Commit Graph

5866 Commits

Author SHA1 Message Date
mafiesto4 1ae098331d Fix new IOnlinePlatform leaderboards api to be empty for backwards compatibility
#3357
2025-04-08 19:20:35 +02:00
mafiesto4 cd803e42ad Merge branch 'NavigationContextSubmenu' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NavigationContextSubmenu 2025-04-08 17:11:26 +02:00
xxSeys1 2777436e83 change "Lighting & Effects" to "Lighting & PostFX"
old name clashed with "Particle Effect" a bit
2025-04-08 17:07:21 +02:00
mafiesto4 9beca96230 Merge branch 'NavigationContextSubmenu' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NavigationContextSubmenu 2025-04-08 16:53:55 +02:00
mafiesto4 51df5af253 Merge branch 'fix-shift-arrow-end' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-shift-arrow-end 2025-04-08 16:50:09 +02:00
mafiesto4 0ed298b5e5 Merge branch 'center-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-scale 2025-04-08 14:52:13 +02:00
Tryibion 40a641b731 Fix scale not being applied to physics center. 2025-04-07 17:23:03 -05:00
mafiesto4 15da2d59e5 Add GPUTexture::DownloadData to C#
#2973 #1446
2025-04-07 23:32:37 +02:00
mafiesto4 4a10905464 Fix regression in float parsing change 2025-04-07 22:22:38 +02:00
xxSeys1 344fb908ed clean up Visuals Actor add subcontext menu 2025-04-07 22:02:59 +02:00
mafiesto4 09a3eaef83 Merge branch 'restore_tabs_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-restore_tabs_fix 2025-04-07 21:52:31 +02:00
mafiesto4 2ac8144ac2 Merge branch 'NoExpandFlipChannel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoExpandFlipChannel 2025-04-07 21:48:03 +02:00
xxSeys1 1229a6f398 match box brush context menu name with toolbox name 2025-04-07 21:46:30 +02:00
xxSeys1 ec93b2ff06 move animation related actors to context submenu 2025-04-07 21:45:21 +02:00
xxSeys1 c074b15671 add navigation actors to submenu 2025-04-07 21:41:19 +02:00
Ari Vuollet 063f3c69ad Fix error when Control state is cleared during scripts reload 2025-04-07 22:22:15 +03:00
mafiesto4 0ea37879e8 Add wait on asset load when accessing material parameter values directly 2025-04-07 19:28:59 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 210c8e8fe4 Fix incorrect result array memory copy from native to managed code 2025-04-04 00:36:35 +02:00
Tryibion cb6a4cc325 Fix text box shift not working when selection start is at the text length. 2025-04-03 13:58:16 -05:00
mafiesto4 5873c48ed6 Fix dummy vertex buffer on d3d11 and d3d12 to be float4 instead of byte4 2025-04-03 19:09:12 +02:00
mafiesto4 0cfab003ef Potential fix for rare streaming bug in Audio Clip asset dispose when streaming failed 2025-04-03 18:47:00 +02:00
mafiesto4 0c6f1ff9dc Optimize NavMesh to not allocate tile memory twice and add safelock to asset data 2025-04-03 17:21:48 +02:00
mafiesto4 fcddd4eca7 SImplify editor state changes logging 2025-04-02 09:24:11 +02:00
mafiesto4 854d0cc23c Add profiler zone for native library loading 2025-04-02 09:23:55 +02:00
mafiesto4 d00a2ea63f Fix crash when using anim graph asset after it's reloaded (after editing) 2025-04-02 09:22:23 +02:00
mafiesto4 311a7b8c02 Improve a8eca76cd1 2025-04-01 23:32:12 +02:00
mafiesto4 3e7ec2b28d Fix missing animation playback information for state transition when using root motion modify nodes 2025-04-01 17:28:33 +02:00
mafiesto4 968044a6c7 Minor fixes 2025-03-31 22:59:15 +02:00
mafiesto4 a8eca76cd1 Fix sampling Multi Blend 1D animation at out of bounds to the right point 2025-03-31 20:52:08 +02:00
mafiesto4 5202d11af4 Fix looping animations with different speed in blend space 2025-03-31 20:31:20 +02:00
xxSeys1 af3054e5e0 minor code style 2025-03-31 15:55:04 +02:00
xxSeys1 e5d0158c92 remove texture flip channels default group expand 2025-03-31 15:53:40 +02:00
mafiesto4 e0251afe79 Fix last frame importing from animations to correctly loop 2025-03-31 13:38:13 +02:00
mafiesto4 4c133fb6ff Add minor improvement to anim graph editing 2025-03-29 22:33:31 +01:00
mafiesto4 5bee99cb93 Add ArrayExtensions::First and fix usage for object pointers 2025-03-28 15:36:03 +01:00
mafiesto4 54f73fe35a Fix regression in new triplanar to still support scale as Float3 for per-axis scaling 2025-03-28 11:15:14 +01:00
mafiesto4 5017bdd470 Fix parsing floating point values with . separator instead of , 2025-03-28 10:50:06 +01:00
mafiesto4 62273db725 Fix bone socket update on load while in game 2025-03-28 10:49:40 +01:00
mafiesto4 e468a77a22 Add HighestSetBit and LowestSetBit utilities 2025-03-28 10:49:23 +01:00
mafiesto4 cc32af3919 Add utility operators for LayersMask bit operations 2025-03-28 10:48:41 +01:00
mafiesto4 0041a17b7d Add Script::IsEnabledInHierarchy 2025-03-27 21:05:32 +01:00
mafiesto4 98834131f1 Add smooth shadows blending between directional light cascades
It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
2025-03-27 10:48:35 +01:00
mafiesto4 fa1469514b Fix binding missing vertex buffer slots to zero data on D3D11 and D3D12 2025-03-26 22:54:00 +01:00
mafiesto4 f94543aac8 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Flax.flaxproj
2025-03-26 19:48:47 +01:00
mafiesto4 bf2974b6cc Fix reading Variant Type in C# 2025-03-26 19:47:39 +01:00
mafiesto4 faa3f62813 Fix crash when using different values in various math nodes in Visject
#3315
2025-03-26 18:20:09 +01:00
mafiesto4 e67b9a2e05 Merge branch 'ModelToolSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelToolSliders 2025-03-26 15:59:23 +01:00
mafiesto4 45ec633fec Merge branch 'compilationFailedMessage' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-compilationFailedMessage 2025-03-26 15:58:16 +01:00
mafiesto4 38c3d88a8a Fix crash on incorrect MultiBlend2D triangles memory
#3302
2025-03-25 17:12:14 +01:00