Commit Graph

7049 Commits

Author SHA1 Message Date
mafiesto4 925b83e095 Fix text box selection height on macOS with custom system scale (hack) 2026-04-18 21:01:37 +02:00
mafiesto4 cf319876e6 Fix build error on missing Emscripten SDK to be more usable 2026-04-18 19:55:37 +02:00
mafiesto4 d0ac31c02b Fix incorrect shader sample support for WebGPU texture formats from Tier1 that are only unfilterable-float for shader load-only 2026-04-17 17:43:03 +02:00
mafiesto4 f1f17c8289 Fix compilation for Web 2026-04-17 15:59:51 +02:00
mafiesto4 bfc2b276e1 Fix crash when loading Visject graph with a broken connection 2026-04-17 14:53:14 +02:00
mafiesto4 fa01d2d8a3 Add additional way of loading unsupported texture formats via Texture Tool conversion
This fixes loading `BC7` textures on `D3D10` backend.
2026-04-17 14:25:58 +02:00
mafiesto4 f5b5228ddf Add debug drawing particle collision modules 2026-04-17 13:22:15 +02:00
mafiesto4 cb2f2bf644 Fix drawing incorrect LOD transition when using 2 cameras in a scene at once
#4055
2026-04-16 23:24:53 +02:00
mafiesto4 9350a4a706 Refactor model LOD transition to run only when any material uses Dithered LOD Transition
#4055
2026-04-16 23:23:36 +02:00
mafiesto4 b6c7358953 Fix crash when caching DebugCommands and classes cache gets modified
#4054
2026-04-16 22:33:36 +02:00
mafiesto4 6db9116047 Fix crash when using SkeletonMask::GetNodesMask from 2 threads at once *(g. in Anim Graph) 2026-04-16 21:30:47 +02:00
mafiesto4 1f5fcdc7c7 Fix crash when running with D3D10 2026-04-16 15:46:24 +02:00
mafiesto4 f87515305b Add Instance Transform node to Anim Graph 2026-04-16 15:24:50 +02:00
mafiesto4 712420cca7 Merge remote-tracking branch 'origin/master' into 1.12 2026-04-16 14:04:21 +02:00
mafiesto4 51af51d008 Fix missing OrthoSize property serialization on Camera
#4053
2026-04-15 22:34:10 +02:00
mafiesto4 3892bf96e2 Fix navmesh generation over terrain regression from 8f50d9faec
#4051
2026-04-15 14:49:14 +02:00
mafiesto4 2636c5e82f Fix crash on Vulkan buffer upload page logic
#3931
2026-04-15 14:20:56 +02:00
mafiesto4 7fde883c3f Fix input issues on floating editor windows by using layered window flag only when transparency is in use 2026-04-15 09:59:17 +02:00
mafiesto4 591706d7fd Fix environment probe selection to use closest one to the object 2026-04-15 09:59:17 +02:00
mafiesto4 e43c22acfe Fix drag&drop deadlock regression on Linux with X11 and SDL 2026-04-15 00:52:40 +02:00
mafiesto4 cdf82df326 Add docs about conditional features in public API 2026-04-14 16:55:43 +02:00
mafiesto4 3f55833939 Fix crash on Vulkan when vkGetPhysicalDeviceSurfaceFormatsKHR returns VK_INCOMPLETE 2026-04-14 16:38:03 +02:00
mafiesto4 a14599bb15 Add Per Instance Random node to Anim Graph 2026-04-14 16:02:31 +02:00
mafiesto4 9bb7733b33 Add **Spring Bone Physics** node to Anim Graph 2026-04-14 16:02:17 +02:00
mafiesto4 5b7af2e10c Various fixes and improvements 2026-04-14 16:00:53 +02:00
mafiesto4 04260f4551 Add Drag and StretchLimit to SplineRopeBody for more advanced simulation control 2026-04-14 09:11:08 +02:00
mafiesto4 78f1f3ebdd Fix SplineRopeBody simulation when moving spline actor 2026-04-14 09:10:41 +02:00
mafiesto4 f4cf822b3c Fix async rendering when Job System is disabled 2026-04-14 09:09:42 +02:00
mafiesto4 99d71cdf4a Fix animated model bounds to properly update after animation tick 2026-04-14 09:09:19 +02:00
mafiesto4 3830267a1e Add new IgnoreNodesScale option to skip skeleton nodes scale during import 2026-04-14 09:05:31 +02:00
mafiesto4 330049d732 Cleanup anim graph nodes access to share code 2026-04-10 10:48:45 +02:00
mafiesto4 5aa936f69f Add User Agent and browser platform info to Web platform 2026-04-09 21:33:54 +02:00
mafiesto4 01ab0ba14d Add LongitudinalSlip/LateralSlip to wheel state 2026-04-09 17:35:00 +02:00
mafiesto4 ffa54b2135 Merge remote-tracking branch 'origin/1.12' into 1.12 2026-04-09 17:14:04 +02:00
mafiesto4 9d3a2bc778 Add CanSpawn to ParticleEffect for runtime control over particles spawning 2026-04-09 17:12:59 +02:00
mafiesto4 1d3d20e6c5 Add option to disable shadows on transparent material 2026-04-09 14:47:39 +02:00
mafiesto4 095cfcdde2 Fix WebGPU crash when creating buffer with init data that is not aligned to 4 bytes 2026-04-09 14:47:21 +02:00
mafiesto4 a2fadb94fd Fix deprecated usage warning on macOS 2026-04-09 10:48:03 +02:00
mafiesto4 ad90e39447 Modernize macOS file system watcher impl 2026-04-09 10:43:56 +02:00
mafiesto4 c59e13b614 Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes 2026-04-09 10:16:50 +02:00
mafiesto4 8ff1c4856e Fix Chromatic Distortion to be based on 1080p res as reference to resolution-independent 2026-04-08 22:46:53 +02:00
mafiesto4 9e48cc4156 Fix crash on leftover window handle inside an input device events queue 2026-04-08 17:13:34 +02:00
mafiesto4 963b2f327f Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Source/Engine/Platform/Windows/WindowsPlatform.h
2026-04-08 13:24:29 +02:00
mafiesto4 6a8d6af17e Add Platform.GetUserLanguage for text localization, separate from locale used for numbers, currency and dates 2026-04-08 13:04:19 +02:00
mafiesto4 79d1d0c109 Add Localization.GetLocales to list all languages in a game 2026-04-08 09:46:59 +02:00
mafiesto4 737cac559c Fix postfx material flicker due to lost asset reference 2026-04-08 09:27:31 +02:00
mafiesto4 ff6b7ee9cf Fixes for Web on Linux 2026-04-07 23:17:16 +02:00
mafiesto4 47508150c2 Fix crash when changing prefab root
#4034
2026-04-07 21:57:36 +02:00
mafiesto4 3954a97734 Fix tint compiler path 2026-04-07 16:30:44 +02:00
mafiesto4 057d6c67f7 Move tint compiler to Web package 2026-04-07 13:12:19 +02:00