mafiesto4
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b7e32e13ab
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Add CaptureOffset to Environment Probe
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2026-01-13 14:53:48 +01:00 |
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mafiesto4
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610c76578b
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Flax.flaxproj
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2026-01-13 14:29:44 +01:00 |
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mafiesto4
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e721fbd89f
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Add editor status message about amount of selected actors
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2026-01-13 14:21:32 +01:00 |
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mafiesto4
|
ff2c5290b5
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Fix Volumetric Fog rasterization on Vulkan
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2026-01-13 13:21:32 +01:00 |
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mafiesto4
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2b4dc97a97
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Fix yellowish artifacts due to quantization error in TAA and composite image output
#3318 #3254
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2026-01-13 13:12:33 +01:00 |
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mafiesto4
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14842183f2
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Fix sky, skylight and reflections banding artifacts with a random noise
#3254 #3318
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2026-01-13 13:12:19 +01:00 |
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mafiesto4
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b4b13d8dd4
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Fix crash when showing cube or volume texture in GPUTextureBrush
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2026-01-13 10:36:26 +01:00 |
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mafiesto4
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e3d1e8a5ea
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Add View button to edit Environment Probe texture asset
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2026-01-13 10:36:07 +01:00 |
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mafiesto4
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d9f90f726b
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Optimize reflection probes rendering by using depth test to reject occluded pixels early
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2026-01-13 10:35:29 +01:00 |
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mafiesto4
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e0062a6ff1
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Add RenderColorFormat option to graphics settings for rendering pipeline buffer format
#3618
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2026-01-13 09:07:22 +01:00 |
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mafiesto4
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e494c9ec76
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Add small scale for color grading LUT
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2026-01-12 23:56:31 +01:00 |
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mafiesto4
|
2501095500
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Add screen vignette to Eye Adaptation histogram for more accurate exposure
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2026-01-12 23:47:15 +01:00 |
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mafiesto4
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840835fad2
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Merge branch 'ArrayEditorHideSize' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ArrayEditorHideSize
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2026-01-12 21:34:52 +01:00 |
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mafiesto4
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32cae3aacd
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Merge branch 'UiClippingFixes' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UiClippingFixes
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2026-01-12 21:33:03 +01:00 |
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mafiesto4
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a18ca9a4ad
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Merge branch 'DirtyEditorSettingsStar' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DirtyEditorSettingsStar
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2026-01-12 21:30:00 +01:00 |
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mafiesto4
|
05e7e6630c
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Fix missing material graph references
#3839
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2026-01-12 21:28:45 +01:00 |
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mafiesto4
|
788d8660b8
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Fix transparent materials flickering without DDGI
|
2026-01-12 20:47:03 +01:00 |
|
mafiesto4
|
ab806b2a9b
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Add checkerboard pattern to part of the alpha slider background in color picker
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2026-01-12 18:53:56 +01:00 |
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mafiesto4
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610ba00915
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Add support for picking colors in linear color space (with toggle for special cases like UI)
