Commit Graph

2580 Commits

Author SHA1 Message Date
mafiesto4 be0059f0af Add ability to create an Actor by dragging it to an empty space in the Actor hierarchy window 2021-11-22 17:08:10 +01:00
mafiesto4 ff1ae0f5ed Add F11 shortcut to maximize Game window during play-mode in Editor 2021-11-22 17:07:57 +01:00
mafiesto4 62285b7b73 Fix missing collision on terrain created in play mode 2021-11-22 17:07:43 +01:00
mafiesto4 b9bdc64952 Add automatic Setup when added patches to empty terrain 2021-11-22 17:07:18 +01:00
mafiesto4 32fc3acc67 Tweaks 2021-11-22 17:06:54 +01:00
mafiesto4 fd150b3cc1 Add better log for missing GPU for Vulkan 2021-11-21 19:14:32 +01:00
mafiesto4 e8b680c78b Add ps5 changes 2021-11-21 19:02:37 +01:00
mafiesto4 d260681773 Add ps5 icon 2021-11-21 19:02:36 +01:00
mafiesto4 f88b34a15f Fix monolithic target build with native code module used by referenced plugin 2021-11-21 19:02:35 +01:00
mafiesto4 9ed7541ae7 Fix GDK platform build with VS 2022 installed 2021-11-21 19:02:34 +01:00
mafiesto4 84570ec9e0 Add Variant to string for Enums to use scripting enum items names 2021-11-19 16:48:42 +01:00
mafiesto4 f3d93a4133 Add ScriptingEnum utility with useful features for C++ scripting 2021-11-19 16:48:04 +01:00
mafiesto4 31bbd586db Add scripting enums as ScriptingType 2021-11-19 16:43:02 +01:00
mafiesto4 52d79ca15a Fixes for array nodes in Visject 2021-11-19 16:04:13 +01:00
mafiesto4 3f3d8fc494 Add more improvements to Variant and conversions with managed data 2021-11-19 16:03:55 +01:00
mafiesto4 76e4a9e7b1 Add Index output for array iterator loop 2021-11-19 16:03:04 +01:00
mafiesto4 502a67a75a Add Array constant node to Visual Script and Anim Graph 2021-11-18 16:35:46 +01:00
mafiesto4 cdcb2f8f7a Fixes and improvements 2021-11-18 16:35:46 +01:00
mafiesto4 2a2b70f83f Fix regression from d07ca3fcf4
#670
2021-11-17 21:40:07 +01:00
mafiesto4 e16c7f3ac4 Add Arrays to Visual Scripting 2021-11-17 19:58:29 +01:00
mafiesto4 649059eba1 Add better support for Arrays in Variant for C# Scripting 2021-11-17 19:49:21 +01:00
mafiesto4 5447dc9e25 Fix crash when changing mesh collider in async for not-simulated actor 2021-11-16 20:59:57 +01:00
mafiesto4 13deb4a54f Add better support for Arrays in Variant for C# Scripting 2021-11-16 20:46:04 +01:00
mafiesto4 4722b58a40 Refactor ContextMenuChildMenu to inherit from ContextMenuButton 2021-11-16 20:45:12 +01:00
mafiesto4 d33829f5eb Add option to change Visual Script parameter type 2021-11-16 20:44:18 +01:00
mafiesto4 e249fda1f2 Add Visual Script parameter access editing (public or private) 2021-11-16 16:41:38 +01:00
mafiesto4 336f4debf1 Add OnParamEdited callback to Visject surface parameters API 2021-11-16 16:38:46 +01:00
mafiesto4 d102f7f7f8 Add NodesConnected and NodesDisconnected events to Visject surface API 2021-11-16 16:38:08 +01:00
mafiesto4 4e8cf63f51 Fix Visject surface context menu to focus property the selected item 2021-11-16 16:37:19 +01:00
mafiesto4 f69055d85a Add features flags for Custom Editors presentation 2021-11-16 16:33:45 +01:00
mafiesto4 46934b086d Fix crash if texture streaming fails on different texture format on Vulkan due to fallback usage 2021-11-15 16:39:18 +01:00
mafiesto4 d39b043343 Fix for localization dashboard 2021-11-15 16:39:17 +01:00
mafiesto4 d07ca3fcf4 Add support for older Android devices that don't support R11G11B10 texture format 2021-11-15 16:39:16 +01:00
mafiesto4 80ef2befd5 Add FallbackTable for localized strings table to redirect missing texts into other language 2021-11-15 16:39:16 +01:00
mafiesto4 1107173e60 Add notification text to Editor status bar after saving to improve user awareness 2021-11-15 16:39:15 +01:00
mafiesto4 8459d7f3ad Add option to export a single localized string table to .pot file 2021-11-15 16:39:15 +01:00
mafiesto4 0797ee2a1f Add keyboard navigation for ItemsListContextMenu (used by pickers in Editor) 2021-11-15 16:39:14 +01:00
mafiesto4 6357cc6245 Fix typos 2021-11-15 16:39:13 +01:00
mafiesto4 3648f8bef2 Add Hidden attribute to scripting fields/properties/methods/events 2021-11-15 16:39:13 +01:00
mafiesto4 e81a1aac9b Add arrows navigation for Visject surface nodes 2021-11-15 16:39:12 +01:00
mafiesto4 073591aada Add bitangent vectors debugging to Model preview 2021-11-11 13:24:17 +01:00
mafiesto4 ea80992376 Fixes 2021-11-11 13:23:58 +01:00
mafiesto4 6f16195b08 Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace 2021-11-11 13:23:30 +01:00
mafiesto4 ac347f0029 Fix one error when pasting Visject nodes 2021-11-11 11:40:22 +01:00
mafiesto4 bbecddfde2 Fix build 2021-11-10 21:04:46 +01:00
mafiesto4 a3bb66d09e Fix build with Win11 sdk 2021-11-10 20:40:49 +01:00
mafiesto4 1f5a18ea2d Fix Linux build 2021-11-10 20:12:30 +01:00
mafiesto4 dd85cb1676 Fix Linux build 2021-11-10 19:58:47 +01:00
mafiesto4 1f09c19c8d Add support for Visual Studio 2022 in Editor 2021-11-10 19:21:56 +01:00
mafiesto4 13ab912bb4 Add support for Visual Studio 2022 in Flax.Build 2021-11-10 19:12:27 +01:00