Commit Graph

2647 Commits

Author SHA1 Message Date
GoaLitiuM b0bc1fa310 Fix error when joining exited threads
The internal thread handles were cleared prematurely when attempting to join them. The handles should be also cleared when trying to kill already exited threads.
2023-01-29 21:30:01 +02:00
mafiesto4 c1e0d70646 Fix name overlap 2023-01-24 19:14:18 +01:00
mafiesto4 9e90cb260a Add support for custom icons for actors in ViewportIconsRenderer 2023-01-23 23:43:59 +01:00
mafiesto4 c854b657c1 Add actor virtual functions OnDebugDraw/OnDebugDrawSelected/OnEnable/OnDisable to override in scripting 2023-01-23 23:43:16 +01:00
mafiesto4 c1c1f5d60e Fix sending client RPC to all clients (including the owner) 2023-01-19 14:47:29 +01:00
mafiesto4 689a042e88 Fix sending client RPC from host that is both server and client 2023-01-18 13:39:51 +01:00
mafiesto4 04727cf2bc Add error log if the RPC is invoked on non-networked object 2023-01-18 13:38:18 +01:00
mafiesto4 ec2bdb7437 Fix crash when copying empty span of data into DataContainer 2023-01-18 13:20:24 +01:00
mafiesto4 fc65e5a7a6 Fix leftover UI control state when it gets disabled/hidden/reparented 2023-01-16 15:08:57 +01:00
mafiesto4 5dd91d0cdc Adjustments for high-level networking usage #878 2023-01-16 12:04:00 +01:00
mafiesto4 831fc80971 Fix game build 2023-01-16 11:14:13 +01:00
mafiesto4 eff24ed836 Add support for editing path to the asset within AssetRefEditor 2023-01-15 23:05:58 +01:00
mafiesto4 a2af46845d Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00
mafiesto4 675aa92b53 Fix crash in SSAO when using very low render resolution 2023-01-15 14:08:24 +01:00
mafiesto4 b89f2e39c9 Expose RandomUtil to Visual Scripting and cleanup codestyle
#843
2023-01-15 13:47:06 +01:00
mafiesto4 3622b77034 Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2023-01-15 13:38:10 +01:00
mafiesto4 50fb39d238 Merge remote-tracking branch 'origin/master' into 1.5 2023-01-15 12:44:45 +01:00
mafiesto4 f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
mafiesto4 986fa13585 Reuse texture sampling code for procedural sampling node #872 2023-01-13 11:37:53 +01:00
mafiesto4 2d44ae3a4d Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node 2023-01-13 10:40:16 +01:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 a74b847e65 Fix ScriptingObject::FromInterface to return object if the pointer is already valid object 2023-01-10 11:45:23 +01:00
mafiesto4 0595f38fe4 Fix threading issues with GPU buffers mapping 2023-01-09 22:41:06 +01:00
mafiesto4 67c63f1410 Optimize GPU Resource name to prevent memory allocs when changing name frequently 2023-01-09 22:40:26 +01:00
mafiesto4 70cce0e1ee Fix regression crash when using DoF, optimize DoF usage of GPU memory 2023-01-09 16:06:47 +01:00
mafiesto4 cfcf29a62e Fixes for passing new unit tests with edge cases of scripting bindigns usage 2023-01-08 00:34:33 +01:00
mafiesto4 064994eb1a Add more test cases for various scripting bindings features 2023-01-08 00:34:32 +01:00
mafiesto4 c011e8af62 Add support for CanRender in postFx to depend on specific render setup 2023-01-06 13:45:36 +01:00
mafiesto4 b753b18682 Add profiler events for plugins init/deinit 2023-01-06 13:36:12 +01:00
mafiesto4 4012434102 Fix test 2023-01-03 23:04:09 +01:00
mafiesto4 9ffeb8031b Fix tests regression 2023-01-02 21:45:51 +01:00
mafiesto4 4afa59a783 Fix missing scripting and serialization extensions for SceneReference usage in scripts 2023-01-01 19:15:59 +01:00
mafiesto4 084fe6f063 Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder 2023-01-01 18:55:09 +01:00
mafiesto4 2df3574cfa Refactor new tags system to use uint for tag index (0 is invalid tag) 2023-01-01 16:39:34 +01:00
mafiesto4 c976d190a5 Add Tag to PhysicalMaterial for physical surfaces tagging 2023-01-01 16:38:50 +01:00
mafiesto4 a10fb703fc Add unit test for scripting interface to ensure generated bindings code works fine 2022-12-31 13:10:19 +01:00
mafiesto4 a253e01dbd Add unit test for scripting event to ensure generated bindings code works fine 2022-12-31 00:21:28 +01:00
mafiesto4 a5e7ff6fc0 Add unit test for scripting features 2022-12-30 00:08:04 +01:00
mafiesto4 0e1da59f0c Fix loading materials when using Null renderer
Regression from dbcb333ba9
2022-12-29 23:35:47 +01:00
mafiesto4 1d47374758 Cache managed serializers for networking replication to prevent from being collected by GC 2022-12-29 23:06:06 +01:00
mafiesto4 c6bbfdc7f0 Fixes for networking change in 762f460e23 2022-12-29 23:05:52 +01:00
mafiesto4 7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
mafiesto4 e7cf10aea8 Minor tweaks 2022-12-29 21:51:57 +01:00
mafiesto4 6ef49349ff Fix assertion on thread double-free from registry (not harmful) 2022-12-29 18:30:51 +01:00
mafiesto4 7539504a8c Fix typo 2022-12-28 19:54:27 +01:00
mafiesto4 46b65bc546 Format code 2022-12-28 18:51:13 +01:00
mafiesto4 8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
mafiesto4 3a393b6825 Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script) 2022-12-28 16:56:52 +01:00
mafiesto4 7859e64db1 Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script) 2022-12-28 16:28:50 +01:00