Commit Graph

55 Commits

Author SHA1 Message Date
mafiesto4 084fe6f063 Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder 2023-01-01 18:55:09 +01:00
mafiesto4 3132998c5e Initial network manager with clients 2022-09-07 14:59:06 +02:00
mafiesto4 ab4f5d9a84 Merge remote-tracking branch 'origin/master' into 1.5 2022-09-03 12:54:45 +02:00
mafiesto4 9ad4665270 Add Network Settings 2022-09-03 12:54:37 +02:00
mafiesto4 fba60f05a0 Refactor EditorPlugins to properly initialize and deinitialize 2022-09-02 09:52:41 +02:00
mafiesto4 b2f22b2d87 Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit 2022-08-23 09:39:43 +02:00
mafiesto4 7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
mafiesto4 3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
mafiesto4 b9cd6974fb Add confirmation dialog for Scenes Data building in Editor toolbar (prevent misclicks) 2022-07-23 00:58:45 +02:00
mafiesto4 9aff782907 Fix mouse centering regression from 7f3a32a69b 2022-07-17 16:25:36 +02:00
mafiesto4 7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 2a4057cbc2 Add public events for Editor play mode flow 2022-05-03 23:08:47 +02:00
mafiesto4 5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
mafiesto4 36a18a0b56 Add profile events for Editor startup 2021-12-22 16:23:53 +01:00
mafiesto4 2b5f552c2c Add profile events for Editor modules events 2021-12-22 15:41:34 +01:00
mafiesto4 73c22b75ea Add Code Docs module for Editor tooltips 2021-12-22 10:55:42 +01:00
mafiesto4 1107173e60 Add notification text to Editor status bar after saving to improve user awareness 2021-11-15 16:39:15 +01:00
mafiesto4 dee4537f23 Add -new command line arg to create a new project 2021-08-16 22:50:11 +02:00
mafiesto4 a085531fda Add build preset and target names to access for Game Cooker extending 2021-08-08 16:02:48 +02:00
mafiesto4 563eecebda Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph 2021-07-30 12:37:36 +02:00
mafiesto4 4c0435feef Add timeline position synchronization with animation playback in Editor preview 2021-07-29 09:56:33 +02:00
mafiesto4 91be427305 Fix typos 2021-07-23 16:25:12 +02:00
mafiesto4 7fc3e65849 Fix changing prefab root
#488 #544 #489
2021-07-09 17:17:21 +02:00
mafiesto4 ecff38d58d Add preloading initial Editor scene to improve startup performance 2021-07-07 12:25:04 +02:00
mafiesto4 b8ad4bdd2a Refactor AnimGraph debug flows to use scripting API event 2021-06-12 23:20:07 +02:00
mafiesto4 4cd31ce2b4 Remove some unsued lines 2021-06-12 23:20:04 +02:00
mafiesto4 c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
jb-perrier 1f3a86dca9 Fix -play not working with compilation at start. 2021-05-23 19:33:36 +02:00
jb-perrier 6eb3bc0577 Tweak. 2021-05-21 18:18:20 +02:00
jb-perrier 8ac8f9a6d1 Tweaks. 2021-05-20 20:05:44 +02:00
jb-perrier 8eb6fd2b6b Fix. 2021-05-20 20:03:58 +02:00
jb-perrier 9fb2952996 Tweaks / Cleanup. 2021-05-20 17:28:55 +02:00
jb-perrier 66c1201786 Load scene specified in -game argument. 2021-05-20 17:21:45 +02:00
jb-perrier 2293bd5fe0 Expose Simulation.RequestStartPlay() to cpp. 2021-05-20 17:17:53 +02:00
mafiesto4 46b1fd944e Fix catching mouse focus in Editor play mode with game is paused 2021-05-15 11:01:11 +02:00
W2.Wizard 887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
mafiesto4 653cdd8654 Add support for importing assets into custom formats with AssetsImportingManager 2021-04-15 16:48:01 +02:00
W2.Wizard 1e2a15d6c1 Initial Setup
Expose all settings as individual items and overhaul all icons.

Sorted all SpriteHandle fields alphabetically.
2021-04-12 20:07:47 +02:00
mafiesto4 51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
mafiesto4 a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
mafiesto4 fac7c8aa6a Fix possible exception in actor editor bounds getters
#286
2021-03-20 17:56:55 +01:00
mafiesto4 aa1c200bf8 Fix exception on engine closing in some cases 2021-03-17 11:12:20 +01:00
mafiesto4 81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
mafiesto4 c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
stefnotch 01f2cc1dcc Fix #128 and fix #120 2021-02-09 22:10:43 +01:00
stefnotch 05a7b911f1 Fix screen size getting
The game window size should *not* be DPI adjusted
2021-02-09 10:29:29 +01:00
mafiesto4 3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00