Commit Graph

192 Commits

Author SHA1 Message Date
mafiesto4 1c20398d8c Merge remote-tracking branch 'origin/master' into 1.7 2023-09-22 22:43:29 +02:00
mafiesto4 248304a78f Fix regression of importing only a single material for models with split objects enabled
#1483
2023-09-22 19:43:00 +02:00
mafiesto4 9f97787099 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-20 16:02:48 +02:00
mafiesto4 a56ce92867 Fix crash when importing model with materials and Split Objects enabled 2023-09-19 23:07:10 +02:00
mafiesto4 a71de7357c Merge remote-tracking branch 'origin/master' into 1.7 2023-09-19 21:42:53 +02:00
mafiesto4 255e47fa1e Fix crash due to invalid message in Assimp 2023-09-19 14:00:37 +02:00
mafiesto4 6bdbaecc18 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-13 10:29:28 +02:00
Tryibion 44598d4741 Small change in showing target error 2023-08-26 17:07:04 -05:00
Tryibion 8e1cac7d2f Add to be able to choose sloppy mesh simplification or not in model import settings for LODs. 2023-08-15 21:34:07 -05:00
mafiesto4 04963fef18 Various code fixes and tweaks 2023-07-02 15:46:29 +02:00
mafiesto4 9f313491b8 Fix game compilation error 2023-06-13 15:45:08 +02:00
mafiesto4 979168e82c Refactor various Editor APIs to use auto-generated bindings instead of manual code 2023-06-12 14:34:07 +02:00
mafiesto4 f552dd0c28 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-10 23:29:22 +02:00
Ruan Lucas c22eae0e2d fix crash when import model with option to generate lod and lods amount = 1 2023-06-03 22:18:18 -04:00
mafiesto4 71a5d56105 Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting) 2023-05-04 15:43:44 +02:00
mafiesto4 390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
mafiesto4 1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
mafiesto4 91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
mafiesto4 a379c551cb Fix memory leak when exporting png texture via stb 2023-04-13 11:21:15 +02:00
mafiesto4 0ba261d338 Add iOS platform (refactor Mac into shared Apple platform impl) 2023-03-15 20:58:23 +01:00
mafiesto4 b2f7ffa545 Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms 2023-02-28 15:51:05 +01:00
mafiesto4 aa1a0ea4a2 Fix Flipbook material node bug when frames X was different than Y 2023-02-17 11:27:41 +01:00
mafiesto4 7a2023ead6 Add option for importing scale tracking to animation asset 2023-02-07 09:39:31 +01:00
mafiesto4 0709288eac Revert Depth Offset (wrong impl, can be done later) 2023-01-31 14:22:37 +01:00
mafiesto4 a219a3d2eb Add **Depth Offset to materials** 2023-01-29 22:09:51 +01:00
mafiesto4 50fb39d238 Merge remote-tracking branch 'origin/master' into 1.5 2023-01-15 12:44:45 +01:00
mafiesto4 f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
mafiesto4 986fa13585 Reuse texture sampling code for procedural sampling node #872 2023-01-13 11:37:53 +01:00
mafiesto4 2d44ae3a4d Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node 2023-01-13 10:40:16 +01:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Olly Rybak 9099197a88 Added ability to change sample method 2022-12-27 22:26:01 +11:00
Olly Rybak a2f52edd47 Updated description & comments 2022-12-26 20:44:53 +11:00
Olly Rybak bba136c9fe Added comment to denote which node it is 2022-12-26 20:35:22 +11:00
Olly Rybak 5022e05c25 Added Stochastic Sampling material node 2022-12-23 21:04:13 +11:00
mafiesto4 8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
mafiesto4 7f0c73606c Improve naming various GPU resources 2022-12-09 11:27:41 +01:00
mafiesto4 98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
mafiesto4 66d01d8d7f Merge remote-tracking branch 'origin/master' into 1.5 2022-12-01 12:10:41 +01:00
mafiesto4 f5ed9292e7 Merge branch 'master' into 1.5 2022-11-29 23:19:01 +01:00
Preben Eriksen ee84d53cdc PE: Support normal generation when using assimp importer. 2022-11-29 11:09:34 +01:00
mafiesto4 9e1692e3e0 Code style cleanup
#837
2022-11-29 08:41:52 +01:00
mafiesto4 3f3697fbfa Code style cleanup
#837
2022-11-28 23:35:27 +01:00
Preben Eriksen cfb25840f9 Merge branch 'PE-1.4-3' into PE-1.4-5
* PE-1.4-3:
  PE: DDS - Improve import time if source already has mipmaps and are compressed.
2022-11-28 12:58:47 +01:00
Preben Eriksen 64debe08a8 Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5
* commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8':
  PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object.
2022-11-28 12:58:18 +01:00
Preben Eriksen 460d0780a1 Merge commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63' into PE-1.4-5
* commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63':
  PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index.
2022-11-28 12:57:53 +01:00
Preben Eriksen d03363b376 Merge commit '29900a3cc005f7f5ac74254d2b7a58920341d73c' into PE-1.4-5
* commit '29900a3cc005f7f5ac74254d2b7a58920341d73c':
  PE: Support importing WAV files that contain "extra format bytes" in "fmt" header.
2022-11-28 12:57:21 +01:00
mafiesto4 2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
mafiesto4 c55d38534d Add WorldPosition to postfx material scene textures for world-space position sampling at uv 2022-11-21 23:45:13 +01:00
mafiesto4 99c296ff3a Merge source files 2022-11-21 23:35:03 +01:00