mafiesto4
b30d22fa45
Missing change
2022-05-23 19:55:18 +02:00
mafiesto4
2eb51f9a83
Reformat code in Math libary
2022-05-21 20:04:12 +02:00
mafiesto4
785f8915b7
Merge remote-tracking branch 'origin/gi' into large-worlds
...
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
mafiesto4
5e6c518c39
Minor adjustments
2022-05-21 11:48:54 +02:00
mafiesto4
b7459c7311
Inline various operators in math types for better performance in Debug builds and better inlining
2022-05-21 11:36:27 +02:00
mafiesto4
ed908a260e
Add support for Double2/3/4 for Variant
...
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
mafiesto4
2369b6a34a
Add support for double serializtion in C++
2022-05-20 15:53:50 +02:00
mafiesto4
1a64df9116
Add more math utilities
2022-05-19 16:03:54 +02:00
mafiesto4
04c0f19584
Add Double2, Double3, Double4 to C# scripting API
2022-05-18 23:23:50 +02:00
mafiesto4
523d961f28
Add various improvements for C# math library
2022-05-18 22:30:50 +02:00
mafiesto4
4a2e8d0a69
Cleanup and adjustments for vector types
2022-05-16 23:52:38 +02:00
mafiesto4
c74b66f728
Add Quaternion::RotationMatrix from Matrix3x3 rotation
2022-05-16 10:05:15 +02:00
mafiesto4
551459022d
Merge remote-tracking branch 'origin/master' into gi
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# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
mafiesto4
1859d7c2f5
Inline Vector4 == operator manually
2022-05-01 21:48:35 +02:00
mafiesto4
12d960e787
Merge branch 'vector2_fix' of https://github.com/GoaLitiuM/FlaxEngine
2022-05-01 21:45:28 +02:00
mafiesto4
158c29e598
Add **Dictionaries to Visual Scripting**
2022-04-27 22:47:54 +02:00
mafiesto4
27a1dc8966
Improve property names displaying in UI and add Unit Test for it
2022-04-27 14:12:27 +02:00
GoaLitiuM
703152cb2f
Fix Vector2 equality comparison
2022-04-24 21:17:27 +03:00
mafiesto4
42bb4483b3
Minro tweaks to comments
2022-04-22 15:15:33 +02:00
mafiesto4
cad9bad950
Merge remote-tracking branch 'origin/master' into gi
2022-04-21 12:57:08 +02:00
mafiesto4
8ed2bb4179
Fix HashSet::Remove return value if empty
2022-04-21 11:37:50 +02:00
mafiesto4
c53a463bb1
Refactor HashSet to support custom allocator
2022-04-19 17:14:29 +02:00
mafiesto4
a6c14bd986
Fix Dictionary::Remove return value if empty
2022-04-16 22:49:03 +02:00
mafiesto4
ddb9b327d4
Add Color.FromRGBA
2022-04-15 19:16:30 +02:00
mafiesto4
47cc49a962
Add Delegate::BindUnique
2022-04-14 22:17:40 +02:00
mafiesto4
a27d69f852
Improve Json Asset development workflow
2022-04-13 21:19:10 +02:00
mafiesto4
aba0e46073
Add utility ctors to Half vectors
2022-04-05 17:21:55 +02:00
mafiesto4
3ded5326a2
Add more utilities for using Matrix3x3
2022-04-04 17:09:47 +02:00
mafiesto4
d5297f9047
Add option to always render Global SDF
2022-03-24 14:59:14 +01:00
mafiesto4
b08d2001fd
Add Model SDF generation utilities
2022-03-24 11:32:02 +01:00
mafiesto4
92f5377f70
Merge remote-tracking branch 'origin/master' into gi
...
# Conflicts:
# Flax.flaxproj
# Source/Engine/Core/Math/Vector3.h
# Source/Engine/Graphics/Textures/GPUTexture.cpp
# Source/Engine/GraphicsDevice/DirectX/DX11/GPUContextDX11.cpp
# Source/Engine/Terrain/Terrain.cpp
# Source/Engine/Tools/ModelTool/ModelTool.Build.cs
# Source/FlaxEngine.Gen.cs
# Source/FlaxEngine.Gen.h
2022-03-22 13:00:21 +01:00
mafiesto4
87cb553c61
Optimize Vector3 method to be inlined more often
2022-02-28 19:14:14 +01:00
mafiesto4
8082f5f909
Minor fixes and changes
2022-02-21 20:14:46 +01:00
mafiesto4
5d4c168e1e
Add Vector3::Clamp for easier inline in optimized builds
2022-02-15 12:14:31 +01:00
mafiesto4
9dc49f7165
Optimize Vector3 method to be inlined more often
2022-02-14 11:46:48 +01:00
mafiesto4
788b1a7531
Add Distance to box/point for Bounding Box
2022-02-14 10:15:38 +01:00
mafiesto4
79cacbf36e
Add GetNormal to Triangle
2022-02-14 10:15:05 +01:00
mafiesto4
3c9a5bcf1a
Fix CollisionsHelper::ClosestPointPointTriangle
2022-02-08 19:55:55 +01:00
mafiesto4
7e2e764e1e
Fix CollisionsHelper::ClosestPointPointTriangle
2022-02-08 17:56:45 +01:00
mafiesto4
8d47ea7d2f
Fix doc comment
2022-01-31 10:23:27 +01:00
mafiesto4
d86e4090b8
Add ctor for Variant from Span<byte>
2022-01-26 16:55:38 +01:00
mafiesto4
d36c502287
Add easier game or plugin settings asset usage with SettingsBase
2022-01-21 16:22:14 +01:00
mafiesto4
465c857ff2
Fix bounding box size setter
2022-01-17 10:12:05 +01:00
mafiesto4
cfa5aa6a61
Add math unit tests for c++
2022-01-14 19:09:54 +01:00
mafiesto4
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
mafiesto4
c4b6865659
Merge branch 'master' into mac
2022-01-09 19:15:15 +01:00
mafiesto4
192af7ec14
Refactor native core objects to simplify usage for newcomers
2022-01-08 15:06:23 +01:00
mafiesto4
32a73727b0
Optimize Stream includes to Array
2022-01-08 15:06:14 +01:00
mafiesto4
68d8766c56
Optimize String::ReserveSpace if length doesn't change
2022-01-08 15:06:13 +01:00
mafiesto4
d017dd14ca
Add Mac platform
2021-12-27 14:04:16 +01:00