Commit Graph

7436 Commits

Author SHA1 Message Date
mafiesto4 ad7239a88e Merge branch 'fix/tree-dropdown-animations' of https://github.com/xrEugene/FlaxEngine into xrEugene-fix/tree-dropdown-animations 2026-08-13 11:43:50 +02:00
mafiesto4 05ebbe7448 Add new temporal upsampling option (TAAU) when using location DuringAntiAliasing
Refactor `RenderingUpscaleLocation` enum item names.
2026-08-13 11:26:27 +02:00
mafiesto4 371a7cd091 Fixes 2026-08-12 15:19:36 +02:00
mafiesto4 babeb3409e Fix regression for editor builds on non-Windows 2026-08-12 14:38:59 +02:00
mafiesto4 3f393b9429 Merge branch 'build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_fix 2026-08-12 14:35:29 +02:00
mafiesto4 287185435d Add online presence API 2026-08-12 11:49:20 +02:00
mafiesto4 98ced280e0 Add game overlay UI utilities to IOnlinePlatform 2026-08-12 05:50:56 +02:00
mafiesto4 fcdc541e9a Add Online memory group 2026-08-11 06:43:54 +02:00
mafiesto4 ab84878fc3 Fix linking platform-specific online modules into the engine 2026-08-10 20:28:58 +02:00
Ari Vuollet 7d945d47e8 Fix build regression 2026-08-10 20:34:06 +03:00
mafiesto4 b57c837157 Minor improvements 2026-08-10 14:58:52 +02:00
mafiesto4 809f469404 Add GetUserAvarar to Online Platform interface 2026-08-10 14:58:18 +02:00
mafiesto4 a7baf9ca37 Add FromMemory and LoadMemory to Texture for loading images from memory 2026-08-10 14:58:09 +02:00
mafiesto4 fff611e7d2 Fix delay on virtual GPU texture upload 2026-08-09 07:18:21 +02:00
mafiesto4 59227bbc8b Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/Graphics/Materials/DeformableMaterialShader.h
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.h
2026-08-08 06:40:11 +02:00
David Svez a67ff38ed5 Fallback when DirectX debug layer is unavailable 2026-08-08 06:16:13 +02:00
David Svez 236e9c27c7 Window live resize + second monitor High DPI support without turning black 2026-08-08 06:10:01 +02:00
David Svez caa670949b Clarify DDGI settings guidance 2026-08-08 05:58:30 +02:00
mafiesto4 5ac864229d Merge branch 'wayland_drag_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix 2026-08-08 05:35:26 +02:00
Ari Vuollet de08b3b9a5 Fix Wayland window not getting attached to the drag operation 2026-08-08 02:19:32 +03:00
mafiesto4 de0bf0d552 Fix missing distortion rendering on Deformable materials
#4045
2026-08-07 06:16:30 +02:00
xrEugene bb223ff093 fix/interface-scale 2026-08-06 17:27:28 +03:00
mafiesto4 3c67963e57 Merge branch 'sdl_displayserver_name_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_displayserver_name_fix 2026-08-06 06:58:49 +02:00
mafiesto4 ef35bb906d Fix game window to maintain resolution and be centered when going out the fullscreen on Windows
#3699
2026-08-06 06:57:26 +02:00
mafiesto4 e0346f506e Fix game window resolution when resizing during fullscreen on Windows
#3699
2026-08-06 06:56:41 +02:00
Ari Vuollet 39ffdcc096 Fix SDL display server name when running on Linux 2026-08-06 01:46:57 +03:00
mafiesto4 abb5de31df Fix game window resize to maintain placement within screen (eg. centered)
#3699
2026-08-05 20:41:48 +02:00
mafiesto4 49cb39e1f1 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-05 08:12:00 +02:00
mafiesto4 470b12bfd3 Post merge 2026-08-04 20:11:42 +02:00
mafiesto4 ddb29955e5 Merge branch 'dev/FixBackbufferSwapchain' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/FixBackbufferSwapchain
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-04 20:08:23 +02:00
mafiesto4 4e6e22b539 Merge branch 'dev/VulkanSwapchainRecreation' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/VulkanSwapchainRecreation 2026-08-04 20:04:27 +02:00
mafiesto4 bae31b0d50 Fix #4099 2026-08-04 19:05:08 +02:00
mafiesto4 76f1590605 Merge branch 'ImprovementSlider' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-ImprovementSlider 2026-08-04 18:37:03 +02:00
mafiesto4 2d2a4bb671 Merge branch 'dev/MacOS-AndroidSupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOS-AndroidSupport 2026-08-04 18:34:36 +02:00
mafiesto4 e6a9d7582c Merge branch 'fix-split-zero' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-split-zero 2026-08-04 18:29:35 +02:00
mafiesto4 d230d33e94 Merge branch 'dpi-text-highlight' of https://github.com/Tryibion/FlaxEngine into Tryibion-dpi-text-highlight 2026-08-04 13:25:54 +02:00
mafiesto4 1099b5a4b4 Merge branch 'allow-skinnedmesh-lod' of https://github.com/Tryibion/FlaxEngine into Tryibion-allow-skinnedmesh-lod 2026-08-04 13:19:39 +02:00
mafiesto4 f52949d1df Fix shader error when using non-ASCII characters in material 2026-08-04 13:17:00 +02:00
mafiesto4 c3cea5e788 Fix foliage instance bounds calculations regression from 486781661e
Using matrix transformation doesn't work properly on some foliage.
Add `BoundingSphere.Transform` with `Transform` instead of `Matrix`
2026-08-03 13:48:22 +02:00
mafiesto4 8632890068 Missing change for fix e8c63066e3 2026-08-03 07:47:30 +02:00
mafiesto4 d845eb54ce Refactor GeometryDrawStateData storage into RenderBufers for correct split-screen rendering
Refactor `ISceneRenderingListener` events to contain more data
2026-08-03 07:08:27 +02:00
mafiesto4 e8c63066e3 Fix LOD Dither Factor regression from bc36168318 on negative values 2026-08-03 07:04:49 +02:00
Tryibion 8eb571ad51 Allow more than 1 skinned mesh imported LOD 2026-07-30 22:31:28 -05:00
mafiesto4 4b65323133 Fix main camera by proper active cameras list ordering 2026-07-30 12:51:51 +02:00
mafiesto4 50ee3fd073 Fix build regressions 2026-07-29 21:32:49 +02:00
mafiesto4 ce7701e239 Fix build regressions 2026-07-28 23:11:29 +02:00
mafiesto4 a36b0327d3 Fix build regressions 2026-07-28 22:42:00 +02:00
mafiesto4 eb69dafb7c Add Loaded event to Asset in scripting
Refactor `Asset` events naming to match engine scheme
2026-07-28 22:32:36 +02:00
mafiesto4 e043b18299 Minor fixes and improvements 2026-07-28 22:28:47 +02:00
mafiesto4 1bc66192db Fix CanvasScaler point projection when using location offset 2026-07-28 22:27:45 +02:00