Commit Graph

126 Commits

Author SHA1 Message Date
mafiesto4 5c6b5ad948 Optimize ProbesFilter shader 2022-07-18 16:33:11 +02:00
mafiesto4 a2677a25a9 Improve env probes rendering if DDGI is enabled 2022-07-15 16:13:36 +02:00
mafiesto4 85f351663b Add Transparent Lighting Modes for material with option to use non-directional shading 2022-07-14 09:22:32 +02:00
mafiesto4 0ba1c124f7 Add Global Surface Atlas missing surface data debug visualization 2022-07-08 16:43:25 +02:00
mafiesto4 5a366bc1a0 Optimize DDGI probe classify if using non-iterative relocation 2022-07-04 15:45:30 +02:00
mafiesto4 e2319ceca3 Improve DDGI probes relocation to search 64 nearby locations around the probe 2022-07-01 14:09:59 +02:00
mafiesto4 4007c5e29c Add BounceIntensity to Global Illumination settings 2022-06-30 15:27:31 +02:00
mafiesto4 27515585db Improve Global Surface Atlas objects surfaces sampling 2022-06-30 15:14:43 +02:00
mafiesto4 27d266546e Various fixes and improvements for large worlds rendering 2022-06-28 20:26:01 +02:00
mafiesto4 56322005e2 Reformat shaders source code 2022-06-28 14:41:29 +02:00
mafiesto4 df691e62f8 Various improvements to Global Surface Atlas sampling 2022-06-28 14:10:01 +02:00
mafiesto4 443ce106e2 Optimize Global Surface Atlas objects lighting to be less frequent with caching for static lights and objects 2022-06-28 10:38:51 +02:00
mafiesto4 d5a529e00a Optimize Global Surface Atlas objects culling to cache up to 32 objects locally per-thread 2022-06-27 16:31:39 +02:00
mafiesto4 d8e79101e7 Refactor Global Surface Atlas to not rewrite objects data and use indirection for faster culling 2022-06-27 16:07:54 +02:00
mafiesto4 282b9066b8 Improve DDGI quality 2022-06-24 16:17:32 +02:00
mafiesto4 b69e42b79c Fix initializing activated and scrolled DDGI probes 2022-06-23 14:51:36 +02:00
mafiesto4 4afb74c7b3 Optimize DDGI probes updating with active-only probes 2022-06-22 14:09:31 +02:00
mafiesto4 4637017707 Optimize thread group size for DDGI trace rays compute shader 2022-06-21 10:32:25 +02:00
mafiesto4 f31ba5cad8 Fix 2022-06-20 12:14:09 +02:00
mafiesto4 5239a2b410 Optimize DDGI probes state data from R16G16B16A16_Float to R8G8B8A8_SNorm 2022-06-20 09:49:40 +02:00
mafiesto4 9f99d74e53 Adjust DDGI quality and optimize 2022-06-17 14:32:07 +02:00
mafiesto4 2e06d1ce2a Refactor Global SDF to use a single texture for all cascades 2022-06-17 10:41:04 +02:00
mafiesto4 62a39911dd Improve DDGI irradiance sampling by skipping cascades with not enough active probes at the sample location 2022-06-15 10:37:03 +02:00
mafiesto4 84ddba5814 Add DDGI injection into Volumetric Fog 2022-06-15 09:51:40 +02:00
mafiesto4 fc96620045 Remove disabling temporal reprojection from Volumetric Fog 2022-06-14 16:56:53 +02:00
mafiesto4 4cabf9de53 Merge remote-tracking branch 'origin/master' into gi 2022-06-14 12:03:28 +02:00
mafiesto4 b815ba51a5 Fix build issues 2022-06-13 23:37:11 +02:00
mafiesto4 37511c0e6b Various DDGI improvements 2022-06-13 16:02:41 +02:00
mafiesto4 6c45fff205 Add Global SDF mip sampling in DDGI probes classification to prevent flickering on large maps 2022-06-13 15:28:46 +02:00
mafiesto4 e96e6bea86 Fix initial irradiance update for scrolled probes 2022-06-13 13:59:01 +02:00
mafiesto4 d4839b9c78 Add Global Illumination options to PostFx Settings 2022-06-10 18:48:17 +02:00
mafiesto4 f685c67275 Add Global SDF quality setting and support for variable cascades count and resolution 2022-06-10 14:30:40 +02:00
mafiesto4 3b27ae5fa9 Optimize ProbesTrace texture in DDGI to use batched probes update 2022-06-10 10:39:46 +02:00
mafiesto4 3a8e5e0bbe Various DDGI quality improvements 2022-06-09 11:31:20 +02:00
mafiesto4 211491f3d2 Add missing AO for DDGI irradiance 2022-06-09 10:55:26 +02:00
mafiesto4 6a74ebd62e Add support for cascades to DDGI 2022-06-09 08:55:45 +02:00
mafiesto4 73d762cf0c Fix regression from 5ee62be166 2022-06-06 15:47:56 +02:00
mafiesto4 5ee62be166 Various DDGI improvements to the quality of the final effect 2022-06-06 15:04:58 +02:00
mafiesto4 c147e3bff4 Minor DDGI optimization 2022-06-06 13:13:36 +02:00
mafiesto4 79220556df Improve DDGI probes relocation algorithm 2022-06-03 17:43:12 +02:00
mafiesto4 befaf65ab1 Optimize DDGI probes position calculation when sampling irradiance 2022-06-03 16:11:46 +02:00
mafiesto4 54c322da7c Fix missing specular regression 2022-06-03 12:14:03 +02:00
mafiesto4 d05c09a33d Improve GI quality 2022-06-02 18:13:15 +02:00
mafiesto4 641d04a50e Improve GI quality 2022-05-31 15:52:19 +02:00
mafiesto4 eb6050cf27 Improve probes relocation algorithm to reduce visual artifacts due to probes flickering 2022-05-27 11:44:39 +02:00
mafiesto4 c2082925c7 Improve multi-bounce irradiance lighting by limiting the diffuse color intensity 2022-05-26 15:09:37 +02:00
mafiesto4 e6a06832bf Fix invalid border corner pixel copy in probe image 2022-05-25 10:39:24 +02:00
mafiesto4 89ac470733 Add indirect lighting to Global Surface Atlas to achieve infinite GI bounces 2022-05-23 14:10:45 +02:00
mafiesto4 72c0474397 Add realtime sky/skybox capturing for GI 2022-05-23 12:53:39 +02:00
mafiesto4 375222a089 Initial DDGI implementation 2022-05-23 10:15:02 +02:00