mafiesto4
ddb29955e5
Merge branch 'dev/FixBackbufferSwapchain' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/FixBackbufferSwapchain
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# Conflicts:
# Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-04 20:08:23 +02:00
Andrei Gagua
0c354b85f3
Fix Vulkan swapchain wait for acquired backbuffer
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Move backbuffer submit waiting until after swapchain image acquire, and track the submitted fence counter per backbuffer to avoid waiting on stale command buffer objects. This preserves multi-buffered presentation and fixes iOS/MoltenVK frame pacing drops caused by waiting on the wrong swapchain image.
2026-06-06 22:08:43 +03:00
Andrei Gagua
a5bebce529
Fix: Vulkan - preserve valid swapchain surfaces during resize
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Avoid recreating VkSurfaceKHR during normal Vulkan swapchain resize/out-of-date handling. Recreate the surface only when Vulkan reports surface loss or when the native window handle used to create the surface changes.
2026-05-29 23:54:52 +03:00
Andrei Gagua
285762bfdb
Fix Vulkan Tracy timestamp queries on MoltenVK
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Disable Vulkan Tracy GPU profiling when Vulkan timer queries are disabled.
Apple platforms already set VULKAN_USE_TIMER_QUERIES to 0
2026-05-24 11:13:41 +03:00
mafiesto4
5058bfc296
Merge remote-tracking branch 'origin/1.12' into 1.12
2026-05-13 22:40:54 +02:00
mafiesto4
746bd2273f
Fix memory alloc when renaming GPU resource on Vulkan
2026-05-12 17:40:09 +02:00
mafiesto4
dcccc4687d
Fix swapchain creation on the latest iOS to run on UI thread
2026-05-11 22:27:21 +02:00
mafiesto4
881bc4d629
Fix crash on Vulkan when constant buffer is missing
2026-04-24 12:21:36 +02:00
mafiesto4
f85836d090
Add logging timeout size on Vulkan fence wait fail
2026-04-20 09:47:13 +02:00
mafiesto4
2636c5e82f
Fix crash on Vulkan buffer upload page logic
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#3931
2026-04-15 14:20:56 +02:00
mafiesto4
3f55833939
Fix crash on Vulkan when vkGetPhysicalDeviceSurfaceFormatsKHR returns VK_INCOMPLETE
2026-04-14 16:38:03 +02:00
mafiesto4
e000a6727e
Fix format support on Vulkan
2026-03-24 23:58:01 +01:00
mafiesto4
b756c16018
Add renaming underlying GPU resource (eg. for pooled render targets)
2026-03-23 18:37:18 +01:00
mafiesto4
3cfa110a48
Merge remote-tracking branch 'origin/master' into 1.12
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# Conflicts:
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp
# Source/Engine/Graphics/Graphics.cpp
# Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.h
# Source/Engine/GraphicsDevice/Vulkan/Config.h
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
# Source/Engine/GraphicsDevice/Vulkan/QueueVulkan.cpp
2026-03-10 15:08:43 +01:00
mafiesto4
c4342b0a20
Add SPIR-V compression with LZ4 of Vulkan shaders (35% avg smaller)
2026-03-07 23:24:40 +01:00
mafiesto4
94789712e8
Add basis_universal support for textures on Web
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Add implementation for loading interchange texture formats with multiple runtime formats support
2026-03-06 11:09:29 +01:00
mafiesto4
377d5c00aa
Add Compute shaders support to WebGPU
2026-03-04 21:27:42 +01:00
mafiesto4
aff8090adb
Add LZ4 compression to WebGPU shaders
2026-03-04 09:15:53 +01:00
mafiesto4
10bcf9c9a3
Fix Vulkan timeout to be larger (5s)
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#3967
2026-03-03 23:29:10 +01:00
