Commit Graph

16 Commits

Author SHA1 Message Date
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 ed908a260e Add support for Double2/3/4 for Variant
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
mafiesto4 3766488114 Fix crash when loading empty json for Variant structure data 2022-05-05 18:35:05 +02:00
mafiesto4 74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
mafiesto4 158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 cdcb2f8f7a Fixes and improvements 2021-11-18 16:35:46 +01:00
mafiesto4 13deb4a54f Add better support for Arrays in Variant for C# Scripting 2021-11-16 20:46:04 +01:00
mafiesto4 d8f555e8dc Add support for using structures as Visual Script and Anim Graph parameters 2021-07-29 23:35:30 +02:00
mafiesto4 22d547e87b Refactor Variant type ManagedObject serialization to be usable for Visual Scripting 2021-07-29 22:56:11 +02:00
mafiesto4 f42d2b8a18 Tweaks and improvements 2021-07-29 15:41:58 +02:00
mafiesto4 9c2c401669 Remove empty spaces 2021-05-19 21:11:08 +02:00
jb-perrier 03c95b5597 Add , to enum. 2021-05-12 18:38:17 +02:00
jb-perrier 98ca916197 Int16 & Uint16 C# serialization. 2021-05-10 22:48:33 +02:00
jb-perrier 9eaa6e622b Uint16 & Int16 Scripting support. 2021-05-10 22:24:35 +02:00
mafiesto4 e2789214ae Refactor Editor Utils into separate VariantUtils 2021-05-02 11:24:51 +02:00