Commit Graph

403 Commits

Author SHA1 Message Date
mafiesto4 bb8a6e5c8d Merge branch 'fix-asset-viewports' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-asset-viewports 2021-01-28 23:30:05 +01:00
mafiesto4 beecbffdc3 Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
2021-01-28 21:59:30 +01:00
stefnotch 06f07c2903 Fix EditorViewport zooming
Fix #162
Also improves cases like LeftMouseDown + Scroll
2021-01-28 17:17:17 +01:00
stefnotch 164da0f87a Fix spelling error 2021-01-28 16:24:36 +01:00
stefnotch a250a23259 Fix TexturePreview zooming
Fix #164
2021-01-28 16:13:45 +01:00
mafiesto4 50f6a01f83 Fix plane model normals 2021-01-28 01:28:13 +01:00
mafiesto4 aedc619009 Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping
Fixes #126
2021-01-28 01:11:02 +01:00
mafiesto4 a226ff8762 Fix plane model incorrect rotation in material preview (#165) 2021-01-28 00:52:06 +01:00
mafiesto4 a1cee0f0bf Fix crash when applying changes to prefab 2021-01-28 00:38:08 +01:00
mafiesto4 bb84ad0f79 Add missing doc comment 2021-01-28 00:10:41 +01:00
mafiesto4 0de380ad3a Optimize Variant typename loading if length is zero 2021-01-28 00:02:37 +01:00
mafiesto4 4b11725226 Fix crash when creating Empty particle emitter
Fixes #174
2021-01-27 23:59:24 +01:00
mafiesto4 971ab7b8e7 Merge branch 'stefnotch-improve-first-time-setup' 2021-01-27 23:36:59 +01:00
mafiesto4 b57ce2bd56 Merge branch 'improve-first-time-setup' of git://github.com/stefnotch/FlaxEngine into stefnotch-improve-first-time-setup 2021-01-27 23:36:54 +01:00
mafiesto4 876a728b41 Fix scene animation rendering issue with game window is not selected tab
Fixes #170
2021-01-27 23:27:19 +01:00
mafiesto4 b411539717 Merge branch 'stefnotch-fix-disable-ctrl-w-ingame' 2021-01-27 22:41:28 +01:00
mafiesto4 4cb5574a2e Merge branch 'fix-disable-ctrl-w-ingame' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-disable-ctrl-w-ingame 2021-01-27 22:41:24 +01:00
mafiesto4 1aceab3783 Merge branch 'W2Wizard-DDX-DDY-Nodes' 2021-01-27 22:39:23 +01:00
mafiesto4 c583b6a1a7 Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes 2021-01-27 22:39:19 +01:00
mafiesto4 3c3b47f5b4 Fix Get Node Transform ndoe in anim graph 2021-01-27 22:37:25 +01:00
mafiesto4 36bd398136 Fix error when animated model skeleton has duplicated node name 2021-01-27 22:37:19 +01:00
stefnotch c820e87d4a Slightly tweak the key processing code 2021-01-27 22:08:17 +01:00
stefnotch f00ae7fb21 Disable CTRL+W during the game
Fix #96
2021-01-27 21:30:22 +01:00
stefnotch 18e3d51914 Check LFS using file size 2021-01-27 18:08:38 +01:00
stefnotch 691d9d9b88 Document the GitHub basics 2021-01-27 14:34:38 +01:00
stefnotch 81865bd97e Move Flax plugin up, since it's currently required 2021-01-27 14:32:25 +01:00
stefnotch 80e0b0b0e5 Document the "set as startup project" 2021-01-27 14:32:10 +01:00
stefnotch da3a54d184 Pause on error
On Windows, because people using Windows will double click on the file
2021-01-27 14:06:36 +01:00
W2.Wizard 1925fe5724 Added DDX / DDY nodes 2021-01-27 01:39:50 +01:00
mafiesto4 f1763840c9 Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows 2021-01-27 00:28:38 +01:00
mafiesto4 bbeab83b29 Merge branch 'GoaLitiuM-folder_dialog' 2021-01-27 00:27:41 +01:00
mafiesto4 cb8ba2d757 Fix WindowsFileSystem::ShowBrowseFolderDialog path length 2021-01-27 00:27:32 +01:00
mafiesto4 1679458094 Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog 2021-01-27 00:05:57 +01:00
mafiesto4 c9992ef7d0 Merge branch 'GoaLitiuM-faster_dev_builds' 2021-01-26 23:47:10 +01:00
mafiesto4 02dde50071 Merge branch 'faster_dev_builds' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-faster_dev_builds 2021-01-26 23:02:59 +01:00
mafiesto4 854d0147dd Fix Visject Node layout when adding boxes from code 2021-01-26 22:52:35 +01:00
mafiesto4 59858ecb27 Fix Visual Script invoke method node signature check for output params passed via reference 2021-01-26 22:52:08 +01:00
mafiesto4 269f1fc8c1 Fix ResizeAuto in SurfaceNode to include custom controls 2021-01-26 22:16:19 +01:00
mafiesto4 4330eb5e4a Merge branch 'W2Wizard-UVTilingOffset' 2021-01-26 21:48:14 +01:00
W2.Wizard db17c80e0a Use approriate fields instead 2021-01-26 19:41:29 +01:00
W2.Wizard 62b3f7c9c2 Adjusted node size 2021-01-26 19:37:06 +01:00
W2.Wizard 96e5e20e66 Added Node 2021-01-26 19:26:38 +01:00
mafiesto4 054aa18e31 Merge branch 'W2Wizard-RemapMaterialNode' 2021-01-26 00:16:17 +01:00
mafiesto4 b6fe228b85 Merge branch 'RemapMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RemapMaterialNode 2021-01-26 00:16:13 +01:00
W2.Wizard c703064add Added also tryGetValue to ShaderGraph
Since @mafiesto4 requested in the review to use tryGetValye in the VisjectGraph to get the bool param I also did it to the shader one
2021-01-26 00:12:43 +01:00
mafiesto4 4be7e2ad46 Fix 2021-01-26 00:11:25 +01:00
mafiesto4 5260efc7b8 Fixes for editor viewport View context menu 2021-01-26 00:11:20 +01:00
W2.Wizard 44d636520b Applied review changes 2021-01-26 00:04:04 +01:00
mafiesto4 c5934e0dfe Merge branch 'Vizepi-master' 2021-01-26 00:02:12 +01:00
mafiesto4 571c802d49 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-01-26 00:02:08 +01:00