Commit Graph

4184 Commits

Author SHA1 Message Date
mafiesto4 93c0dd704e Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Serialization/Stream.cpp
2022-11-21 15:51:57 +01:00
mafiesto4 b139ebfe88 Fix crash when reading Transform from native data stream 2022-11-21 15:37:17 +01:00
mafiesto4 bed880248c Update Github Actions scripts components to the latest version 2022-11-21 14:59:55 +01:00
mafiesto4 1dfea17bce Fix client rpc 2022-11-21 14:32:48 +01:00
mafiesto4 33e2fa7f9e Fix game build 2022-11-21 14:23:59 +01:00
mafiesto4 bdea0930da Add info about .Net Framework SDK for engine devs
#821
2022-11-16 23:33:14 +01:00
mafiesto4 ff8e002d33 Fix missing output clear when reading text array in OpenFBX
https://github.com/nem0/OpenFBX/pull/80
2022-11-16 18:37:12 +01:00
mafiesto4 26ff8e62eb Additional change to vscode project 2022-11-16 17:55:20 +01:00
mafiesto4 84bd7da620 Revert part of 5b212bb8bc #743 2022-11-16 17:54:18 +01:00
mafiesto4 1b7a7dc15c Add network RPCs to C# codegen 2022-11-16 17:31:28 +01:00
mafiesto4 efb48697fa Add network RPCs 2022-11-16 17:31:28 +01:00
mafiesto4 91ff0f76f8 Add network stats API for transport layer 2022-11-16 17:31:27 +01:00
mafiesto4 e113d5c549 Add NetworkLagDriver for lag simulation over low-level network transport layer 2022-11-16 17:31:26 +01:00
mafiesto4 c0f596a00e Add ScriptingObjectReference for Read/WriteStream and scripting interop as an array 2022-11-16 17:31:26 +01:00
mafiesto4 c41d67c4ac Update engine materials 2022-11-16 09:57:23 +01:00
mafiesto4 16ebc72099 Fix rendering of custom actors lists in Editor viewports 2022-11-16 09:57:17 +01:00
mafiesto4 20661fc902 Fix custom interpolators register index 2022-11-16 09:56:36 +01:00
mafiesto4 3b4d91924f Add draw call sorting keys generation during draw calls collection (async) 2022-11-16 09:20:56 +01:00
mafiesto4 eb281a7574 Additional improvements to scene rendering 2022-11-15 22:39:03 +01:00
mafiesto4 a2670dc3b5 Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer 2022-11-15 17:43:30 +01:00
mafiesto4 b47d95205f Add optional async scene drawing and improve stability 2022-11-11 15:47:33 +01:00
mafiesto4 881880fc34 Fixes for ConcurrentArray usage 2022-11-10 23:46:59 +01:00
mafiesto4 72244be201 Add separate async job for each foliage type drawing 2022-11-10 23:46:43 +01:00
mafiesto4 aa978ce0e4 Minor improvements 2022-11-10 23:45:58 +01:00
mafiesto4 4ba1531cda Add async scene drawing for Foliage and Terrain 2022-11-10 23:43:36 +01:00
mafiesto4 ea5e38fdd1 Fixes for overriden draw calls material in debug views 2022-11-10 00:22:23 +01:00
mafiesto4 e53623e854 Fix crash with custom SelectionOutline postfx object in Editor viewport 2022-11-08 19:52:47 +01:00
mafiesto4 81c13825c5 Merge branch 'Tryibion-actor-CM' 2022-11-06 23:05:59 +01:00
mafiesto4 e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
mafiesto4 735b07f0d7 Merge branch 'actor-CM' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-CM 2022-11-06 22:22:45 +01:00
mafiesto4 81f7f91d73 Merge branch 'plemsoft-PE-1.4-2' 2022-11-06 22:19:06 +01:00
mafiesto4 08f71f4469 Merge branch 'PE-1.4-2' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-2 2022-11-06 22:17:58 +01:00
mafiesto4 299f5e8732 Merge branch 'Tryibion-prefab-tree-fix' 2022-11-06 22:05:44 +01:00
mafiesto4 ac89b395af Merge branch 'prefab-tree-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-tree-fix 2022-11-06 22:05:22 +01:00
mafiesto4 f2170a09cd Optimize GlobalSDF actors drawing CPU perf 2022-11-06 20:44:44 +01:00
mafiesto4 9c7da16c1a Add multi-threaded scene rendering with Job System 2022-11-06 20:44:43 +01:00
mafiesto4 183636289a Optimize shadow projections rendering contexts to collect draw call indices only (draw calls from main render list) 2022-11-06 20:44:42 +01:00
mafiesto4 996d38b61d Add scripts dragging support to scene tree for reparenting 2022-11-04 12:49:46 +01:00
mafiesto4 e38ab163c4 Add support for hierarchical objects ownership 2022-11-03 14:34:35 +01:00
mafiesto4 007a5cb5ca Add Float2/Float3/Float4 replication in C# 2022-11-03 14:33:39 +01:00
mafiesto4 0c9001e3d1 Fixes 2022-11-03 08:53:09 +01:00
mafiesto4 b816e2b3a9 Add INetworkObject and implement various networking features 2022-11-03 08:53:09 +01:00
mafiesto4 957a34866b Fix null String serialization over network via C# API 2022-11-03 08:53:08 +01:00
mafiesto4 70cfbada04 Add support for spawning network object on custom set of clients 2022-11-03 08:53:07 +01:00
mafiesto4 043beb03a9 Add support for DataContainer in scripting api bindings 2022-11-03 08:53:07 +01:00
mafiesto4 0f619c2cb6 Simplify code 2022-11-03 00:19:21 +01:00
mafiesto4 b2a9ee495a Optimize PrevWorld updating during scene rendering 2022-11-03 00:08:30 +01:00
mafiesto4 949f16fba8 Fix returning bool value in overriden scripting method 2022-11-02 20:30:40 +01:00
mafiesto4 5bd56cae81 Fix GlobalSDF rasterization of heightfield 2022-11-02 20:30:13 +01:00
mafiesto4 6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00