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2026-01-12 18:50:44 +01:00 |
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mafiesto4
|
e60bd165f4
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Disable Linear color space until it's ready for production
|
2026-01-12 18:50:19 +01:00 |
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mafiesto4
|
223d4f64eb
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Add GammaColorSpace to Graphics for simplicity
|
2026-01-12 18:49:10 +01:00 |
|
mafiesto4
|
827ad85651
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Fix sRGB between Linear conversion to remain Alpha unchanged
|
2026-01-12 16:08:50 +01:00 |
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mafiesto4
|
69c5d65318
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Add Linear to sRGB and sRGB to Linear nodes to materials
|
2026-01-12 15:54:52 +01:00 |
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mafiesto4
|
b834dddb11
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**Refactor sRGB import option on textures** to actually handle image contents with gamma
|
2026-01-12 15:50:24 +01:00 |
|
mafiesto4
|
fc2f56aca6
|
Fix missing console platforms
#3746
|
2026-01-12 00:31:59 +01:00 |
|
mafiesto4
|
0364fd629b
|
Merge branch 'build_deps_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_deps_fixes
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2026-01-11 23:31:09 +01:00 |
|
mafiesto4
|
5dbaf3f94e
|
Fix to not crash after unhandled exception
#3570
|
2026-01-11 23:23:04 +01:00 |
|
mafiesto4
|
7b856fdc95
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Merge branch 'ArrowKeyValueBoxIncrement' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ArrowKeyValueBoxIncrement
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2026-01-11 22:36:09 +01:00 |
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mafiesto4
|
890df65970
|
Add input GamepadButtonDown and GamepadButtonUp events
#3626
|
2026-01-11 22:34:57 +01:00 |
|
mafiesto4
|
ab6dfca36e
|
Fix broken DrawWireTriangles
#3650
|
2026-01-11 22:23:49 +01:00 |
|
mafiesto4
|
72bb2dd932
|
Fix Resize to Fit to properly dirty state of level editor
#3670 #3735
|
2026-01-11 22:17:50 +01:00 |
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mafiesto4
|
e21cb9154a
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Adjust #3677 to evaluate product local path in lazy
|
2026-01-11 22:11:16 +01:00 |
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mafiesto4
|
af124ce163
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Merge branch 'QuickOpenProductLocalFolder' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-QuickOpenProductLocalFolder
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2026-01-11 22:09:43 +01:00 |
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mafiesto4
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973ff0efa0
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Merge branch 'UnderscoreNumberSeparator' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnderscoreNumberSeparator
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2026-01-11 22:07:51 +01:00 |
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mafiesto4
|
27896b6410
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Add view flag to hide particles drawing
#3840
|
2026-01-11 22:06:30 +01:00 |
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mafiesto4
|
890538c667
|
Merge branch 'update-mesh-optimizer' of https://github.com/Tryibion/FlaxEngine into Tryibion-update-mesh-optimizer
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2026-01-11 21:54:43 +01:00 |
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mafiesto4
|
4b9fa0dcf5
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Add OnSerializing/OnSerialized/OnDeserializing/OnDeserialized callbacks to auto serialization code-gen
|
2026-01-09 10:24:38 +01:00 |
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mafiesto4
|
14d1b7dd24
|
Fix name collision on new Focused event in control
|
2026-01-07 23:22:45 +01:00 |
|
mafiesto4
|
6788844270
|
Merge remote-tracking branch 'origin/1.12' into 1.12
|
2026-01-07 23:21:22 +01:00 |
|
mafiesto4
|
b2f2537338
|
Update version and year
|
2026-01-07 23:17:40 +01:00 |
|
mafiesto4
|
450b998a29
|
Merge branch 'master' into 1.12
|
2026-01-07 23:15:13 +01:00 |
|
mafiesto4
|
688d9c77cb
|
Fix rendering postfx with color grading only in use and optimize color grading LUT to be skipped when unsued
|
2026-01-07 18:24:48 +01:00 |
|
mafiesto4
|
d71ea5a72b
|
DIsable temporal jitter in debug views of Vertex Colors and Quad Overdraw
|
2026-01-07 17:57:03 +01:00 |
|
mafiesto4
|
01e3ece2af
|
Remove leftover debug
|
2026-01-06 23:31:32 +01:00 |
|
mafiesto4
|
d60484b917
|
Merge remote-tracking branch 'origin/master'
|
2026-01-06 14:35:58 +01:00 |
|
mafiesto4
|
76b869146d
|
Fix missing scripting api tag on MeshAccessor::Stream
|
2026-01-06 00:03:35 +01:00 |
|
mafiesto4
|
32e725392b
|
Optimize inactive probes update in DDGI with faster Jump Flood instead of Flood Fill
|
2026-01-06 00:01:17 +01:00 |
|
mafiesto4
|
0975ac2a25
|
Fix odd typo in DDGI inactive probes flood fill
|
2026-01-05 18:02:05 +01:00 |
|
mafiesto4
|
cf3bcc4549
|
Fix DDGI flickering on floors aligned to world axes
Apply a small bias to sample location and dither it a bit to smooth out.
|
2026-01-05 17:19:16 +01:00 |
|
mafiesto4
|
11ea889fa9
|
Refactor DDGI fallback radiance to use alpha for blending between fixed color and color at snapped location of the last cascade
This means artists don't need to adjust the value anymore as it can cover vista geometry with GI at last cascade borders.
|
2026-01-05 16:22:00 +01:00 |
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