mafiesto4
b1507cc366
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Source/Editor/GUI/CurveEditor.Contents.cs
2026-09-20 23:58:32 +02:00
mafiesto4
ebcf315e87
Add object track type tooltip
2026-09-20 22:50:46 +02:00
mafiesto4
7d1d222d63
Improve component labels for colors #4153
2026-09-20 22:50:34 +02:00
mafiesto4
6a4a1a223c
Merge branch 'dev/AnimationTimelinesWindowImprovements' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/AnimationTimelinesWindowImprovements
2026-09-20 22:24:57 +02:00
mafiesto4
c996b68dcf
Merge branch 'control_textinput' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-control_textinput
2026-09-16 12:40:56 +02:00
mafiesto4
d8a7382c8d
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
# Source/Engine/Renderer/Utils/GlobalSignDistanceFieldPass.cpp
# Source/Engine/Scripting/Internal/InternalCalls.h
# Source/Engine/Scripting/Internal/ManagedDictionary.cpp
# Source/Engine/Scripting/Internal/ManagedDictionary.h
# Source/Engine/Scripting/ScriptingObject.cpp
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs
2026-09-16 12:38:27 +02:00
mafiesto4
4df2f3b4c1
Reduce assertions in dock panel in favor of pain error
2026-09-15 13:13:27 +02:00
mafiesto4
09f0477e18
Add auto-expand for items list with a single category in use
2026-09-14 06:59:52 +02:00
mafiesto4
a7754f3137
Merge branch 'dev/ObjectInterfaceReferences' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/ObjectInterfaceReferences
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# Conflicts:
# Source/Engine/Scripting/Internal/ManagedDictionary.cpp
2026-09-12 12:40:59 +02:00
mafiesto4
313f0e5478
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Content/Shaders/Editor/Grid.flax
# Content/Shaders/GBuffer.flax
# Content/Shaders/GlobalSignDistanceField.flax
# Content/Shaders/ProbesFilter.flax
# Content/Shaders/SSR.flax
# Content/Shaders/VolumetricFog.flax
# Development/Documentation/mono.md
# Source/Editor/Modules/ContentDatabaseModule.cs
2026-08-30 22:23:31 +02:00
mafiesto4
ab7936c9ff
Add middle and right mouse button actions to asset/object pickers to clear value or show popup quickly
2026-08-29 23:46:54 +02:00
mafiesto4
d99631ddbf
Comply with .net 8 for now
2026-08-29 23:18:08 +02:00
mafiesto4
fb076cc34d
Merge branch 'asset_window_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-asset_window_reload_fix
2026-08-29 23:16:35 +02:00
mafiesto4
b7b357014f
Comply with .net 8 for now
2026-08-29 23:14:24 +02:00
Ari Vuollet
582af19cb2
Fix compilation
2026-08-26 20:11:21 +03:00
Ari Vuollet
28d5a6d0de
Fix DockWindow.IsDocked to ignore single tab floating window as docked
2026-08-26 00:33:56 +03:00
Ari Vuollet
101c15c677
Prevent refloating editor game window when window was floating before
2026-08-25 23:43:52 +03:00
Ari Vuollet
a56903d3ad
Fix client-side decorations in borderless editor game window on launch
2026-08-25 23:43:52 +03:00
Ari Vuollet
0f47b6d9a2
Add Start/EndTextInput for control to toggle character input events
2026-08-18 21:56:35 +03:00
Ari Vuollet
373ce6b212
Keep asset windows alive during scripts reload
...
Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
Ari Vuollet
923fc58cd1
Trigger UI double-click actions with left mouse button only
2026-08-18 01:08:41 +03:00
mafiesto4
ad7239a88e
Merge branch 'fix/tree-dropdown-animations' of https://github.com/xrEugene/FlaxEngine into xrEugene-fix/tree-dropdown-animations
2026-08-13 11:43:50 +02:00
mafiesto4
59227bbc8b
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Source/Engine/Graphics/Materials/DeformableMaterialShader.h
# Source/Engine/Platform/Windows/WindowsWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.h
2026-08-08 06:40:11 +02:00
mafiesto4
b8d403f32d
Minor changes after backporting changes
2026-08-08 06:31:00 +02:00
Ari Vuollet
8d0fb85dd5
Fix content browser stealing focus from popup asset windows
2026-08-08 00:10:26 +03:00
xrEugene
67aaa3af5f
fix/tree-dropdown-animations
2026-08-06 20:31:20 +03:00
mafiesto4
4ba22b4fa8
Merge remote-tracking branch 'origin/master' into 1.13
2026-07-24 18:36:04 +02:00
mafiesto4
3aed901834
Simplify code around assets editing and selecting in Editor
2026-07-22 11:53:22 +02:00
mafiesto4
7e48786ffc
Add type picker when creating abstract class or interface
2026-07-22 11:18:32 +02:00
mafiesto4
d0ab5c961e
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Flax.flaxproj
2026-07-21 17:18:33 +02:00
Tryibion
6bdab068e6
Fix alternating table row coloring.
2026-07-03 16:15:41 -05:00
mafiesto4
1915aa3c06
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Content/Shaders/DepthOfField.flax
# Source/Engine/Content/Asset.cpp
2026-06-30 10:06:55 +02:00
mafiesto4
5cd6c98ff3
Fix auto-selecting newly imported or created assets in Editor
2026-06-30 08:48:24 +02:00
Andrei Gagua
752dc644e5
Improve Animation Scene curve keyframe editing
...
Improves Animation Scene timeline curve editing, including vector keyframe selection/editing, tangent interaction, draggable edit popup, and several related editor UI fixes.
2026-06-12 16:26:35 +03:00
mafiesto4
080de40eac
Add debug preview to selected resource in GPU Memory tab
2026-06-10 15:13:59 +02:00
Andrei Gagua
0db92b473b
Fix prefab Script track remapping in scene animations
...
Store prefab object IDs for Script tracks authored from prefab objects and mark those tracks as prefab object references so SceneAnimationPlayer can remap them for prefab instances.
2026-06-09 23:06:58 +03:00
mafiesto4
2242fd483b
Merge branch 'dev/MacOSUIImprovement' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOSUIImprovement
2026-06-08 20:57:02 +02:00
mafiesto4
7a0ba92808
Remove deprecated UWP platform from Game Cooker window
2026-06-08 18:08:21 +02:00
mafiesto4
775e978fed
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Flax.flaxproj
# Source/Engine/Level/Actors/StaticModel.cpp
# Source/Engine/Level/Prefabs/Prefab.cpp
# Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4
e450658834
Remove deprecated mono runtime backend
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Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4
0b47e63ba3
Fix regression from 0a39d88221 to display selected enum properly
2026-05-30 13:36:48 +02:00
mafiesto4
3e670f5e80
Remove not needed line
...
#4013
2026-05-28 10:07:16 +02:00
mafiesto4
7e19ffbe40
Merge branch 'ScrollToNewOnAnimTrackAdd' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ScrollToNewOnAnimTrackAdd
2026-05-28 10:04:45 +02:00
mafiesto4
e7c5f257e9
Minor fixes and improvements
2026-05-28 09:54:35 +02:00
Andrei Gagua
f8d436ca75
New: Add interface-filtered object references
...
Add native hard and soft reference types for scene objects that implement
a scripting interface:
- ScriptingObjectInterfaceReference<T>
- SoftObjectInterfaceReference<T>
2026-05-24 10:12:31 +03:00
Andrei Gagua
272364c1a1
Upd: Added support for client-side window decoratoration, fixed UI bugs
2026-05-23 12:41:41 +03:00
mafiesto4
0a39d88221
Fix editing flag enum to properly toggle bits incl. bit masks
2026-05-20 18:18:25 +02:00
Ari Vuollet
1176dc515d
Fix window decoration buttons not clickable with DPI scale
2026-05-19 23:44:46 +03:00
mafiesto4
c10cfc8e45
Fix output log history popup management to smoother usage
2026-05-13 10:42:56 +02:00
mafiesto4
c130928e7a
Fix skinned model retarget source asset filter to work after AssetPicker refactor with new validator
2026-04-22 10:19:28 +02:00