Commit Graph

195 Commits

Author SHA1 Message Date
mafiesto4 f80f7cdd33 Fix crash on Android if GPU doesn't support linear sampling of the shadow map 2021-01-14 22:23:22 +01:00
mafiesto4 b76d5d34ea Fix lambda 2021-01-14 21:21:08 +01:00
mafiesto4 9e3c413c91 Fix crash when using Byte, Int16 or UInt16 as VS parameters 2021-01-13 00:22:52 +01:00
mafiesto4 fd6158e1a9 Fix loading VariantType.Blob 2021-01-12 23:36:50 +01:00
mafiesto4 932de300e4 Fix missing focus for SliderControl 2021-01-12 23:07:20 +01:00
mafiesto4 a3fa8ff9f0 Optimize some includes 2021-01-12 19:17:08 +01:00
mafiesto4 259c419c36 Fix crash when resizing existing MaterialSlots collection for model 2021-01-12 19:09:42 +01:00
mafiesto4 d7696c4765 Split VectorInt into separate files for Int2, Int3 and Int4 2021-01-12 19:09:22 +01:00
mafiesto4 89f25516fc Add inline for float16 compression and add code reference note 2021-01-12 19:05:17 +01:00
mafiesto4 fd268f4e15 Add missing FLAXENGINE_API expose macro to engine math types 2021-01-12 19:00:54 +01:00
mafiesto4 6252c111b4 Tweak BatteryInfo 2021-01-11 16:38:12 +01:00
mafiesto4 7de0010772 Merge branch 'batteryinfo' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-batteryinfo 2021-01-11 16:13:17 +01:00
mafiesto4 fa3b2af0ca Merge branch 'opendialog' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-opendialog 2021-01-11 15:39:06 +01:00
mafiesto4 fb84aa2c4b Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix 2021-01-11 15:34:41 +01:00
mafiesto4 ba1a246a90 Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix 2021-01-11 15:33:45 +01:00
mafiesto4 a664e27772 Add missing event unregister for foliage/terrain tabs 2021-01-11 15:13:47 +01:00
mafiesto4 fc38aff46b Merge branch 'fix-create-terrain-check' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-create-terrain-check 2021-01-11 15:06:39 +01:00
mafiesto4 1ca31224e2 Fix code style 2021-01-11 15:03:23 +01:00
mafiesto4 a691f15e1f Merge branch 'windowstartpos' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-windowstartpos 2021-01-11 15:00:48 +01:00
mafiesto4 f0f1863124 Fix code style and move Camera Orientation widget below 2021-01-11 14:58:46 +01:00
mafiesto4 43631ceb93 Merge branch 'cameraviews' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-cameraviews 2021-01-11 14:52:19 +01:00
mafiesto4 caa426767c Merge branch 'GoldenRatio' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-GoldenRatio 2021-01-11 14:50:45 +01:00
jb-perrier 01e904e702 Fixing Windows position (on startup) being always on the top left corner. 2021-01-10 00:17:47 +01:00
jb-perrier cd5db384a4 Adding Camera Orientation to editor view menu. 2021-01-09 19:40:06 +01:00
mafiesto4 f073e07de7 Fix error on CI running on Linux machine 2021-01-09 18:37:05 +01:00
mafiesto4 698cfd0c0a Fix BlurPanel crashes due to slider for BlurStrength 2021-01-09 18:09:39 +01:00
W2.Wizard 2d2d45f568 Increased precision by 5 digits 2021-01-08 23:14:09 +01:00
W2.Wizard 0d0340e11a Added golden ratio value 2021-01-08 12:06:17 +01:00
VNC 2252cd73f9 Removed unnecessary check 2021-01-07 00:06:43 +01:00
VNC 6deb64e587 Fix to disable terrain and foliage buttons if no scene is present
This will fix the issues described in #99.
2021-01-07 00:02:04 +01:00
mafiesto4 0e768694b5 Add using additional temporary temp param in scripting bindings glue code for array parameters using BytesContainer 2021-01-07 00:01:53 +01:00
mafiesto4 dca6736a6f Inline Vulkan func 2021-01-06 23:53:22 +01:00
W2.Wizard 6f727aa483 Corrected additional typos 2021-01-06 22:20:16 +01:00
mafiesto4 eec6957b08 Fix using unsigned integer properties in Visual Script editor 2021-01-06 11:31:38 +01:00
VNC 6da5c704b1 Change 'for' to 'to' 2021-01-06 01:03:19 +01:00
mafiesto4 f10c6b4ff6 Fix Linux build 2021-01-05 19:51:47 +01:00
mafiesto4 336a3bd484 Move shader source code length adjustment to the main compilation routine 2021-01-05 14:25:38 +01:00
mafiesto4 6adb489276 Fix PCF shadow uvs vector trunc warning 2021-01-05 14:17:20 +01:00
mafiesto4 12f34f33b3 Fix PlatformSettings typedef on Android 2021-01-05 14:17:15 +01:00
mafiesto4 4992d21747 Fix using AssetRefEditor for editing asset reference on Guid property 2021-01-05 14:17:11 +01:00
mafiesto4 0c1d797511 Fix null character at shader sources at during game cooking 2021-01-05 14:17:05 +01:00
mafiesto4 bd3f2b3019 Update DirectXShaderCompiler to 1.6 2021-01-05 14:16:57 +01:00
W2.Wizard 4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
VNC 6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
W2.Wizard f7c17d96ce Fixed a typo 2021-01-05 01:06:42 +01:00
jb-perrier f5ac18915a Fixing open save dialog. 2021-01-04 22:44:40 +01:00
jb-perrier ed92489a60 Fixing open file dialog. 2021-01-04 21:59:57 +01:00
mafiesto4 946d69a3ef Bump up the build number 2021-01-04 19:38:02 +01:00
mafiesto4 7bbdd25a9e Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev 2021-01-03 23:41:33 +01:00
mafiesto4 566a653c0a Fix using ApiToken constant 2021-01-03 23:38:43 +01:00