Commit Graph

12118 Commits

Author SHA1 Message Date
Ari Vuollet cf052489df Fix Wayland dragging regression 2026-08-11 11:38:11 +03:00
mafiesto4 5b648b1824 Fixes 2026-08-08 06:50:32 +02:00
mafiesto4 b8d403f32d Minor changes after backporting changes 2026-08-08 06:31:00 +02:00
David Svez 53df912261 Add layers settings shortcut to actor layer dropdown 2026-08-08 06:19:34 +02:00
David Svez 042c3b7220 Skip indexed properties in generic editor 2026-08-08 06:18:46 +02:00
David Svez a67ff38ed5 Fallback when DirectX debug layer is unavailable 2026-08-08 06:16:13 +02:00
David Svez 236e9c27c7 Window live resize + second monitor High DPI support without turning black 2026-08-08 06:10:01 +02:00
David Svez caa670949b Clarify DDGI settings guidance 2026-08-08 05:58:30 +02:00
David Svez a057ea41ab Clear inactive DDGI dispatch arguments 2026-08-08 05:57:58 +02:00
mafiesto4 4b5e32df74 Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play 2026-08-08 05:36:36 +02:00
mafiesto4 5ac864229d Merge branch 'wayland_drag_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix 2026-08-08 05:35:26 +02:00
mafiesto4 688f76580f Merge branch 'sdl_asset_popup_focus_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_asset_popup_focus_fix 2026-08-08 05:34:15 +02:00
Ari Vuollet de08b3b9a5 Fix Wayland window not getting attached to the drag operation 2026-08-08 02:19:32 +03:00
Ari Vuollet 8d0fb85dd5 Fix content browser stealing focus from popup asset windows 2026-08-08 00:10:26 +03:00
Jake Young 6489b7d7b7 Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects. 2026-08-07 16:21:12 -04:00
mafiesto4 19caa5e533 Fix material drag over highlights to not flicker 2026-08-07 07:08:17 +02:00
mafiesto4 de0bf0d552 Fix missing distortion rendering on Deformable materials
#4045
2026-08-07 06:16:30 +02:00
mafiesto4 3c67963e57 Merge branch 'sdl_displayserver_name_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_displayserver_name_fix 2026-08-06 06:58:49 +02:00
mafiesto4 ef35bb906d Fix game window to maintain resolution and be centered when going out the fullscreen on Windows
#3699
2026-08-06 06:57:26 +02:00
mafiesto4 e0346f506e Fix game window resolution when resizing during fullscreen on Windows
#3699
2026-08-06 06:56:41 +02:00
Ari Vuollet 39ffdcc096 Fix SDL display server name when running on Linux 2026-08-06 01:46:57 +03:00
mafiesto4 abb5de31df Fix game window resize to maintain placement within screen (eg. centered)
#3699
2026-08-05 20:41:48 +02:00
mafiesto4 470b12bfd3 Post merge 2026-08-04 20:11:42 +02:00
mafiesto4 ddb29955e5 Merge branch 'dev/FixBackbufferSwapchain' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/FixBackbufferSwapchain
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-04 20:08:23 +02:00
mafiesto4 0fc7bb723c Remove not needed newline 2026-08-04 20:06:22 +02:00
mafiesto4 4e6e22b539 Merge branch 'dev/VulkanSwapchainRecreation' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/VulkanSwapchainRecreation 2026-08-04 20:04:27 +02:00
mafiesto4 dc60dc43e5 Merge branch 'dev/CLionIDESupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/CLionIDESupport 2026-08-04 19:21:47 +02:00
mafiesto4 ef7aefd7b8 Refactor window tooltip to use string builder
#4135
2026-08-04 19:19:34 +02:00
mafiesto4 ba0756a30c Merge branch 'NoPathInWindowTitle' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoPathInWindowTitle 2026-08-04 19:10:04 +02:00
mafiesto4 bae31b0d50 Fix #4099 2026-08-04 19:05:08 +02:00
mafiesto4 76f1590605 Merge branch 'ImprovementSlider' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-ImprovementSlider 2026-08-04 18:37:03 +02:00
mafiesto4 2d2a4bb671 Merge branch 'dev/MacOS-AndroidSupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOS-AndroidSupport 2026-08-04 18:34:36 +02:00
mafiesto4 e6a9d7582c Merge branch 'fix-split-zero' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-split-zero 2026-08-04 18:29:35 +02:00
mafiesto4 f7526d6762 Fix error when reimporting model into different type when using LOD info 2026-08-04 13:30:56 +02:00
mafiesto4 d230d33e94 Merge branch 'dpi-text-highlight' of https://github.com/Tryibion/FlaxEngine into Tryibion-dpi-text-highlight 2026-08-04 13:25:54 +02:00
mafiesto4 477b465163 Merge branch 'fix-treeview-folder-shortcuts' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-treeview-folder-shortcuts 2026-08-04 13:24:51 +02:00
mafiesto4 1099b5a4b4 Merge branch 'allow-skinnedmesh-lod' of https://github.com/Tryibion/FlaxEngine into Tryibion-allow-skinnedmesh-lod 2026-08-04 13:19:39 +02:00
mafiesto4 2eb780369c Merge branch 'master' of https://github.com/DanielMacura/FlaxEngine into DanielMacura-master 2026-08-04 13:17:29 +02:00
mafiesto4 f52949d1df Fix shader error when using non-ASCII characters in material 2026-08-04 13:17:00 +02:00
Daniel Macura d1b475e690 Fix terrain resolution in editor. 2026-08-03 19:49:39 +02:00
Tryibion 8eb571ad51 Allow more than 1 skinned mesh imported LOD 2026-07-30 22:31:28 -05:00
Tryibion f2af741ede Fix missing treeview folder shortcuts. 2026-07-27 21:36:22 -05:00
Tryibion 2eb36590dc Fix highlight height and underline location to be dpi aware. 2026-07-27 21:02:38 -05:00
Tryibion d2057d9c4f Fix caret height. DPI is handled in the GetCharPosition method of the text boxes. 2026-07-27 21:02:16 -05:00
Tryibion 9c1817330d Fix text box highlighting not using DPI 2026-07-27 20:49:41 -05:00
Tryibion c27bc9e150 Prevent crash when split panel has zero width or height 2026-07-27 20:41:43 -05:00
Phantom 804f6a6ff2 Merge branch 'master' into ImprovementSlider 2026-07-25 11:10:21 +02:00
mafiesto4 4d589314c8 Fix object creation feature to use a proper type in Editor
7e48786ffc
2026-07-24 18:40:43 +02:00
Phantom b69eab0239 Merge branch 'master' into ImprovementSlider 2026-07-23 05:17:32 +02:00
mafiesto4 55a756532b Add cross button to unset abstract class or interface object value 2026-07-22 11:30:49 +02:00