Commit Graph

13669 Commits

Author SHA1 Message Date
mafiesto4 a8165f58bc Bump up the build number 2026-04-16 14:19:31 +02:00
mafiesto4 712420cca7 Merge remote-tracking branch 'origin/master' into 1.12 2026-04-16 14:04:21 +02:00
mafiesto4 232db03427 Make it easier to enable threads in web build 2026-04-16 13:36:25 +02:00
mafiesto4 51af51d008 Fix missing OrthoSize property serialization on Camera
#4053
2026-04-15 22:34:10 +02:00
mafiesto4 3892bf96e2 Fix navmesh generation over terrain regression from 8f50d9faec
#4051
2026-04-15 14:49:14 +02:00
mafiesto4 9280cb0036 Add ManagedEditor to C++ scripting (same as C#) 2026-04-15 14:21:09 +02:00
mafiesto4 2636c5e82f Fix crash on Vulkan buffer upload page logic
#3931
2026-04-15 14:20:56 +02:00
mafiesto4 7fde883c3f Fix input issues on floating editor windows by using layered window flag only when transparency is in use 2026-04-15 09:59:17 +02:00
mafiesto4 591706d7fd Fix environment probe selection to use closest one to the object 2026-04-15 09:59:17 +02:00
mafiesto4 e43c22acfe Fix drag&drop deadlock regression on Linux with X11 and SDL 2026-04-15 00:52:40 +02:00
mafiesto4 cdf82df326 Add docs about conditional features in public API 2026-04-14 16:55:43 +02:00
mafiesto4 3f55833939 Fix crash on Vulkan when vkGetPhysicalDeviceSurfaceFormatsKHR returns VK_INCOMPLETE 2026-04-14 16:38:03 +02:00
mafiesto4 a14599bb15 Add Per Instance Random node to Anim Graph 2026-04-14 16:02:31 +02:00
mafiesto4 9bb7733b33 Add **Spring Bone Physics** node to Anim Graph 2026-04-14 16:02:17 +02:00
mafiesto4 5b7af2e10c Various fixes and improvements 2026-04-14 16:00:53 +02:00
mafiesto4 04260f4551 Add Drag and StretchLimit to SplineRopeBody for more advanced simulation control 2026-04-14 09:11:08 +02:00
mafiesto4 78f1f3ebdd Fix SplineRopeBody simulation when moving spline actor 2026-04-14 09:10:41 +02:00
mafiesto4 f4cf822b3c Fix async rendering when Job System is disabled 2026-04-14 09:09:42 +02:00
mafiesto4 99d71cdf4a Fix animated model bounds to properly update after animation tick 2026-04-14 09:09:19 +02:00
mafiesto4 3830267a1e Add new IgnoreNodesScale option to skip skeleton nodes scale during import 2026-04-14 09:05:31 +02:00
mafiesto4 330049d732 Cleanup anim graph nodes access to share code 2026-04-10 10:48:45 +02:00
mafiesto4 5aa936f69f Add User Agent and browser platform info to Web platform 2026-04-09 21:33:54 +02:00
mafiesto4 01ab0ba14d Add LongitudinalSlip/LateralSlip to wheel state 2026-04-09 17:35:00 +02:00
mafiesto4 ffa54b2135 Merge remote-tracking branch 'origin/1.12' into 1.12 2026-04-09 17:14:04 +02:00
mafiesto4 956b0d85b1 Fix collection editor of scene object references to use compact inline layout 2026-04-09 17:13:36 +02:00
mafiesto4 9d3a2bc778 Add CanSpawn to ParticleEffect for runtime control over particles spawning 2026-04-09 17:12:59 +02:00
mafiesto4 1d3d20e6c5 Add option to disable shadows on transparent material 2026-04-09 14:47:39 +02:00
mafiesto4 095cfcdde2 Fix WebGPU crash when creating buffer with init data that is not aligned to 4 bytes 2026-04-09 14:47:21 +02:00
mafiesto4 a2fadb94fd Fix deprecated usage warning on macOS 2026-04-09 10:48:03 +02:00
mafiesto4 60881a74c9 Dont use icon on non-SDL macOS window (not implemented) 2026-04-09 10:44:17 +02:00
mafiesto4 ad90e39447 Modernize macOS file system watcher impl 2026-04-09 10:43:56 +02:00
mafiesto4 2f825652e5 Merge branch 'GoaLitiuM-sdl_mac_fixes' into 1.12 2026-04-09 10:33:07 +02:00
mafiesto4 f542f77cd2 Build SDL 3.4.4 for macOS 2026-04-09 10:32:49 +02:00
mafiesto4 c59e13b614 Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes 2026-04-09 10:16:50 +02:00
mafiesto4 8ff1c4856e Fix Chromatic Distortion to be based on 1080p res as reference to resolution-independent 2026-04-08 22:46:53 +02:00
mafiesto4 b3ceda5a6e Revert 10c8454e8f to use more common paste logic in scene tree
(duplicate can paste at the same tree level, paste puts new object into the selection by default)
2026-04-08 22:19:21 +02:00
mafiesto4 5b922e069e Fix importing and using files without extension in Editor content 2026-04-08 20:36:02 +02:00
mafiesto4 21decf6790 Bump up build number 2026-04-08 17:23:09 +02:00
mafiesto4 9e48cc4156 Fix crash on leftover window handle inside an input device events queue 2026-04-08 17:13:34 +02:00
mafiesto4 96301f20c6 Fix editor viewport focus to be locked from game when using dock window 2026-04-08 17:13:00 +02:00
mafiesto4 963b2f327f Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Source/Engine/Platform/Windows/WindowsPlatform.h
2026-04-08 13:24:29 +02:00
mafiesto4 6a8d6af17e Add Platform.GetUserLanguage for text localization, separate from locale used for numbers, currency and dates 2026-04-08 13:04:19 +02:00
mafiesto4 79d1d0c109 Add Localization.GetLocales to list all languages in a game 2026-04-08 09:46:59 +02:00
mafiesto4 737cac559c Fix postfx material flicker due to lost asset reference 2026-04-08 09:27:31 +02:00
mafiesto4 bc30d67c3f Update XCode min version to 16.4 2026-04-08 09:21:03 +02:00
mafiesto4 f2cf5ce1ab Adjust nightly CD builds to run 2hs earlier for EU to have a fresh build in a morning 2026-04-08 09:08:30 +02:00
mafiesto4 85c134ce2a Fix color picker auto-submit on defocus on Linux
#4046
2026-04-08 00:01:48 +02:00
mafiesto4 4b0aafa1de Fix color picker auto-submit on defocus on Linux
#4046
2026-04-08 00:00:13 +02:00
mafiesto4 a56d200230 Rebuild SDL3 for Linux with Wayland 2026-04-07 23:49:01 +02:00
mafiesto4 ff6b7ee9cf Fixes for Web on Linux 2026-04-07 23:17:16 +02:00