Commit Graph

10780 Commits

Author SHA1 Message Date
mafiesto4 7d0804af91 Add content deprecation upgrades support to prefabs and scenes when loading levels 2025-01-20 23:53:13 +01:00
mafiesto4 67f12596e2 Fix LoadAssetTask to properly dereference asset loading task pointer when asset init fails 2025-01-20 23:52:12 +01:00
mafiesto4 6a66a944d2 Add total mesh vertex stride display in editor panel 2025-01-20 23:51:35 +01:00
mafiesto4 65a689f8ab Add logging first scene asset id in cooked game 2025-01-20 23:51:08 +01:00
mafiesto4 18fd68db25 Add SpawnOptions container for more robust prefabs spawning 2025-01-20 23:50:47 +01:00
mafiesto4 86444aa5f3 Fix TypeUtils.GetTypeName for nested generic types 2025-01-20 23:49:40 +01:00
mafiesto4 011abe4ac0 Fix error when connecting nodes in Visject 2025-01-20 23:49:17 +01:00
mafiesto4 f4c07388d9 Restore old upgrader for skinned models from 9f648caac8 2025-01-20 23:49:00 +01:00
mafiesto4 eaf48bb176 Fix regression in dynamic mesh bounds and triangles setup after refactor 2025-01-20 23:48:25 +01:00
mafiesto4 d4a5c76c82 Add serialization of game settings for proper upgrade when loading deprecated data 2025-01-20 23:47:51 +01:00
mafiesto4 8a7ceef288 Add content deprecation system that auto-saves assets in Editor that use old data format 2025-01-20 23:46:49 +01:00
mafiesto4 1497acef58 SImplify capacity presetting for Dictionary to handle memory slack scale internally as suers care about items count only 2025-01-16 17:42:01 +01:00
mafiesto4 6111f67e33 Add ToSpan for MemoryWriteStream and simplify code with it 2025-01-16 17:35:28 +01:00
mafiesto4 39419787fa Another compilation fix 2025-01-15 08:48:03 +01:00
mafiesto4 e02f2990d9 Another compilation fix 2025-01-14 23:43:31 +01:00
mafiesto4 d0a6edbb2c Another compilation fix 2025-01-14 23:26:26 +01:00
mafiesto4 be8686bbb2 Fix new code on non-windows editor platforms 2025-01-14 22:45:03 +01:00
mafiesto4 59061c01d3 Fix compilation error 2025-01-14 22:29:06 +01:00
mafiesto4 90ba7f4a92 Mark CommonValue as deprecated to generate warnings in old code 2025-01-13 18:25:26 +01:00
mafiesto4 754e0c4e29 Update build number 2025-01-13 18:09:19 +01:00
mafiesto4 addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
mafiesto4 f17d6f62ab Merge branch 'Tryibion-use-version' 2025-01-13 17:32:03 +01:00
mafiesto4 ae3d437539 Merge branch 'use-version' of https://github.com/Tryibion/FlaxEngine into Tryibion-use-version 2025-01-13 17:31:53 +01:00
mafiesto4 99b737eb14 Merge branch 'Tryibion-aab-building' 2025-01-13 17:31:38 +01:00
mafiesto4 4add5dcf49 Add missing default value and fix doc comment
#3150
2025-01-13 17:31:34 +01:00
mafiesto4 a204ada6d3 Merge branch 'aab-building' of https://github.com/Tryibion/FlaxEngine into Tryibion-aab-building 2025-01-13 17:18:35 +01:00
mafiesto4 bdc7f0760f Merge branch 'Tryibion-re-enable-scale-center' 2025-01-13 17:17:12 +01:00
mafiesto4 07ef2f03d5 Merge branch 're-enable-scale-center' of https://github.com/Tryibion/FlaxEngine into Tryibion-re-enable-scale-center 2025-01-13 17:12:20 +01:00
mafiesto4 b5437a9097 Merge branch 'Tryibion-fix-actor-drop-focus' 2025-01-13 17:11:48 +01:00
mafiesto4 890c3e75c3 Merge branch 'fix-actor-drop-focus' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-actor-drop-focus 2025-01-13 16:08:56 +01:00
mafiesto4 7fcf8c2d4c Improve #3138 to pass over setting value to null and via proper cast so value type stays the same 2025-01-13 16:08:43 +01:00
mafiesto4 3796b0ccae Revert #3117 and do it different way as some types can be valid even if different thus use internal parameter setter for type validation 2025-01-13 16:07:47 +01:00
mafiesto4 bc18ddc04b Merge branch 'Tryibion-invert-channels' 2025-01-13 15:46:49 +01:00
mafiesto4 90316dfa52 Minor code changes to PR 2025-01-13 15:46:35 +01:00
Tryibion 55fa372197 re-add returns to aab 2025-01-13 07:30:01 -06:00
Tryibion 563f0b9ab4 Move Build .aab to Android platform settings and make it side-by-side 2025-01-13 07:24:50 -06:00
Tryibion 30ea3bc9c2 Add check for empty array and use IsInRange for version check. 2025-01-13 07:16:31 -06:00
mafiesto4 07b9e5bfdd Merge branch 'invert-channels' of https://github.com/Tryibion/FlaxEngine into Tryibion-invert-channels 2025-01-13 09:20:22 +01:00
Tryibion f274639e94 Fix path bug. 2025-01-12 17:17:59 -06:00
mafiesto4 7ac2376231 Simplify code 2025-01-12 23:57:52 +01:00
Tryibion 01d1dbba6c Add aditional check for if custom define of BuildAAB already exists. 2025-01-12 16:57:19 -06:00
Tryibion ca995093b6 Add .aab bundling for Android. 2025-01-12 16:50:16 -06:00
mafiesto4 f36d3a11ab Merge branch 'Tryibion-handle-multi-linked' 2025-01-12 22:13:11 +01:00
mafiesto4 06a04167c7 Merge branch 'handle-multi-linked' of https://github.com/Tryibion/FlaxEngine into Tryibion-handle-multi-linked 2025-01-12 22:13:07 +01:00
Tryibion e2df7a1e85 Handle linked values in Float3Editor 2025-01-12 15:07:43 -06:00
mafiesto4 80f5b554cd Merge branch 'Tryibion-fix-run-cooked-game' 2025-01-12 22:01:34 +01:00
mafiesto4 f10404a948 Merge branch 'fix-run-cooked-game' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-run-cooked-game 2025-01-12 22:01:29 +01:00
mafiesto4 a9580b9b46 Merge branch 'Tryibion-anim-param-warn-type' 2025-01-12 22:00:35 +01:00
mafiesto4 3d76a99c9b Merge branch 'anim-param-warn-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-param-warn-type 2025-01-12 22:00:30 +01:00
mafiesto4 eaeeea6a81 Merge branch 'Tryibion-import-ui-spacing' 2025-01-12 21:59:43 +01:00