafiesto4
0c1da8e13b
Attempt to fix Github Action issues
2026-03-25 15:02:58 +01:00
mafiesto4
9d478b570f
Attempt to fix Github Action issues
2026-03-25 09:11:26 +01:00
mafiesto4
f3c957481c
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/GUI/Dialogs/ColorSelector.cs
2026-03-24 23:41:58 +01:00
mafiesto4
b54794255a
Fix .pch files rebuilds after MSVC toolchain updates
2026-03-24 17:14:30 +01:00
mafiesto4
cc89a1e1ca
Add check for minimum browser version when running on Web
2026-03-24 15:23:33 +01:00
mafiesto4
df6b550c3d
Add Web to engine build distro
2026-03-24 01:01:46 +01:00
mafiesto4
88fe9ba186
Fix WebGPU crashes when resizing canvas
2026-03-23 18:37:58 +01:00