mafiesto4
ad3c2be510
Add timer and occlusion queries support to WebGPU
2026-03-03 21:35:42 +01:00
mafiesto4
9df5da2a88
Fix compilation warnings from a925c7410a
2026-03-03 10:25:57 +01:00
mafiesto4
23ebb0e754
Fix particles on WebGPU to respect format support flags properly
2026-03-02 23:06:01 +01:00
mafiesto4
239ceb75a9
Fix binding various resources to shaders in WebGPU
2026-02-26 12:23:07 +01:00
mafiesto4
153b16ebd7
Add various graphics improvements
2026-02-25 18:23:49 +01:00
mafiesto4
195d5b1aa2
Fixes and missing changes
2026-02-24 17:59:42 +01:00
mafiesto4
6fd58c418e
Fixes and updates to graphics api
2026-02-20 23:49:49 +01:00
mafiesto4
273b110db4
Code style formatting and minor tweaks
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#2800
2026-02-11 17:15:15 +01:00
mafiesto4
ee22b9dc25
Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform
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# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/Modules/UIModule.cs
2026-02-11 14:08:57 +01:00
mafiesto4
43b337e163
Fix Vulkan synchronization between CPU and GPU to prevent running over frames in flight
2026-01-28 20:43:01 +01:00
mafiesto4
45306ca20e
Minor Vulkan fixes
2026-01-28 20:35:42 +01:00
mafiesto4
259d93f95c
Fix RenderDoc detection on Vulkan
2026-01-28 17:08:00 +01:00
mafiesto4
d049a16882
Add support for Depth Bounds test in all graphics APIs
2026-01-19 17:44:45 +01:00
mafiesto4
f44dde89db
Fix missing vertex counting in draws (use index count to approx)
2026-01-18 16:24:15 +01:00
mafiesto4
9ac231c403
Add new GPU Query API that is lightweight and supports occlusion queries
2026-01-16 10:40:30 +01:00
mafiesto4
6788844270
Merge remote-tracking branch 'origin/1.12' into 1.12
2026-01-07 23:21:22 +01:00
Ari Vuollet
3e91ba3fb2
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-12-15 19:03:05 +02:00
mafiesto4
43665aa7eb
Rename GPUContext::ClearState to ResetState for constentency
2025-12-10 13:00:59 +01:00
mafiesto4
dacb3b0891
Fix rendering on Intel-based macOS to use integrated GPU primarly
2025-11-25 10:30:53 +01:00
Ari Vuollet
c61ecc0545
Merge branch 'master' into sdl_platform
2025-10-30 22:42:29 +02:00
mafiesto4
c944bd9bed
Fix missing Vulkan feature activation for host query reset
2025-10-27 00:32:29 +01:00
Ari Vuollet
f99a244b8e
Merge remote-tracking branch 'origin/master' into sdl_platform
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# Conflicts:
# Source/Editor/Windows/GameWindow.cs
2025-10-18 02:19:30 +03:00
mafiesto4
fdecad0d29
Fix Vulkan crash on missing handle owner during binding
2025-10-16 10:39:50 +02:00
Ari Vuollet
668a4dbb4d
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-10-14 01:09:26 +03:00
mafiesto4
361fc3ecfb
Add stencil buffer usage with object layer information
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#3080 #967
2025-10-07 18:07:23 +02:00
mafiesto4
1f56c75821
Minor fixes
2025-09-09 15:26:03 +02:00
Ari Vuollet
1d8f221f1b
Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
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# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
2025-09-07 19:31:16 +03:00
mafiesto4
42b542d190
Improve recent changes to memory barriers on Vulkan
2025-09-07 00:17:11 +02:00
mafiesto4
857b0c5ac3
Fix various graphics issues detected by Vulkan Validation Layers on Android
2025-09-06 23:32:54 +02:00
mafiesto4
831fb0f442
Optimize textures/buffers uploading on Vulkan with page allocator
2025-09-04 21:38:07 +02:00
mafiesto4
f1ecbf828e
Fix debug check on Vulkan backbuffer texture usage
2025-09-03 22:11:48 +02:00