Commit Graph

56 Commits

Author SHA1 Message Date
mafiesto4 fa381c5493 Merge branch 'fix-null-style-crash' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-null-style-crash 2020-12-30 23:00:38 +01:00
mafiesto4 e19b10f790 Merge branch 'fix-toolstrip-buildscene' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-toolstrip-buildscene 2020-12-30 22:58:31 +01:00
mafiesto4 05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
mafiesto4 5e469a0ae3 Remove deprecated and unsued OpenGL backend 2020-12-30 11:27:37 +01:00
mafiesto4 4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
stefnotch 96dbd3a937 Prevent loading 'null' style 2020-12-30 10:28:17 +01:00
VNC 265cc13971 Updated build scenes toolstrip button
The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
mafiesto4 8998eb2330 Fix editor main window resizing edges size to be 10px 2020-12-29 23:20:21 +01:00
mafiesto4 7b7ba7d73e Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen 2020-12-29 23:13:21 +01:00
mafiesto4 826c0206cb Fix model collision data generate option to be in ModelProxy 2020-12-29 23:11:00 +01:00
mafiesto4 8dd915ec01 Merge branch 'collisiondata-from-model' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-collisiondata-from-model 2020-12-29 23:06:26 +01:00
mafiesto4 7335cd39ca Merge branch 'file-rename-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-file-rename-fix 2020-12-29 20:13:52 +01:00
stefnotch 65ab9cac50 Change ClientFrom/ToScreen to PointFrom/ToScreen
Fix #67
2020-12-29 18:10:26 +01:00
VNC 3975efc9e4 Fix typo in error log message 2020-12-29 03:03:04 +01:00
mafiesto4 9a9996bd51 Merge branch 'master' of git://github.com/Polypulse/FlaxEngine into Polypulse-master 2020-12-28 22:11:47 +01:00
mafiesto4 3ed30b81d6 Fix code style 2020-12-28 21:55:45 +01:00
VNC e0c362856e Support for Visual Studio Code Insiders 2020-12-28 21:12:52 +01:00
Sean Connor aff2c154a9 Fixes issue where type editor fails to find acceptable types when creating new json data asset. 2020-12-26 14:18:46 -07:00
VNC 3bf54bac85 Fix inverted Y Gizmo Rotation 2020-12-25 03:00:10 +01:00
mafiesto4 da389eea03 Fix preserving Editor undo actions during play mode 2020-12-24 00:01:33 +01:00
mafiesto4 8347e15413 Fix undo redo flags in play mode 2020-12-24 00:01:07 +01:00
mafiesto4 c9989e0aff Merge branch 'fix-maximum-window-size' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-maximum-window-size 2020-12-23 22:39:01 +01:00
stefnotch 4a068a3b86 Change maximum window size to 4096
For those neat 4k monitors
2020-12-23 21:54:42 +01:00
stefnotch 0679aebfac Fix docking hints jumping around on high dpi screens 2020-12-23 14:12:53 +01:00
stefnotch 310140e91b Fix context menu disappearing
Fix #10
2020-12-23 14:11:11 +01:00
stefnotch a388df2f74 Better handle double file extensions on rename
Fix #37
2020-12-22 22:47:06 +01:00
mafiesto4 566f8f5810 Merge branch 'fix-rmb-scroll' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-rmb-scroll 2020-12-22 18:47:03 +01:00
stefnotch 21cbfec533 Fix speed change scrolling being wonky 2020-12-22 18:33:06 +01:00
mafiesto4 4c212400d8 Merge branch 'duplicite-filename-extension-fix' of git://github.com/klukule/FlaxEngine into klukule-duplicite-filename-extension-fix 2020-12-22 18:32:04 +01:00
jb-perrier 1fccefb07f Use already defined var. 2020-12-22 00:03:19 +01:00
jb-perrier d0e509a8fc Adding "Generate collision data" from Model context menu. 2020-12-21 23:20:42 +01:00
jb-perrier bc1a5b99ac Fix link to Github issue. 2020-12-21 21:58:39 +01:00
mafiesto4 8ac2d7069d Fixes for code style
(cherry picked from commit c987acb709)
2020-12-21 11:56:22 +01:00
jb-perrier 3c60f2691d Typo 2020-12-21 11:54:51 +01:00
jb-perrier c83cc35b93 Adding auto sort to ContextMenu. 2020-12-21 11:54:51 +01:00
mafiesto4 4508f5b77f Revert 2020-12-21 11:54:16 +01:00
mafiesto4 ed5450d7e6 Fix context menu positioning for child menus when flipping the direction over Y axis 2020-12-21 11:49:02 +01:00
mafiesto4 c987acb709 Fixes for code style 2020-12-21 11:42:18 +01:00
jb-perrier c496f2a9db Typo 2020-12-21 11:38:23 +01:00
jb-perrier 0688e9c6c3 Set auto sort to true for New asset context menu. 2020-12-21 11:38:23 +01:00
jb-perrier 34d74477e4 Adding auto sort to ContextMenu. 2020-12-21 11:38:23 +01:00
mafiesto4 1798bf003b Fix editing overridden particle emitter parameter in particle system window 2020-12-21 11:37:10 +01:00
Lukáš Jech 07f58558e3 Force proper extension if manually specified by user during asset creation 2020-12-21 03:58:52 +01:00
mafiesto4 96457a0adc Fix crash on null 2020-12-20 21:16:50 +01:00
stefnotch 9c55518744 Fix renaming item error handling 2020-12-20 19:19:30 +01:00
stefnotch 0da02b99cc Fix renaming files to same name with different case 2020-12-20 18:00:14 +01:00
mafiesto4 973af724f4 Fix editor viewport camera glitch on first frame when using camera orbiting 2020-12-20 00:03:14 +01:00
Jean-Baptiste Perrier 6cefab801f Title bar High DPI fix. 2020-12-19 13:47:59 +01:00
mafiesto4 3c3e0b93f0 Fix issues on Visject nodes copy pasting due to incorrect enum values serialization 2020-12-15 12:34:18 +01:00
mafiesto4 696df47cec Fix Sequence node to spawn output boxes at runtime instead of using predefined elements 2020-12-15 12:06:15 +01:00