Commit Graph

283 Commits

Author SHA1 Message Date
Tryibion 020351e56b Simplified enabling and disabling scrolling and implimented the stop scrolling functionality when renaming in the content tree panel as well 2022-10-06 00:03:38 -05:00
Tryibion 656fcf9847 Changed the content window do the search bars do not scroll with the content. 2022-09-30 09:22:36 -05:00
mafiesto4 10d66fb871 Fix displaying Game and Editor plugins to be batched in Editor 2022-09-12 14:48:52 +02:00
mafiesto4 69a2d10c57 Add additive scene opening in Editor via drag&drop into Scene Tree window 2022-08-25 20:58:30 +02:00
mafiesto4 20ebe3ac85 Fix game ticking in editor during cut-scene rendering at edit time 2022-08-25 19:42:00 +02:00
mafiesto4 a545520d6b Add playback speed option for Scene Animation rendering 2022-08-25 19:41:59 +02:00
mafiesto4 698545006f Add auto-selecting new item created in Content window 2022-08-18 15:21:32 +02:00
mafiesto4 7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
mafiesto4 1d7e88635f Allow content finder in game window during edit time 2022-08-01 11:38:41 +02:00
mafiesto4 3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
mafiesto4 bdb69d57dd Refactor Plugins system to support plugins in C++ scripts 2022-07-28 21:05:03 +02:00
mafiesto4 6f35b27c29 Fix fullscreen game window F22 regression 2022-07-27 22:13:23 +02:00
mafiesto4 bfec5d6a8d Improve displaying tris/vert count in GPU profiler if value is large 2022-07-27 16:24:49 +02:00
mafiesto4 e4079f011d Improve initial name for static model collision data asset 2022-07-22 10:20:13 +02:00
mafiesto4 1019550d4a Change search boxes in Editor to stick to the top of the panel 2022-07-19 15:37:10 +02:00
mafiesto4 9f7f764359 Format code 2022-07-18 22:38:01 +02:00
mafiesto4 25790bd0c9 Fix selecting Debug Log window entries with left-mouse button 2022-07-17 17:06:26 +02:00
mafiesto4 7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
mafiesto4 0d8ebd332e Add Global Illumination sampling option to transparent materials (eg. particles) 2022-07-14 14:28:42 +02:00
mafiesto4 85f351663b Add Transparent Lighting Modes for material with option to use non-directional shading 2022-07-14 09:22:32 +02:00
mafiesto4 89688f93e1 Add GPU Dispatch calls in GPU profiler draw calls collumn 2022-07-13 21:45:43 +02:00
mafiesto4 f221bc6361 Minor improvements 2022-07-07 15:34:15 +02:00
mafiesto4 02dbd07506 Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window 2022-07-06 09:29:25 +02:00
mafiesto4 400c4bb570 Fix Editor play mode exit bug after closing maximized Game window 2022-07-02 20:59:55 +02:00
mafiesto4 1fbdabdcd0 Fixes 2022-06-19 13:07:19 +02:00
mafiesto4 e43515f653 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Graphics/PostProcessSettings.cpp
#	Source/Engine/Level/Actors/SkyLight.cpp
#	Source/Engine/Renderer/GBufferPass.cpp
#	Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.h
#	Source/Engine/Renderer/RenderList.h
2022-06-13 00:46:33 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 d4839b9c78 Add Global Illumination options to PostFx Settings 2022-06-10 18:48:17 +02:00
mafiesto4 f685c67275 Add Global SDF quality setting and support for variable cascades count and resolution 2022-06-10 14:30:40 +02:00
mafiesto4 785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
mafiesto4 5525527ecd Add No Results node to Content Search if nothing found 2022-05-11 19:08:01 +02:00
mafiesto4 650d15a665 Add Ctrl+C shortcut for content search result copy 2022-05-11 19:03:36 +02:00
mafiesto4 a5bcff5231 Skip assets from temporary folder in Content Search 2022-05-11 19:03:19 +02:00
mafiesto4 782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
mafiesto4 8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
mafiesto4 90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
mafiesto4 ae63508049 More adjustment for content finder visibility 2022-05-04 18:37:26 +02:00
mafiesto4 7303377358 Reorganize Content Finder files 2022-05-04 18:15:12 +02:00
mafiesto4 551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
mafiesto4 2935b85543 Add preserving existing value of the Visual Script parameter when changing its type 2022-05-01 21:34:21 +02:00
mafiesto4 26d4ebd3d5 Fixes for Visual Scripting in Editor 2022-05-01 21:11:15 +02:00
mafiesto4 74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
mafiesto4 8428f28239 Various improvements for SDF rendering 2022-04-29 17:11:39 +02:00
mafiesto4 158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
mafiesto4 27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
mafiesto4 cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
mafiesto4 a27d69f852 Improve Json Asset development workflow 2022-04-13 21:19:10 +02:00
mafiesto4 58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
mafiesto4 db0cb04b83 Merge remote-tracking branch 'origin/master' into gi 2022-04-11 10:37:23 +02:00
mafiesto4 ea4224ba67 Fix drag&drop into Scene Tree if move goes over valid drop target first 2022-04-10 15:24:02 +02:00